Showing posts with label Kuwata Jirou | 桑田次郎. Show all posts
Showing posts with label Kuwata Jirou | 桑田次郎. Show all posts

Saturday, September 16, 2023

The Last Free Man

"Nothing is impossible," declared The Thinking Machine with equal emphasis. He always spoke petulantly. "The mind is master of all things. When science fully recognizes that fact a great advance will have been made."
"The Problem of Cell 13"

I have only read a handful of American comics , but are there good Batman comics that actually sell him as "the world's greatest detective"? Something with a fair-clewed, puzzle plot? I mean, I enjoy Batman as much as anyone else, and grew up with Batman The Animated Series, but I never really had the feeling Batman was the greatest detective, at least, so much of what would constitute detecting was technology-based, and while sure, it probably required some intellect on Batman's side to construct Batcomputers and stuff like that, you don't really get to see that, so as the viewer, we only see a Batcomputer analyzing stuff and providing an answer, or have Batman solve riddles or more like guessing villain schemes. 

So I got started with this, because I was thinking of manga artist Kuwata Jirou, famous for his 8 Man series, but until yesterday, the only manga I ever read by him was the Batman manga, better known as Batman: The Kuwata Jiro Bat-Manga. The 60s series was slightly based on the Adam West Batman series, only not camp, and far more action and scifi-based, and I genuinely like it as a 60s scifi manga. Some of the stories are based on the American comics, some are completely original creations and it feels surprisingly close to series like Kamen Rider or Astro Boy, but with Batman and Robin.

This same Kuwata also made a manga adaptation of the famous 1905 impossible mystery short story The Problem of Cell 13, by American journalist Jacques Futrelle and featuring Professor Augustus S. F. X. Van Dusen, also known as The Thinking Machine. Originally receiving a collected release in 1978, Meitantei Thinking Machine: Kanzen Datsugoku ("The Great Detective The Thinking Machine: The Perfect Escape") is a short, 110 page adaptation of the most famous of the Thinking Machine stories, and it's on the whole a pretty faithful and funny adaptation, only making small changes to add a bit of comedy, without intruding upon the plot. Like in the original story, the manga too starts with Professor Augustus S. F. X. Van Dusen making his claims that nothing is impossible for the human brain, as long as one applies it correctly to the problem, to which his friend Dr. Ransome challenges the Thinking Machine to show everyone exactly that. Supposing the professor was kept alone in a cell, in a prison in Chisholme, could he manage to escape within a week? The professor accepts the challenge, agreeing to be moved into a cell in the prison, with just three conditions: he wants a toothbrush (tooth powder in the original story), he wants a five dollar bill and two ten dollar bills, and he'd like someone to polish his shoes before he's put in prison. Can the Thinking Machine truly escape from a secured prison under those conditions?

The short story is over a century old, and while I won't spoil it, there's not really much I can say about it now. Would I put it in a top 100 list of best crime and mystery stories like H.R.F. Keating did? No, absolutely not. Is it a good impossible "crime" story? Ehh... it depends. In the context of 1905 of course,  The Problem of Cell 13 is an original impossible crime story, that also does focus on the proper process of providing clues -> logical reasoning -> solution, but it does make a few jumps in the explanation that for a modern reader of puzzle plot mysteries, might feel unfair, or at least not strongly enough hinted at. I think the basic idea of how the Thinking Machine manages to escape the prison is good though, but seeing it from the POV of a puzzle plot enjoyer, I would have preferred a few more "confirmation" clues to what the professor was doing, as the story demands quite some imagination/fantasy from the reader if they were to try to solve this themselves. Of course, because this story is so old, it pre-dates most genuine puzzle plot mysteries, so it's very much looking at the story with "future" knowledge, but that's how I feel about it. 

While reading this adaptation by Kuwata, I was also strongly reminded of Lupin the Third by the way. Who of course was... at one point, inspired by the original Arsène Lupin (even if they are very different personality-wise), and who as a character, is from the same time period as the Thinking Machine. Those stories too are usually not really fair play mysteries, so quite similar in that sense. I wonder if Kuwata had Lupin the Third in mind while drawing this manga: it dates almost ten years after Lupin made his own debut, and he of course also had his own prison escape stories. The Thinking Machine in the Kuwata adaptation in particular is quite enjoyable to see, mischieveous, and almost with the heart of a young, playful boy despite his age and wisdom. 


As mentioned, the changes are quite minimal, though one change is probably just a "oops, that slipped my mind" mistake: the story starts with a scene that is basically only one single paragraph in the original story, where the Thinking Machine beats a Russian grandmaster in a game of chess, even though he has never before played chess and only studied the rules before the game. This opening scene is set in Great Britain, and the story then remains in there, also stating that's where the Chisholme prison is. Which... makes the request of Professor van Dusen for (US) dollar bills to take inside the prison even more mystifying, and another later story development too. In a way, it makes the Thinking Machine's plan even crazier, in a funny way, but yeah, I think this was just a brain fart of Kuwata and his editors, forgetting to either move the story back to the United States or at least change those American references...

It had been a while since I last read the original story, so I thought this was a fun way to revisit The Problem of Cell 13. As a comic adaptation Meitantei Thinking Machine: Kanzen Datsugoku is a functional, and pleasant read, but at the same time, it's of course simply an adaptation of a fairly short story, so it's not like this was ever likely going to be a must-read masterpiece. But as a Japanese adaptation of a Western mystery story, it's a fun footnote.

Original Japanese title(s): 桑田次郎(絵)『名探偵シンキングマシン 完全脱獄』