Showing posts with label Konno Tenryuu | 紺野天龍. Show all posts
Showing posts with label Konno Tenryuu | 紺野天龍. Show all posts

Wednesday, October 23, 2024

The Labyrinth Seduction

"There is no need to build a labyrinth when the entire universe is one."
"Labyrinths: Selected Stories & Other Writings"

I wasn't aware the full title of this book was so long until I started writing this review...

Shizuku is a detective. At least, she plays one, in the virtual reality MMORPG Alfheim Online. As "Spica", she has her own detective agency, with even her very own Watson (her childhood friend, and narrator Endou). In reality, she has never ever taken a case, and the two just hang out in the office every day after school, but don't say that out loud in front of Spica. One day, the narrator finds a mysterious object in his inventory: he has no memories of ever picking up such an item, so how could it have been added to his inventory? When the two take a look at the diary, they realize they have in their possession an impossible object. For this diary purports to be written by a player of the VR MMORPG Sword Art Online, and written within SAO. Which is impossible: Sword Art Online was the infamous brainchild of Kayaba Akihiko, who made a revolutionary virtual game system with a helmet that stimulates all 5 senses, but when the game launched, the players found themselves trapped inside Sword Art Online by Kayaba. Players were unable to log out and they were told that if they died in-game, the helmet would also kill them in real-life, which would also happen if someone tried to forcibly log them out by messing with the hardware. In the end, players did manage to beat the game and escape, but many of the players had suffered deaths in the meantime. After the game was beaten, most of the data of Sword Art Online and all the records of what happened within the world was deleted however. The in-game world was completely lost, though the very basics of the system survived, allowing the creation of the (safer) Alfheim Online as a spiritual successor. So how could Spica and the narrator now have a diary that was written by one of the players in Sword Art Online during that period, and how did it appear in Alfheim Online?

The diary itself is written by a player called Jason, who is the leader of a party called the Argonauts. While they are fairly powerful, they are not strong enough to be leading the attempt to clear all 100 floors of Sword Art Online. The Argonauts however do fulfill an important role. Because the frontline parties try to clear each floor as quickly as possible, they are not able to explore each floor completely. Parties like the Argonauts are active a few floors behind the frontline parties and help explore every corner of each floor, because they might find hidden equipment, items or hints that may help the frontline parties. It is during one of these exploration missions Jason, and his comrades Orpheus, Hercules, Asklepios, Atalanta and Caenis find themselves transported in an underground labyrinth. While they explore the place, they are suddenly attacked by a menacing Blind Minotaur. While the party display fantastic teamwork, they soon realize that the Blind Minotaur is faaaaar more powerful than they are, and they are hardly able to chip off even a little of his hit points. As a hopeless battle, all they can do is flee, and then soon learn that they are safe if they manage to stay inside one of the few rooms in the labyrinth and keep the door closed, as the Minotaur is not able to get inside "uninvited." The Argonauts try to find a way out, but run into a different party who just made it here: the Legendary Heroes consist of Arthur, Evelyn, Rocky, Azrael, Mark and Omega, but unlike the Argonauts, it's clear this party isn't really a team, and their whole strategy revolves around Arthur alone. The two parties don't really trust each other, and decide to try to find a way out on their own, while avoiding the Blind Minotaur, who seems to have a set pattern of appearing from an underground lair once in a while and then return again. However, the Argonauts are later contacted by the Legendary Heroes with shocking news: it appears Arthur had gone out into the labyrinth on his own during the night, and was killed by the Blind Minotaur (something his party members can see "on screen" happen, as you can always check a party member's hit points and status). There are however suspicious points to Arthur's death, as why did he sneak out in the night and why would he try to take on the Minotaur alone? The two parties agree to find a way out together, and they suspect this dungeon isn't about beating the Blind Minotaur, but finding some kind of secret that solves the dungeon, but while they are trying, more and more people are killed, and they soon start to realize some of these deaths weren't commited by the Minotaur, but one of their own. But why?

As long as it's a mystery, I'm interested, so I occasionally consume mystery media based on IPs I don't even know or have ever seen/read. In the past I have for example discussed the Fate/Grand Order mystery novels by Van Madoy, even though I don't play the game and have still not ever played any of the Fate games or seen any of the anime series. I also originally had no interest in watching Oppenheimer, until someone told me you could totally watch it as a mystery film, and... he was right. So when I learned Konno Tenryuu had written a mystery novel for Sword Art Online, the franchise based on the light novels by Kawahara Reki. I was immediately interested, even though I have not seen or read the series. Yes, I know it's really popular, but I'm from the generation where "an isekai series of a boy having to clear floors to beat a RPG-like world" equals Mashin Eiyuuden Wataru. Anyway, I have read a few of Konno's books too, many of them dealing with fantasy elements, and I like his work, so I knew I wanted to read Sword Art Online Alternative: Mystery Labyrinth - Meikyuukan no Satsujin (2023), or as the cover also says: Murder in the Labyrinth Pavillion.

I can at least say that even with zero prior knowledge of the Sword Art Online franchise, this was pretty accessible. It is, as far as I know, not directly connected to any events from the series, and is mostly a standalone story, though it is set after the original Sword Art Online was beaten, so the first series/book. The mystery plays at two levels, the series of murders that occur in the Labyrinth Pavillion dungeon and the parties' attempts at finding an exit out of the maze, and a meta-mystery where Spica and the narrator try to figure out how this diary could've made it out of Sword Art Online, a world that has been destroyed, and into Alfheim Online.


The murders in the Labyrinth Pavillion are of course the meat of the mystery and I found it highly entertaining. Konno does a great job at actually incorporating the game-element of Sword Art Online to create highly original mysteries, that are truly only possible in such a setting. For example, we have characters witnessing a murder and learning the exact time of a death not because they seeing the death with their own eyes, but because they can see their party member's HP bar dropping in the party member status screen: where else could you ever see such a way to establish a time of death and alibis for the suspects!? Other cool things are how there are no corpses in the world of Sword Art Online, with the player's body simply disappearing from the game world if they are killed, though they do leave whatever they have equiped at the time, again opening up possibilities for shenanigans as the murderer doesn't have to deal with hiding bodies. As a closed circle setting, the Labyrinth Pavillion is also interesting, as the rules of the game make it a place you can't easily get in or out to, making it a very convincing confined location. Add in the rules of how many people can stay in a room and how you have to invite people inside, and the characteristics of the Blind Minotaur (the players slowly learn its attack and reaction patterns through their various encounters, which again tells them how the Minotaur could've been used to faciliate the murders) and you end up with a novel that is just fun to read because you're constantly confronted with new ways to present a mystery due to the unique setting. Clever things are done here, and the fact the Blind Minotaur (a force of nature/a game enemy) is used as a "murder weapon" is of course also really interesting. The motive for the murders is also rather unique to this series: while I don't think it's completely convincing, I do think Konno did a great job at really making this a motive that works in Sword Art Online. The one thing that didn't really work for me was solution to beating the Labyrinth Pavillion: that part of the mystery is just too farfetched, and nobody would be ever able to solve such a puzzle...

Meanwhile, the meta-mystery at the Alfheim Online level is probably easier to guess, as Spica seems to know what the trick is from a very early stage and gives out hints. The answer might seem a bit predictable once you reach about the middle of the book, but overall, I think it provides a nice side-story to Sword Art Online, being completely seperate of the main story, but still firmly set within that world. It probably helps the book was based on an idea by series creator Kawahara, and also supervised by him!

So even without ever having seen any Sword Art Online, I can safely say Sword Art Online Alternative: Mystery Labyrinth - Meikyuukan no Satsujin is a fun mystery novel, that makes great use of its VR MMORPG setting to present a mystery with elements you won't find in other mystery novels. It is a book that fully utilizes the fact it is based on an existing IP, building on the story and rules of the franchise, yet at the same time is not at all dependent on the main story. It's really impressive what Konno managed to do here in that sense.

Original Japanese title(s): 川原礫(草案・監修)、 紺野天龍『ソードアート・オンライン オルタナティブ ミステリ・ラビリンス 迷宮館の殺人』

Wednesday, March 1, 2023

Dead Man's Tale

’Tis strange,—but true; for truth is always strange;   
Stranger than fiction; if it could be told
"Don Juan"

This review had to be posted after another one I had already written and scheduled, otherwise I might have just pushed this one ahead and posted it the moment I finished writing. But I didn't want to mess up the order scheduled posts too much...

The Kannagi Uromu series was a series of succesful non-fiction books by high school student Mitsurugi Masaru based on the real adventures Masaru had with his childhood friends Kannagi Uromu and Hoshikawa Kaguya. Uromu was an absolutely brilliant detective who managed to solve many seemingly unsolvable crimes. Masaru himself considered himself only an "observer", writing down these adventures, but Kaguya, and their later allies Watarase Suzune and Minamori Izuko proved themselves to be very capable detectives themselves too as they assisted Uromu. Uromu however was a very people-shy person and never appeared in public, which was why Masaru wrote down their adventures as fair-play mystery novels. The Detectives and their Observer had one nemesis whom they would encounter in several of Masaru's accounts: the "King of Phantom Thieves" Kuonji Sharaku, also known as Demon's Gate Syndrome. He and his five Disciples would commit the most baffling and surprising impossible crimes, though they never hurt anyone during their crimes, which only added to the sense of entertainment of these confrontations between the Detectives and the King of Phantom Thieves. This legend of Kannagi Uromu however fell apart soon after the publication of The Last Case of Kannagi Uromu, which was a record of the final confrontation the Detectives had with the King of Phantom Thieves, which started with an invitation by Kuonji Saharaku to the Detectives to his secret hide-out the Musical Box House. At the end of their adventure, both Kuonji and Uromu had disappeared. The Last Case of Kannagi Uromu was an anomaly in the series, as the truth behind the mysterious death that occured in the Musical Box House was not revealed in the book and with Uromu gone, nobody really knew what happened there. But not long after the release of The Last Case of Kannagi Uromu's release, the rumors started: Mitsurugi Masaru was accused of being a fraud and that there never was any Kannagi Uromu. With Uromu being immensely people-shy, he was never seen by outsiders, fueling these beliefs and as online message boards were the main form of social media back then, these rumors quickly spread through BBSes, accusing Mitsurugi of having fabricated all these stories. Mitsurugi and the other Detectives however did not fight back against these rumours, and the publishing world immediately pulled away from these books and from their author Mitsurugi Masaru. The books became out of print and a thing of the past, and Kannagi Uromu would turn into an old internet rumor people would hear about once in a while.

Almost two decades almost later, and Shinonome University students Hakuto and Shiki are walking together on the streets. Not because they're dating, Hakuto assures the reader, even if he would very much like that, but even though they are always hanging out together, take turns cooking every night, he helps her with her studies and they also joined the same club, Hakuto sadly enough has to admit they're, in the end, simply neighbors in the same building. But while walking together, they see a woman collapsing on the street and they bring her back to Shiki's room. The woman was also carrying a book, which turns out to to be The Last Case of Kannagi Uromu. The woman introduces herself as Mitsurugi Yui, a fellow Shinonome University student and the daughter of Mitsurugi Masaru, the man who was accused of being a fraud, and of Hoshikawa Kaguya, one of the Detectives, but her mother left Yui and her father when she was young. She explains that the adventures her father had as a high school student with  Uromu, Kaguya and all the other people were real. Yui wants to learn what really happened in the last confrontation between the Detectives and The King of Phantom Thieves, but due to circumstances she can't ask her father (the writer) about it. Yui asks Shiki and Hakuto if they happen to know someone who can help her, and as it happens, they do. As both Shiki and Hakuto are (involuntary) members of the Detective Club, led by Kongouji Kira. Kira hails from a rich family and may seem like a spoiled brat, but she's actually really intelligent too, and has solved many cases. She does act exactly like she owns everything and everyone though, and when Yui asks Kira to find out the truth, Kira decides to order the members of the Detective Club all to come up with a solution to The Last Case of Kannagi Uromu. They are all to read the book, while Kira will use her "special means" to get more information from official sources, and they all have to find out what really happened in the Musical Box House two decades ago. But as each of the members try to come up with a solution to the problem, it's only Shiki who wonders whether Yui should really know the truth, and whether a plausible solution isn't better for her sake. But what answer do the members of the Detective Club arrive at? That's the big question in Konno Tenryuu's Kannagi Uromu Saigo no Jiken ("The Last Case of Kannagi Uromu" 2022).

I had previously read Konno Tenryuu's two Alchemist novels, as well as Cinderella-jou no Satsujin ("The Cinderella Castle Murder" 2021), all entertaining mystery novels featuring fantasy elements, so I was quite pleasantly surprised when I noticed his Kannagi Uromu Saigo no Jiken had taken the ninth place in the Honkaku Mystery Best 10 ranking for 2023 (which covers books published late 2021 - late 2022). The book was released in the summer of 2022, and I had been eyeing it for a while, but I hadn't expected it to get picked as one of the best honkaku reads of the year. I was a bit surprised that unlike the other mystery novels I read by Konno this novel didn't use fantasy elements. What surprised me the most however was the dedication found at the beginning of the book. For it was a reference to Spiral ~ Suiri no Kizuna 2: Koutetsu Banchou no Misshitsu ("Spiral ~ The Bonds of Reasoning 2: The Locked Room of the Steel Gang Boss"), a book which had been out of print for almost two decades, but which I happened to have read only two weeks before starting on Kannagi Uromu Saigo no Jiken, so it was a complete coincidence I recognized the reference at once and that I was reading these two books in order! This obviously felt like destiny, so while I originally bought the book and was only planning to look inside to see how long it'd be etc. and then read it later, I decided to move it up the reading list right away.

The common points between the two books are of course very easy to recognize: just like Spiral ~ Suiri no Kizuna 2, Kannagi Uromu Saigo no Jiken is a story where a crime happened in the past, and where a record of this crime (in this case, the novel The Last Case of Kannagi Uromu) is used to come up with an interpretation of what happened so long ago. Both books also revolve around the concepts of multiple solutions, which in this book is done by having Kira command her club members to all come up with a solution themselves for the events in The Last Case of Kannagi Uromu because that's more fun, and there's also the notion that the truth isn't the most important factor in this story, but that there should be a solution that is the best for Yui herself, because the truth might not be what she really wants to know.  Kannagi Uromu Saigo no Jiken follows a two-part structure, with the "contemporary" narrative starring Hakuto and Shiki at times interrupted by whole chapters and some excerpts from The Last Case of Kannagi Uromu, which incidentally is clearly written very differently from the contemporary narrative, so it does really feel like a different 'novel-within-a-novel.' Apparently there are quite some readers who first got acquainted with the concept of multiple solutions in a mystery novel through the second Spiral novel, which explains why Konno added that dedication.

The Last Case of Kannagi Uromu, as a novel-within-a-novel is quite interesting to read, as while it's supposed to be a "non-fiction" book about the real adventures Masaru, Uromu and his friends had as a high school student, it reads a lot like a grand Great Detective adventure novel, with mysterious manors, Disciples who serve the King of Phantom Thieves and some characters even carrying named weapons like they were in an RPG. This story has Uromu and his friends invited to the residence of the King of Phantom Thieves as he has a surprise for them. While Masaru and the other Detectives are very suspicious of Kuonji's motives, Uromu decides to accept the invitation to see what will happen. As a "security measure" music plays in every room in the Musical Box House whenever a room door is opened after midnight. Each room has its own specific tune, so you know immediately which room door is opened. During the night, everyone is awakened by a sudden tune and they all go out in the hallway. Only one person doesn't appear, who has a room on an upper floor. It was of course their room tune that played, and when they open the locked door, they find that person dead inside their room, stabbed in the stomach and no weapon inside the room. But because a tune plays immediately once the door is opened after midnight, everyone in the house seems to have an alibi because they all appeared in the hallway from their own rooms immediately after the tune of the victim's room upstairs started playing.

Within the narrative of The Last Case of Kannagi Uromu, there are all kinds of small details that pique your interests and other clues that aren't explored in the novel itself, and those are the things the members of the Detective Club focus on in the modern day while building their solutions. What is satisfying about this novel, for example in comparison with The Poisoned Chocolates Case, is that each of the solutions is truly based on the same base information (the chapters quoted from The Last Case of Kannagi Uromu). The Poisoned Chocolates Case may be famous as a mystery novel about multiple solutions, but there each member of the Crimes Club usually did extra research themselves to get "exclusive" clues and information, and used that to create their solutions. That's not the case in Kannagi Uromu Saigo no Jiken, where everyone is playing with the same puzzle pieces, but they still arrive at very different solutions. And that's even if they focus on the exact same puzzle pieces as the fundamental parts of their theories. What is the most fun about Kannagi Uromu Saigo no Jiken is how sometimes the same exact clue is referred to in each solution, but still interpreted in very different manners, leading to very different solutions. Some are the good kind of ridiculous, others seem a bit too mundane, but very doable, and there's quite some variety despite this not being a super long novel. Still, it's impressive to see multiple viable solutions to an impossible crime set-up (and there are some other mysteries in The Last Case of Kannagi Uromu too that need to be addressed), all using more-or-less the same clues. Don't expect to be able to figure out all the different solutions beforehand though: as said, many of the clues are used in multiple solutions, so even if you notice an important clue, it's unlikely you'll guess all the uses, and of course, the exact order of the solutions presented in the book is impossible to predict beforehand. The final solution presented (which is of course considered the "best") has a few moments where I thought there's no way the reader is going to deduce exactly that based on the clues, but overall, it's a very satisfying novel and a great example of how to do a mystery novel with multiple solutions. The interesting thing is of course none of these solutions are by definition false solutions, as the The Last Case of Kannagi Uromu doesn't have a proper solution, so even when one solution is followed by a different one, it never feels like the first solution was unnecessary.

One of the reason I like Queen-school chains of deduction is the way it focuses on the importance of clues and how they combine together leading to hypotheses, and I think Kannagi Uromu Saigo no Jiken is a good example of that. While the chains of deductions in this book aren't like those in a Queen novel, as in, identifying characteristics of a culprit and then eliminating suspects, the way it focuses on the interpretation of clues and weaving a web between various clues is definitely like you'd expect of a Queen novel, only now used to create multiple chains of deductions which all lead to different solutions. 

Oh, by the way, at the end of the book it's mentioned how this book was originally submitted to two different debuting author awards: first the Mephisto Prize in 2012, where it was one of the titles noticed by the editors but didn't get picked eventually, and again, with a new title, for the 29th Ayukawa Tetsuya Award, where it made it all the way to the final jury round, but lost to Houjou Kie's Jikuu Ryokousha no Sunadokei ("The Hourglass of the Time-Space Traveller", 2019). Sometimes, getting a book published via an award for debuting authors also involves a lot of luck and timing...

Kannagi Uromu Saigo no Jiken is a novel I enjoyed a lot. Perhaps part of it was reading it right after Spiral ~ Suiri no Kizuna 2 and seeing its influence on a book published twenty years later, but I'd say that the book is excellent even without that context. It's a very good take on the mystery story with multiple solutions, and you know, I think both sides of the story have potential become a series: I'd be interested in both earlier adventures of Kannagi Uromu and his band of detectives, as well as more of Hakuto, Shiki and Kira of the Detective Club. Anyway, very likely this will end up on my list of favorite reads of this year!

Original Japanese title(s): 紺野天龍『神薙虚無最後の事件』

Wednesday, August 3, 2022

Death Casts a Spell

"It's midnight."
"Cinderella"

I watched a lot of the classic Disney feature-length animated films when I was little, but Cinderella is one of the few I never saw...

The Thompson family was once a prominent family in the Kingdom of Illusion, but those days are a thing of the past now. Mother Catherine is still hoping that one day, the family will return to its former glory and her hopes are settled on her two daughters Giovanna and Layla. Cinderella, the child of her second husband who died a few years ago, is of course not part of Catherine's plans, and Cinderella is mostly just doing the odd jobs around the house. While Catherine, Giovanna and Layla are not as mean to Cinderella as you might have heard from certain fairly tales, it's still no surprise that Catherina plans to only take Giovanna and Layla to the 18th birthday party of Prince Olivier, hoping that the future king of the kingdom will fall in love with one of her daughters. Cinderella is to stay alone at the house, but is suddenly visited by a wizard, who conjures up a nice dress for Cinderella, as well as a pumpkin coach and a mouse-turned-human-coachman. The wizard also gives Cinderella a pair of specially made glass slippers that surprisingly aren't the product of magic. Cinderella really doesnt want to go to the castle party, because it was the perfect night to do some reading, but the wizard sends the stunningly-looking, but grumbling woman off, and a few moments later, Cinderella finds herself wandering at the ball under an alias, hoping Catherine and her step-sisters won't notice her. 

Prince Olivier does notice Cinderella though, and while she tries to decline a dance with the prince pointing to her glass slippers, the prince offers to lend Cinderella a proper pair of shoes from his collection and brings Cinderella to his private room. At first, Cinderella fears the prince might try some funny business, but it's really just a pair of shoes he offers her. They return to the ball, but after a while Cinderella decides it's time to return home, so she and the prince return to his room again to retrieve her glass slippers. Cinderella waits inside the room near the entrance while the prince goes behind a corner to get the slippers, but he takes an awfully long time to get them, and when Cinderella goes deeper inside the room to see what's keeping the prince, she stumbles upon the dead body of Prince Oliver lying on the floor. The guard standing outside the prince's room barges inside upon Cinderella's cry, and Cinderella is immediately arrested. Cinderella of course denies the accusation, even though on the surface, she's the only viable suspect: a guard was standing outside the prince's quarters all this time, and the only persons to go inside were the prince and Cinderella, and only one of these two is alive now. While Cinderella is given a minute to confide with Layla about her presence here, Cinderella is immediately put on trial for the murder on the beloved prince. While Cinderella is a fast talker and manages to stall a seemingly inevitable guilty sentence, time is ticking in Konno Tenryuu's Cinderella-jou no Satsujin ("The Cinderella Castle Murder" 2021), as the magic will fade at midnight revealing her true identity as Cinderella, child of the Thompson family and if she's found guilty, it will probably mean the death of Catherine, Giovanna and Layla too.

The last three, four years, I've been enjoying a lot of these mystery stories that are basically parodies of well-known children's stories, fables or other folk tales. These stories are patterned after these well-known tales, but transform them into magical locked room murders, devious murders where the murderer has a perfect alibi or a surprising whodunnit. Examples would be Kobayashi Yasumi's Märchen Murder series for example, which is based on well-known children's literature like Alice in Wonderland and The Wizard of Oz, or Aoyagi Aito's Once Upon A Time series, where he re-tells well known fairy tales from both Japan and the West as puzzle plot mystery stories. I absolutely love how these stories use tales we all know up to some degree, but transform them into detective stories that are both recognizable and new, and they also often utilize supernatural elements (magic) in clever ways. We all grew up on these stories and "know" the magic used in these tales, so it's really fun to see these elements most of us have known most of our lives used in mystery stories. Cinderella-jou no Satsujin was published last year and written by Konno Tenryuu, of which I have also read his Alchemist series, (it's basically Fullmetal Alchemist as a detective series), so I knew I could at least something decent from this book.

Making a comparison with a different work when discussing a certain book isn't the most elegant way of writing a review. In a way, it's pretty lazy, stating that A is similar to B, hoping the reader knows enough about "B" to understand what you are meaning. It's also something I do a lot in my reviews, because I am not really a really good reviewer. But honestly, I can't help but say this out loud: Cinderella-jou no Satsujin is exactly like a Gyakuten Saiban/Ace Attorney story. There really is no other way to describe this book. And I don't even mean it in a negative way! In fact, I quite enjoyed reading Cinderella-jou no Satsujin, but if you have ever played any of the Gyakuten Saiban/Ace Attorney games, you can almost perfectly predict how the plot will unfold, because this book really follows the story pattern seen in those video games exactly. After the murder is discovered, Cinderella is immediately put on trial because the implications of the murder on Prince Oliver are just so big, even though the investigation at the crime scene hasn't even really ended yet! Almost everyone is already convinced Cinderella killed the prince as the trial commences, and even the judge doesn't sound really impartial as he makes the opening speech, but fortunately, if there's one thing Cinderella can do, it's think fast, and talk even faster, and it doesn't take long for Cinderella to pick up on little contradictions in the statements of the witnesses and attack those weak points, slowly proving that she was not the only one who could have murdered the prince even though initially it seems like an open-and-shut case.

And it's from this point on, Cinderella-jou no Satsujin unfolds almost as if it had originally been written as an episode in one of the Gyakuten Saiban/Ace Attorney games. Witnesses with quirky character traits appear at the witness stand with testimonies that initially seem to prove Cinderella's guilt, but Cinderella points out little contradictions each time, exposing these witnesses as either liars, or at least as someone who is under an misapprehension, and when pushed, it turns out their testimonies don't point unilaterally at Cinderella at all, and even open up opportunities for Cinderella to point at other suspects or prove how the apparent locked room murder of the prince is in fact not a locked room murder. The cycle of testimony -> contradictions -> new testimony or new witness -> contradictions is the bread and butter of the Gyakuten Saiban/Ace Attorney games, which in turn took inspiration from Columbo, but the whole courtroom setting combined with the way all the witnesses have some weird quirks or how they "transform" (drastically change mood/tone) when contradictions are pointed come straight out of the famous video game series. The book even has an extra investigation segment between two trial parts, where Cinderella is allowed to do some extra investigations at the crime scene, follows the story flow of any given Gyakuten Saiban/Ace Attorney episode. 

The reader is therefore also kept entertained from start to finish, as Cinderella constantly solves little mysteries throughout the tale by pointing out the contradictions in the testimonies. The reader is also given a fair chance at noticing these contradictions themselves too, making this an engaging read because each time, you really want to notice the contradictions before Cinderella does. And whether you manage to point out these contradictions yourself first or not, there's always the extra question of why a certain contradiction exists. Did that witness just intentionally lie to hide something that would reveal Cinderella's innocence? Or were they deceived into assuming something, and why would that be the case? As the story continues, Cinderella of course also points out the possibility of magic having been used to kill Prince Oliver in the locked room. With Cinderella being given a magic dress and a pumpkin coach and more at the start of the tale, the reader is already mentally prepared for the implications of magic on the mystery plot, and Kanno does a good job at setting out the limitations of magic for this plot, similar to how alchemy plays an important role in his Alchemist series, but where it's not just a magic answer to everything. Magic perpaps plays not as prominently a role in Cinderella-jou no Satsujin as alchemy in the Alchemist series, but it's quite satisfying to see all the magic with a Cinderella motif put to good use in this mystery novel. Ultimately, I think the solution to the locked room murder on Prince Oliver is not really complex or surprising when examined as a singular plot idea (so if you'd only look at how the locked room murder came to be), but the journey to the solution is really entertaining and I enjoyed the ride to midnight.

I don't know if there are more mystery stories that are patterned after Cinderella, I assume there are, but Cinderella-jou no Satsujin at least is a fun one! While the basics of the fairy tale are still intact, the wise-cracking Cinderella and the other figures are funny original takes and additions to the tale, and as a mystery story, Cinderella-jou no Satsujin is a well-plotted mystery story that is especially fun if the reader tries to identify the contradictions themselves too, trying to solve the mystery before Cinderella does. I wouldn't mind if Konno would turn this into a series!

Original Japanese title(s):  紺野天龍『シンデレラ城の殺人』

Wednesday, May 25, 2022

We're Off to Kill the Wizard

「死んだ人間はどんな事をしても元に戻らない」
『鋼の錬金術師』
 
"People who have died will never return, no matter what you try."
"Fullmetal Alchemist"

I don't always read series in order. At least, not with novel series. I usually assume books in a detective series won't spoil previous ones, and most of the time, I'd be right. Reading out of order is something I especially tend to do with older series with many entries, as I often decide to read the most interesting sounding story first and then just make my way through what's available, while with more recent series.. I just happen to start with the first book because it's the only one out at that moment. So it's not really a choice then. I do think it's interesting at times to start somewhere midway, and then slowly learning what the "patterns" of a certain series and writer are as you make your way back into the series, it usually feels more surprising than just reading the books in order. However, occassionally, I do regret reading certain series out of order. Today's book is one of them.

2000 years ago, Hermes, offspring of God, descended upon the planet to convey upon people the Seven Divine Secrets: the day humans would solve all seven of them, step by step, they would be able to reach the realm of God. It would take nearly two thousand years before humans would finally solve the first secret, teaching them the secret of transmutation, or alchemy, giving mankind the power to transmutate mattter at an elemental level. Since then, there have always been no more, no less than seven alchemists on the planet, always one dying before a new one arises. These alchemists are the only ones to have mastered the lowest level of the Divine Secrets, so they are also the only ones capable of figuring out the next step on the pyramid of the Seven Divine Secrets. Decades have passed since Magnus, the first alchemist, lived and it's in recent years that the alchemist Ferdinand III managed to solve the secret of Aether materalization and the creation of Aether-batteries has led to an energy revolution and the manufacturing of Aether-powered vehicles and other machines. Alchemists are seen as the most powerful people on the world, and therefore also considered a political and military force. Many of them are employed by states like Astarte or Bahl, but Ferdinand III is one of the exceptions: he is employed as a private consultant by the Mercury Company, a private enterprise from Astarte that has made a fortune thanks to Ferdinand III's materialization of Aether, His research has made the Mercury Company a force to be reckoned with, even by the government of the Kingdom of Astarte. Mercury Company has grown so powerful, they have their own city: Trismegistos is a Aether-powered city that floats above a lake and is a full-blown city, with at its center Mercury Company's HQ and deep within the basement of that building lies Ferdinand III's laboratory.

Emilia Schwartzdelphine was once a promising (male) cadet of the Academy, but circumstances had made him an outcast upon graduation, and he was posted far away from the capital. His direct superior wants to have him back however because he knows Emilia's capabilities, and he arranges for a task for Emilia, that upon completion, will allow him to return to the capital for good. Emilia is act as an observer to Theresa Paracelsus, head of the special military unit Alkahest: the foul-mouthed, and somewhat lazy Theresa is the sole State Alchemist of Astarte, but a lot of the other divisions in the army don't like the idea of alchemy, so Emilia's boss wants to see if he can find any excuse to get Theresa fired and Alkahest disbanded. Theresa has been invited by the Mercury Company to come to Trismegistos for a few days for a history-making event: Ferdinand III has succeeded in solving the next Divine Secret, the secret of the soul, and will demonstrate this in Trismegistos, with the State Alchemist Theresa as a special guest. Emilia will accompany Theresa to Trismesgistos, keeping an eye on her during their visit. Theresa and Emilia arrive one day before the event in Trismegistos, and meet Ferdinand III in his highly secured basement lab, where he exchanges the usual compliments with Theresa and explains he has indeed succeeded in solving the secret behind the transmutation and creation of souls. His assistant Alraune is actually a homunculus, Ferdinand III's first success, and tomorrow, he will breathe life into a brand new dummy made especially for the presentation in front of everyone. They all retreat that evening to prepare for the event tomorrow, but an alarm wakes up everyone in the night: something is going on in the Ferdinand III's lab. But getting inside isn't easy: three steel doors block the corridor leading to the basement, the first two requiring the hand palms of key persons in Mercury Company, the final door the hand of Ferdinand III himself (meaning it always requires a combination of both Ferdinand and a Mercury Company executive to get inside the lab). When they finally manage to get inside, they find a horrible scene in the lab: Ferdinand III has been impaled on the wall with a zweihander sword made of gold, and Alraune too has been killed. They soon realize this is utterly impossible: not only is there no way for any outside to get in or outside the highly secured lab, but who could ever beat an alchemist in a fight, a person who could change anything around them into a weapon to fight their assailant? Only...  an alchemist could. Theresa is quickly fingered as the culprit, as she's the only one who could just transmutate her way through all the security measures, but Emilia doesn't believe she's the killer, and he buys the two of them some time to solve the impossible murder on Ferdinand III before they'll be executed as the killers in Konno Tenryuu's Renkinjutsushi no Misshitsu (2020), which also has the English title Alchemist in Locked Room on the cover.

I read the second book in this series, Renkinjutsushi no Shoushitsu or Alchemist in Mercury Tower last year, which I enjoyed a lot as a fantasy mystery story with a unique locked room mystery, even if the depiction of alchemy in this series was a bit odd as it came straight out of Fullmetal Alchemist. Which is of course a great series, but the way alchemy is depicted there is very specific and not in any way like a classic depiction of alchemy, while Renkinjutsushi no Misshitsu seems to pretend like it's the default way to show alchemy, assuming every reader will think it's natural to think alchemy is conducted by placing hands on the object you want to transmutate and light effects and everything appearing. Renkinjutsushi no Misshitsu and its sequel are obviously written in a post-Fullmetal Alchemist world and if you don't know FMA, I suppose the alchemy shown here is utterly baffling, but on the other hand, even knowing FMA I think it's really weird to assume this is a normal way to show alchemy. Anyway, I did mention in my review of the sequel that " I have a feeling that wasn't really the best way now, as this second book does spoil a few details of the first book I think, and in other regards it seems to skip over things that are probably explained in more detail in the first book." I wasn't completely right in that regard, as some things that seemed to be skipped over weren't explained in this first book, but just explained a bit too swiftly in the second, but I was certainly right in saying that the second book did spoil enough about the first book to make me realize what had happened in the locked lab murder right away, so I do recommend other people to read these books in order.

Unlike Renkinjutsushi no Shoushitsu, the first book focuses on one single crime scene, making this a fairly small story. Ferdinand III (and Alraune) were found killed inside the triple-locked underground lab: three steel doors seperate the lab from the rest of Mercury Company's HQ and not one single person can open all three doors by themselves, as while only MC executives can open the first two doors (and there are guards there too!), the last door can only be opened by Ferdinand III himself. Yet the logs show nobody else entered these doors from the moment he was last seen alive until the murder and the alarms inside the lab suddenly went off. The lab itself has no other exits large enough for a person to pass through. Meanwhile, Ferdinand III himself was impaled on the wall by a gigantic zweihander made of gold, which adds to the mystery: who could defeat an alchemist, who can just transmutate anything in his environment into a weapon to fight off any attackers, and why was he killed with a weapon made of gold? It's no wonder the police (with some pressure of the military) suspect Thereasa is the murderer: there are only seven alchemists on the world, and she is the only one near the scene of the crime that night. She would be the only one who could just use alchemy to transmutate holes in the walls to break into the lab (and put them back up), and transmutate a weapon of gold: while transformers are capable of doing low-level alchemy by transforming the shape of objects, only alchemists can conduct elemental transmutation, like creating a weapon of gold. Of course, Emilia doesn't believe Theresa did it, so Theresa and he  (and the reader) have to figure out how anyone could've penetrated the triple-locked room and killed Ferdinand without the use of alchemy, despite the existence of alchemy.

In a way, that last line is exactly what makes this book a familiar locked room scenario, one even people who aren't used to seeing fantasy elements in fair play mystery can get used to. For how often have you not read a locked room mystery, which is actually not really a locked room mystery, because there is one suspect who could've done it, but for plot-reasons we are told they are not the killer, for example, because they're the protagonist? One of Carter Dickson (John Dickson Carr)'s most beloved locked room mysteries is exactly like that and Renkinjutsushi no Misshitsu follows the same pattern: it's only really a locked room mystery if you believe one character isn't the killer, even though theoretically only they had the opportunity. 

Of course, it would be a bit disappointing to have a mystery novel set in a world with alchemy, transmutation and transformation and not have the solution involve any of that, so yes, the solution to the grand mystery does feature those elements, but alchemy is definitely not used as a cheat here: both transmutation and transformation have specific limitations which are explained and explored in this novel, with both Theresa and Emilia theorizing about what could, and what could not have been archieved with either of those techniques. I do like the idea that the solution is actually lying in a completely different direction than you are probably likely to think off first, and while the answer does utilize alchemy, it is used in a way that isn't just "they made an opening into the lab and then sealed it again," requiring much more creativity from the reader if they want to solve the mystery themselves. I think the misdirection here works, up to an extent: it didn't help that the sequel did spoil a lot of the solution already, but I also think that that ultimately, the book shows off too little of the characters who appear in the story, so quite early on, you already have an idea of who'll be important and not, and because of the limited number of focused puzzle pieces, it becomes fairly simple to arrive at the solution. I like the solution to how the murderer managed to penetrate the locked room, kill the alchemist, and get away a lot in concept, and I do think there are really clever clues and ideas in terms of motive too, but it's told a bit too swiftly, meaning some elements feel a bit underutilized.

And having read the sequel, I did feel the latter was superior in basically all aspects, as it managed to show more interesting aspects of the outside world, while also presenting a trickeier mystery plot, with more false solutions and things like that. Renkinjutsushi no Misshitsu is a promosing first book in the series, introducing the concept of alchemy and using that concept in a fairly interesting way for the locked room mystery in that novel, but it's noticable that the sequel really builds on every aspect of the first novel and manages to improve on them, sometimes in very minor ways, sometimes in more significant ways. So in that sense, reading them in order is perhaps also more fair to Renkinjutsushi no Misshitsu, because it does show growth in the series.

Like the second novel, Renkinjutsushi no Misshitsu is an entertaining locked room mystery that manages to present a fair play mystery in a world where alchemy exists, and it uses the concept of alchemy to challenge the reader with a puzzle that wouldn't be possible otherwise. It's not as cleverly plotted as the sequel, and here and there you might feel the scope of the book is a bit too limited, but overall I think it's a fun read, though I have to repeat myself and say you should read them in order. I for one hope a third novel will be released to see how things will develop even further!

Original Japanese title(s): 紺野天龍『錬金術師の密室』

Wednesday, October 6, 2021

Elementary

"人は何かの犠牲なしに何も得ることはできない"
『鋼の錬金術師』 

"You can't gain anything without any sacrifices."
"Fullmetal Alchemist"

This reminds me, I probably should finish the original Fullmetal Alchemist (not Brotherhood) anime series one day...

2000 years ago, Hermes, son of God, was sent from the guardian star Nibiru to the planet to teach the people. Before Hermes left again, he bestowed upon the humans Seven Divine Secrets and if humans could solve all of them, they themselves would be able to reach the realm of God. It would take nearly two thousand years before humans would finally solve the first secret. Hundred years ago, Magnus was the first person who managed to conduct elemental transmutation, making him the first alchemist. The brilliant Magnus traveled across the planet, coming up with brilliant inventations based on alchemy and paving the way for future alchemists. In the decades since, some people have learned to master the art of transformation and these transformers are able to change the shape of objects, but actual alchemists, who can transmutate objects at the elemental level are much rarer: with time, people realized there are always only seven alchemists on this world at the same time. These alchemists are of course considered human treasures and most of them devote their lives to research the remaining Six Divine Secrets.

While some humans have obtained the gift of tranformation, which allows them to change the shape of objects, only alchemists are able to transmutate objects at an elemental level, making these people very valuable human resources. It's for that reason that kingdom of Astarte has created Alkahest, a special military unit especially for Theresa Paracelsus, one of the current seven alchemists. Following earlier events, she arranged for Emilia Schwartzdelphine to be assigned to her unit as her assistant, though most of the time, Emilia is just busy keeping his boss focused on her work. Alkahest's mission is to conduct research on alchemy and to uncover the Seven Secrets, and it is for that reason Theresa and Emilia are sent on a mission to the Mercury Tower, a tower made completely out of mercury! The building was erected by Hermes himself two thousand years ago, using unknown alchemy to keep mercury in a semi-solid state and one century ago, Magnus also lived for while in the Mercury Tower. The army caught rumors that one of Magnus' secret still resides within the Mercury Tower and that other, rival parties are already on the move, so Alkahest are sent to the Tower too. The tower lies between the borders of the kingdom of Astarte and the empire Bahl and is therefore controlled by the "neutral" Church of Sephirah. When Theresa and Emilia arrive at the tower, they are welcomed by Priestress Sophia Ashton of the Church and her two assistants, but they also learn there are more visitors, including the alchemist Nicolas Flamel and his assistant, who are on the exact same mission for the Bahl army, but there's also a reporter and a unit of the Church Knights present, who are all investigating rumors of disappearing pilgrims who have visited the Mercury Tower. A storm cuts the Mercury Tower and the little island it resides on off from the outside world that night, and with little clues to go on, the alchemists decide to continue their search for Magnus' treasure the following day.

The next morning however, the people in the tower are shocked to discover that two people have been killed: the reporter and the head knight. But they soon realize this is impossible due to the characteristics of the Mercury Tower. The outer and inner walls of the Mercury Tower are literally made out of a body of mercury floating in the shape of a tower. Usually only an alchemist would be able to manipulate mercury to create a door opening there, but Magnus had installed special devices of his own design next to each room that can also temporarily create an opening in the mercury, allowing normal people to open doors too. However, only one single person's handprint can be assigned to a room's "lock" and these devices can't be operated from inside a room during the night. This is what makes the two murders impossible: the victims couldn't have opened the doors to their own rooms to let the murderer in themselves because the "locks" don't work during the night, nor could the murderer have opened the doors of the victims' room from the outside, because only the registered user of the room can operate the lock to a specific room. Everyone realizes that only alchemists could've gained entry to the victim's rooms during the night without using the locks and by forcing an opening in the mercury walls, but why would the two alchemists present here use the one method that'd give themselves away? Realizing there might be a dangerous murderer lurking among them, Theresa and Nicolas decide to forget about their mission for the moment and focus on the crime: whoever solves the murders first, will be allowed to take Magnus' secret back home once everything is settled. Who will be the victor in Konno Tenryuu's Renkinjutsushi no Shoushitsu ("The Disappearance of the Alchemist", 2020) which also has the English title Alchemist in Mercury Tower?

This is the second book in this steampunk fantasy mystery series by Konno Tenryuu: I decided to start with this one because the second book seemed to have been received more favorably, but I have a feeling that wasn't really the best way now, as this second book does spoil a few details of the first book I think, and in other regards it seems to skip over things that are probably explained in more detail in the first book. So if this reviews manages to pique your interest in this series, you may want to start properly with the first book.

So, when you think of alchemy and Japanese pop culture, it's impossible to not think of Fullmetal Alchemist. If you've been into anime and manga somewhere in say the last fifteen years, you'd have to have at least heard of the mega-hit that was Fullmetal Alchemist. You'd think that if anyone was going to make an anime/manga/light novel about alchemy now, you'd try to differentiate yourself from Fullmetal Alchemist in some way, right? At least, that was what I thought, but after the first few chapters, you realize that this book is about two protagonists who have a secret goal they want to accomplish which is why they joined the royal army because they need the connections to accomplish their goals and that in this world, alchemists are so rare and powerful they are used as human weapons by states, you'll probably realize that Renkinjutsushi no Shoushitsu doesn't even try to be very different from Fullmetal Alchemist's premise. What I really thought was shocking was the depiction of alchemy in this book. Fullmetal Alchemist came up with one of the more iconic and unique ways to show off alchemy, with alchemists placing their hands on objects with transmutation circles and transmutating objects accompanied by special effects. Renkinjutsushi no Shoushitsu keeps talking about alchemy from the start, but I was getting really worried when it never explained how alchemy was conducted in this world. By the time I arrived at the scene where... indeed, they conduct alchemy by placing their hands on the object they want to transmutate and you have the flash of light and everything, well, that was what I feared the most. I wonder whether the author really thinks that the way alchemy was portrayed in Fullmetal Alchemist is a standard way to depict alchemy, because the whole book seems to assume that the reader will know alchemy is conducted like that, even though it's a specific Fullmetal Alchemist trope. Perhaps there's a whole generation out there that thinks that alchemy as shown in Fullmetal Alchemist is the standard!

But back to the story itself. As a mystery novel, Renkinjutsushi no Shoushitsu of course has a unique premise as it's set in a world where alchemy exists, and this particular story is set inside a tower with mercury walls, which is probably a one of a kind! The impossible situations in this novel are therefore based on unique premises: normal humans and transformers can't transmutate mercury, while alchemists can transmutate mercury, but the two alchemists present have no reason whatsoever to have to committed the murders using transmutation, as it'd immediately give themselves away (each alchemist would know of themselves if they are innocent, so that'd immediately put the suspicion on the other alchemist). The mystery of how the victims were killed in their rooms/moved out of their rooms, combined with the plot of Theresa and Nicolas competing to solve the case first results in a book that's interesting to follow from start to finish as it basically always has something new to surprise you with. At first, the exact workings of alchemy and the doors of the Mercury Tower might be a bit vague, but it does result in a book that keeps you guessing and as more and more becomes clear, you'll be able to make more informed guesses as to how it was all done.

The book is surprisingly packed with interesting fake solutions and a fairly dense plot, and by the end, the reader will also be pleasantly surprised by the finale that reveals that Renkinjutsushi no Shoushitsu is not only a fun and memorable locked room murder mystery, it's also a mystery novel that only works because of its fantasy premise, with alchemy as its main pillar. The ideas used in this book to pull off the impossibility only work in this universe, but it's set-up well and the attentive reader is offered a very fair chance to solve it themselves. What some readers might find a bit disappointing is how the story does feel 'in progress' in some regards, with some minor plot points obviously written to tie in with future novels in this series, but Renkinjutsushi no Shoushitsu can be enjoyed as a standalone locked room mystery if you just look at the core puzzle, and it's a great one that reminds of writers like Shimada and Oosaka.

By the way, I think most will have noticed by now, but the names in this novel are a bit... cliche. From Paracelsus to Hermes, Nibiru, Nicolas Flamel, Magnus and other names like Hohenheim, Astarte and Sephira: you'll have heard of all of them in relation to alchemy, religion and other esoteric fields of interests and at times, these uninspired names will even make you think of some lazy fanfic, but some readers might be more bothered by this than others. The banter going on between the lazy (but woman-loving) Theresa and Emilia (who has his own problems to deal with because of a personal connection to Nicolas' assistant) is probably easier to digest for most readers.

Anyway, Renkinjutsushi no Shoushitsu is an enjoyable locked room mystery that makes brilliant use of its fantasy setting, but it's also clearly "an entry in an ongoing series" so you might want to begin with the first novel or wait for more to come so you can read more in one go. It's a series I'll be keeping an eye on though, as I thought the core mystery plot of this book was clever, surprising and memorable, showing once again that mystery fiction doesn't need to be realistic to be fun and satisfying. The book arguably does have a lot of trouble to feel unique in terms of atmosphere because how it doesn't even attempt to hide what media influenced it, but the core mystery is definitely unique and one to leave an impression.

Original Japanese title(s): 紺野天龍 『錬金術師の消失』