So just around the time I finished this book (in February), Asukabe released another new book... Guess I'll have to get that one too...
Tone Shirou, an ordinary high school student, has a crush on the strong-willed and free-minded Kaen Kanoyo, the pastor's daughter. The pastor has taken in Shirou's classmate Kiyari Seiya, who was recently released from juvenile hall due to a death he caused. Shirou and Seiya became friends over a common interest: God. Seiya first spoke with Shirou on the day of their high school entrance ceremony, when Shirou was reading a book on God. Their discussion on the existence of God led to the idea that there must be an anti-these to the monotheistic God: not the devil or demons, as they spring from the influence of God, but a being that is the opposite of the biblical God. They arrive at the polytheistic concept of the Goth Gods. They stand for everything that God isn't. Shirou dubs one of the Goth Gods "Kodokuoh", a name inspired by an account written by his father about a past incident. Shirou and Seiya also realize there must be the Ten Anti-Commandments, which include commandments like "Thou Shalt Kill", "Thou Shalt Rape" and "Thou shall not take the name of Kodokuoh in vain."
One day, Shirou is walking down the street when he sees two thugs from a local crime gang beating up a girl. He recognizes the victim as Saigouji Sakura, a classmate who has been coming on to him rather too obviously, though he has not shown any interest back. Sakura is beating harshly by the two men, who demand she "gives up the goods". Shirou steps in, but is of course beaten himself, until he invokes the name of the Goth God Kodokuoh... who answers the summons and beats up the thugs horribly. When both Shirou and Sakura wake up, Kodokuoh is gone, leaving only two unconscious thugs on the ground. Sakura throws up right in Shirou's face, resulting in their first "vomit kiss". Sakura's brought to the hospital, while Shirou wonders why those thugs were after Sakura in the first place. A visit to her father Dendou, who runs an art hospital just out of town near the inactive vulcano, doesn't help much, as the father seems awfully uninterested in his daughter's well-being. Shirou learns from Sakura that the thugs might be after because she witnessed a murder some months ago: she saw someone strangling a woman. Eventually, Shirou and Seiya learn that this person must have been the masked painter Biwa, who disappeared some months ago. When they sneak into his abandoned house in the forest, they indeed find the decayed remains of a woman there, but oddly enough, there's no sign of the body actually... decaying in the house, even though she was killed there according to Sakura. As Seiya and Shirou dig deeper into this case, they find themselves at times confronted by the thugs, but fortunately, most of the times either of them summons Kodokuoh, they are saved by His actions. I say most, because Kodokuoh at times prefers to see violence unfold as is, as in the case of when Seiya summoned Kodokuoh when he saw Shirou's father being beaten up by some hooligans. Nonetheless, the two utilize, or even abuse the power of Kodokuoh as they try to figure out what exactly is going on.Shirou has a bad relation with his father Masaya, who after a single published short story and many rejections afterwards, lost his interest at trying at anything, including raising his own child. However, two decades ago, he wrote a captivating account of an incident he experienced, which could easily have been a novel too. In the year 2001, when Masaya was in high school, he was friends with Jinmon Kouichi, the heir of the most prominent family in town: Kouichi's grandfather Jinmon Daizen ran the only hospital in the city of Yukiide when it was still just a rural, closed-off mountain village. Now his son (Kouichi's father) runs the place, with Kouichi of course being eyed as the third generation. Masaya first became friends with Kouichi when Masaya helped Kouichi's little cousin Ruru, who had been pushed on the street by Shimizu Kise, an elderly woman who long ago worked as a nurse for their grandfather. Kise recently died in an unfortunate accident... or was it? One day, Daizen receives a strange packet which contains... an urn packed with poisonous and venomous insects, all crawling over each other and fighting among themselves. Ryouko, Kouichi's other cousin, recognizes the urn from a photograph a mysterious figure had developed at the photo studio she frequents. The man had identified himself as Kodo Kuou, but when she mentions that name, everyone realizes the figure must have meant Kodoku-Ou: the King of the Ultimate Venom, "Kodoku" referring to an ancient ritual where someone stuffs an urn with all kinds of poisonous and venomous insects and have them fight each other until there's one survivor, the bearer of the ultimate venom. A threatening letter warns Jinmon Daizen for April Fools, on which the Jinmon family has a great event planned to commemorate the old mining industry, involving a tour inside the mining tunnels beneath the inactive vulcano. It is during this ceremony that the King of the Ultimate Venom strikes, as Daizen is found dead in one of the mining tunnels, but with witnesses on both ends of the tunnel, it appears the murderer just disappeared into thin air after killing Daizen! How did Kodoku-Ou commit this feat, and how are the events in 2001 connected to the events in the current day? That is the great question in the very lengthy 2025 novel by Asukabe Katsunori Massatsu Goth Gods, which also carries the English title Eliminate Goth Gods.
Phew, that was a long explanation of the premise! And yes, that is because Massatsu Goth Gods is a pretty long novel. Asukabe Katsunori was an author who was mainly active in the first decade of the 2000s. His work became out-of-print and hard to to get in the 2010s, but when a few years ago, the bookshop Shosen/Horindo started doing facsimile re-releases of his work, they sold really well, resulting in renewed interest in his work and publishers doing proper re-releases. And in 2025, Asukabe returned to the literary world as a writer with the very hefty volume Massatsu Goth Gods, which would instantly earn him a nomination for the Honkaku Mystery Award. I had bought the book pretty soon after release actually, as I managed to snag a cheap copy, but I decided I'd actually cast a vote this year, which bumped the book up the priority list. Anyway, in case it wasn't clear, the book consists of two narratives, one set in 2001, the other in the present day, following a father and son who both get involved in mysterious incidents involving murder, with both incidents also featuring a "being" called Kodoku-Oh or Kodoku-Ou.
Yes, Massatsu Goth Gods is a mystery novel, it is a detective novel, but most importantly, it is an Asukabe Katsunori novel, and that is what the reader will feel most when they read it. If you read it purely as a mystery novel, there will be times you will think something is not fair or unrealistic, you will find the actions of certain characters absolutely unbelievable or inexplicable, events unfold in the most dramatic and unrealistic manners and yet... it all works, because that's the world Asukabe sketches in most of his books; his world are our own world, but slightly contorted and twisted, with people who can snap more easily and do over-the-top things, where events do just happen to occur a certain way because it makes the more interesting or it's just fun to have a certain set piece, where scenes are less concerned about being the logical product of how everyone acts or thinks, but more about... just setting up a scene where everyone has cool lines, do memorable things while in the meanwhile things explode in the background, just because it looks great. Asukabe for some reason makes this work, and it is especially interesting here, as in other books, things often slowly build to the explosive finale where everybody and everything just go full throttle, while this book literally introduces the idea of the Goth God Kodokuoh within a few pages, and Kodokuoh defeats the two thugs within the first twenty pages of over six-hundred-and-fifty. Crazy things happen right away.
It is the 2001 narrative that sticks the closest to the "traditional" mystery tropes, and that's not only because it has a more clearly defined mystery, that being that of Daizen's death and the impossible circumstances under which it had been discovered: his body was found inside a section of a mining tunnel which could only be accessed from two sides. One side leads to the main tunnel, and there were people watching this entrance basically all the time because of a ceremony was about to start, after which a delegation entered the mine tunnels for a guided tour, with realistic mannequins being placed along the tunnels to recreate the mining experience of yore. There is another narrow tunnel that leads to the site where the body was found, but ground water here had caused the ground here to become muddy, and there were no footprints of the murderer leaving the tunnel to be found here, only the footprints of the two young men (Kouichi and Masaya) who entered from the other side of the tunnel to make their way to the site. Meaning the murderer somehow brought Daizen to the mining site, killed him there and then vanished. The solution for this impossible situation is a bit hard to believe, as it not only depends on a huge gamble by the culprit on guessing how things would develop once people entered the tunnel, it also simply sounds very dubious from a practical viewpoint (you'd think it'd be noticed). I think I would've liked the base concept of the trick better in a short story, but not as the main mystery of a huge narrative.That said, it is also clear that "the impossible situation" isn't really the main purpose of the 2001 narrative. For it becomes clear pretty early on that this is in fact more meant as a huge homage to the great adve-nture-detective stories of 1930-1940s Japan by Edogawa Rampo, which is especially apparent once you remember we have a villain here who goes by a Scooby Doo moniker, sending threatening letters and cackling on the pages about all the evil things they're going to do while pulling off impossible feats using tricks that are not really practical, but still amusing to read. And Asukabe absolutely nails this part: the 2001 narrative involves a lot of moving parts with especially many named characters who all react differently to the theat of the King of Ultimate Venom, but the story never bores because it just keeps going with Dramatic Reveals and twists and turns (even with fake solutions). As a story, I find it more interesting and captivating than the modern-day narrative, simply because it's just plain fun, even if a bit nuts at times.
The modern-day narrative, focusing on Seiya and Shirou as they investigate why Sakura's being targeted in turn feels less focused and a bit more "passive" as an experience: Shirou is the main man here, but a lot of the story here follows a mode closer to a thriller, with multiple parties being after a MacGuffin and each party trying to lure out the other to see what they know exactly, with each party using different tactics to gain an advantage. The gang behind the thugs that beat up Sakura are of course utilizing sheer violence, while other invested parties like Sakura's father Dendou being more manipulative, and Shirou and Seiya of course have Kodokuoh as the ace up their sleeve. There are some mysteries that drive the plot besides the basic question of why everyone's after Sakura, like the mystery of why the painter Biwa killed a woman and then remained inside the house for a few days before getting rid of the body, but these are relatively minor beats in the story that don't get investigated thorougly, but simply receive an answer near the end. The present-day narrative in fact is perhaps best enjoyed as a coming-of-age story of Shirou, as he experiences a lot of growth during this tale: him getting new insights into the relationships he has with his friends and family are a vital part of this narrative, and he's forced to face quite some hardships along the way, all to reach the end where he finally finds some happiness. And as we're used to by now, Asukabe gives this story an explosive conclusion where everyone simply ends up massacring each other (figuratively) in bombastic ways, a chaotic catastrophe before catharsis.
Massatsu Goth Gods is Asukabe's first book in 15 years, but it is a very familiar sight, utilizing all the tropes and motifs he also used heavily in his other books like Datenshi Goumonkei and Kuro to Ai: we have the discussions on art and art history, we have a focus on enigmatic women who become a love interest, or at the very least an object of attraction to the young boy protagonist, we have a kind of coming-of-age-story as the core, we have teenagers banter about love and how they see the world, we have dark, gothic imagery, characters who are... a bit insane at first and who became positively violently insane at the end of the book. If you liked Asukabe's previous works, you'll find plenty to love here and in a way, Massatsu Goth Gods is a culumation of all of that, as if he had been saving up all his "Asukabe Power" these fifteen years and put it all in this book.
The conclusion of the book is pretty great too. While it relies a lot on coincidence and unrealistic scenarios to set-up its final surprises and twists, seeing Asukabe tie the adventures of father Masaya and son Shirou together to form one major narrative is honestly great, and while I honestly do think some of these twists are really out-of-there and not set-up well enough for a mystery novel, I also can't deny I really did think the surprises were simply fun to see as I read what was happening on the pages. Hearing how this or that happened was silly, but I could forgive Asukabe for its silliness, because I was genuinely enjoying what I was reading. I think it helped half of the book was really Edogawa Rampo-inspired, because it's that energy that has the reader go: "Yeah, sure I know that wasn't realistic or logical at all, but I had fun!"
So Massatsu Goth Gods is no conventional mystery novel by any means. For some, the weirdness might be too much, but for others, it might be exactly what they seek, especially if they are already familiar with Asukabe's work: the book holds all of his familiar tropes and the combination with an Edogawa Rampo-esque plot and villain works really, really well, making this easily one of my favorite books by the author. So definitely a must-read if you're already a fan of his work!








