Wednesday, February 14, 2024

Dread Journey

8時ちょうどのあずさ2号で
私は 私は あなたから旅たちます
「あずさ2号」(狩人)
At eight exactly, taking the Azusa 2
I will, I will, depart away from you 
"Azusa 2" (Karyuudo)

Yes, I know, reading a random Nishimura Kyoutarou novel is always just like doing a gatcha game. The chance on getting an SSSR is really small, and most of the time you'll just get a C. As he wrote over 650 novels during his lifetime, most of them focusing on the so-called "travel mystery" subgenre, it's not surprising most of his output is very formalistic, with very fast-paced and light stories, featuring elements of the Croftian school, with alibi tricks using trains, airplanes and other means of transport, with stories set across various locations and areas in Japan. That was in fact the reason why I picked today's book. 

I came across Nishimura Kyoutarou's Tokkyuu Azusa [Alibi Train] Satsujin Jiken ("The Alibi Train Azusa Express Murder Case", 1986) while I was looking for a mystery novel involving the Azusa Express and the city of Matsumoto, and not surprisingly, Nishimura had written a book about it because I am going to guess he wrote a book about every limited express in Japan that ran during his lifetime. The book opens with Inspector Totsugawa's subordinate Kusaka Junichi receiving a call from someone he had never expected to hear from again: once upon a time, he was all ready to marry Keiko, but she disappeared (with his money and an engagement ring) and with that, Kusaka learned a lesson. He's stunned when he hears her voice again at work, but it's what she says that puzzles him. She asks him to lie for her if he is asked what he was doing on a certain day, and he's to say he took the Azusa Express 7 with her to visit Matsumoto. As a police detective however, Kusaka can't promise her he'll lie, even though she says her life depends on it. When later Kusaka is called by a mysterious person who asks him about the day, Kusaka is indeed unable to lie for Keiko. Soon after, the dead body of Keiko is found in a park in Tokyo and she was seemingly tortured before her death. Realizing his refusal to lie led to her death, Kusaka confides in Totsugawa, and they soon realize Keiko had wanted Kusaka to provide her with an alibi for that day by saying she had been on the Azusa 7. They identify two major robberies that occured on that day in Tokyo for which the Azusa Express would have served as an alibi, but for which of these was Keiko trying to gain an alibi, and why was she killed?

Okay, so reading random Nishimura is a gatcha, and this one is definitely just a C pull.

Totsugawa's investigation rather swiftly allows them to identify which incident Keiko was involved with: a bank robbery. If Kusaka had lied about having gone to Matsumoto in the Azusa with Keiko, she'd have a perfect alibi for that time, but Kusaka didn't, and now his former fiancée is dead. But then another suspect in that robbery ends up dead, making it clear someone is killing off the people in the gang. Is it someone in the gang trying to make their own share larger, or is something else going on. Another mystery is the fact the other victim actually had been investigated by the police before, and he could provide an alibi... as he had been riding the Azusa Express during the robbery. So why do all these clues point at the Azusa?

Well, for no other reason but that it's in the title. I picked the book hoping it'd at least give me a glimpse of the Azusa Express and the city of Matsumoto, but I was rather surprised by how irrelevant they are for the story. For some reason, we have like seven or eight different times we see characters board the Azusa, but you don't get many scenes inside the Azusa, and you see even less of Matsumoto itself, even though they are all heading to that city! So if you were ever considering to read this book because of the title, I'd recommend find something else.

Ultimately, the idea of having multiple people pick the Azusa as an alibi is an interesting concept to get the mystery going, but the reason provided for why specifically Azusa is so meaningless and simple, it really feels as nothing but an excuse so Nishimura could use the Azusa in the title. The story then shifts to the question of who is killing the gang members, and the thing evolves into a surprisingly large conspiracy-level plot that goes far beyond just the bank robbery, but that's also a reason why the titular Azusa Express feels so underutilized in the book, as the train is basically only relevant in the very first chapters of the book, and afterwards, the investigation is about something else. And... I didn't really like, as you may have guessed. The book reads more like a suspense thriller, with especially the latter half having Totsugawa directly facing a diabolical enemy whom he tries to outsmart while the lives of people are at stake, and at that point, it's just so far removed from what I expected this book to be. I mean, the Azusa train isn't even used for an alibi trick, Keiko wanted to use the train for one, and the "trick" was just by having her former fiance lie! The big plot Totsugawa stumbles upon is interesting in concept, but it isn't an idea that is a good facilitator for a mystery story per se.

So yeah, Tokkyuu Azusa [Alibi Train] Satsujin Jiken is quite disappointing overall. It's barely a mystery story, and I think I could've even forgiven than somewhat if the book had actually focused on the Azusa and Matsumoto more because I wanted to read the book for that reason, but even that it couldn't provide. So definitely not one of Nishimura's highlights. He's definitely written better novels than this one, ones that are true puzzle plot mysteries, so you can ignore this easily.

Original Japanese title(s): 西村京太郎『特急「あずさ」(アリバイ・トレイン)殺人事件』

Tuesday, February 6, 2024

The Red Bull

"Come along, my friend! You want to see the Bull's Head, yes?" 
"Broken Sword: Shadow of the Templars"

While this post won't be posted until 2024, I read this book in 2023. I tend to prefer shorter books, but I think read like three or four of these 1000+ pages books in just a few months last year...

After a strange arson incident at the Pasteur Laboratory, Nadia Maugars learns via her father Inspector Maugars and his subordinate that her old friend François Duval, who works at the laboratory, is back in Paris. They lost contact after he moved abroad, where he researches viruses. His return however is not one to be happy about: he had to return to Paris, because he is suffering from a newly discovered virus, which he had been researching and for which there is no treatment yet. Nadia visits François at the hospital, and he asks her to bring a report he had been working on regarding the new virus to his co-worker Pierre Madocq, who is currently in Athens. The thing is highly confidential, so he wants her to personally hand it to Madocq and he also gives her enough money to buy tickets tomorrow, and to stay in Greece for a while after she's done so she can have fun there. Nadia brings her friend Yabuki Kakeru, a Japanese student of philosophy and her tutor in Japanese, along, because she fears his life is in danger in Paris, as his arch-nemesis is in Paris. When they arrive in Athens, Nadia is surprised to learn Madocq is not there, but on Minotaur Island, a small private island off the coast of Crete. She's sent off to Crete ahead, while Kakeru has to make a phone call, and at Crete, she runs into another old friend: Constant, who disappeared a few years ago after getting too involved with the extreme left-wing student movement, but has now become a published philosopher. Nadia convices him to come along too, as Kakeru is not here now. When Nadia arrives at the village near Minotaur Island, she learns there are more people slated to go to Minotaur Island, including a doctor from Sweden and a few Americans, who are all invited by a "Laurence Bloom", even though the island is the property of one Paul Alexander, of the pharmaceutical company Biocross. On the day Nadia and the others are to arrive at the island however, a fellow guest of Nadia's hotel is found dead, having dropped off a cliff. The victim's name Dedalus reminds Nadia not only of Joyce's Ulyesses, but also the Deadalus myth (even though it's Icarus who fell), and it already gives her a bad feeling. Meanwhile, Kakeru has also caught up, but Kakeru told her to pretend to not know her, as for some reason, he's pretending to be the assistant of one of the other invited guests, a philosopher. When they arrive at the Deadalus House on Minotaur Island, they find a grand manor built in the style of a Minoan palace, with a big courtyard with ten bull statues. Nadia manages to hand the report to Madocq, who acts as the host as neither "Laurence Bloom" nor Alexander are present yet, but she quickly realizes the other guests have all been invited her for a secret reason, which nobody wants to tell her about. As the boat back to Crete won't go until the following day, she and Constant are offered to stay for the night too, but after dinner, one of the guests is found dead: the man seemingly fell of the balustrade on the third floor, falling right on top of the horns of one of the bull statues below in the courtyard. It could be an accident, they think, but when they discover one person on the island has taken off in the island's only boat and they learn the phone line's been cut, they suddenly realize this is really close to And Then There Were None. And indeed, one by one, people are killed on the island, but by whom and why? That is the question in Kasai Kiyoshi's Oedipus Shoukougun ("Oedipus Syndrome", 2002) 

It's been many years since I read Tetsugakusha no Misshitsu ("A Locked Room for Philosophers", 1992) by mystery author, critic and philosopher Kasai Kiyoshi. That was the fourth book in the Yabuki Kakeru series, starring Yabuki Kakeru, a Japanese student of philosophy who solves baffling crimes and mysteries through phenomenology, i.e. the analysis of structures of experience and conciousness and who because of that, usually doesn't start solving a case until the end because he needs to see the whole structure in order to analyse it. It was also the first time I read a fiction book by Kasai (I had read a few of his critical works on mystery fiction), so it took quite a while for me to get started on my second. Interesting to note it also took Kasai ten years to follow up on Tetsugakusha no Misshitsu with Oedipus Shoukougun. I didn't pick Oedipus Shoukougun because I wanted to read things in order or anything like that by the way (I still haven't read the first three books in this series). In fact, I wasn't even planning to read a Yabuki Kakeru novel in particular. I had been looking for Japanese mystery novels inspired by Greek mythology, so I ended up finding this one. Like the previous book though, Oedipus Shoukougun seems to be written really like the fifth installment of an on-going story, and especially in the opening chapters there are segments that are probably spoilers for earlier adventures.

One thing to mention right away however is that 1) this book is long (more than 1000 pages), and that 2) Kasai likes to write about a lot of topics that are not directly related to the mystery plot. Depending on how much you can stand the latter, this can be a very interesting book, or an extremely long-winded one. I personally tend to fall in the latter category, and I certainly didn't enjoy the book as much as I perhaps could have, because there's just so much chatter about topics that didn't really interest me, but your mileage may vary there. In a way, it's very similar to the writing style Shimada Souji also has in his Mitarai Kiyoshi novels after the first few ones or something like Alcatraz Gensou, where he just starts writing about whatever topic that happens to be interesting him at the moment in a book, making them bloated works. In Oedipus Shoukougun, Kasai's pet peeve is of course philosophy, and characters will sometimes have extended discussions on philosophy. It's a topic that doesn't interest me personally, so I found these parts extremely tedious, but I guess some people will like it. Still, I think some of these discussions don't really make sense. There's a part where the closed circle situation on the island has been going on for a while, and they fear there's a murderer on the island. While some of them go search the house to see if it's safe inside, two others remain outside to wait for the clear sign. And what do these two do? They have a philosophical discussion. Topics range from sex to why a society condems murder, and there are also other discussions regarding the gay community and other topics, but I didn't really like the constant derailing that much, especially as they are only tangentially relevant to the core mystery plot (and certainly didn't need to take up such a large part of the narrative).

Because of the above, it also takes ages for the plot to finally move to Minotaur Island and to have the And Then There Were None-inspired plot to be set in motion (I have books that were shorter than the whole first section of Oedipus Shoukougun). Oh, for some reason this book also makes numerous references to how their situation resembles "a certain famous mystery author by a British novelist" and even spoils that book, but it never actually says the title. The same with the Ulysses references. Anyway, once it gets started, the plot becomes a bit smoother. After the first death, the caretaker disappears from the island with the boat... but is surprised by the storm raging outside, which overturns the boat. Which effectively traps everyone here on the island. But the following day, the murders continue, with more people being pushed down into the courtyard and other attacks being made on people. There's even a simple locked room mystery near the end, though that gets resolved pretty soon after it pops up. Overall though, the murders are fairly straightforward, and it's more a question of "Who could've committed these murders alibi-wise ?" For all the set-up regarding the Minosian palace, bull statues and other references to Greek mythology though, it's a bit disappointing these elements weren't played stronger, as the few links there are, are rather weak and not extremely important to the plot. 

There are clever parts in the mystery plot but I think they kinda get buried by the amount of other things going and being told to the reader, and overall, I thought that as a closed circle murder mystery, Oedipus Shoukougun was just okay, with the potential for being a lot better had it been trimmed down and been focused more. A person obtaining a perfect alibi because of what he saw was done really well for example, and while not every part of the motive of the murderer worked for me, I think one part, the specific reason for why the closed circle was created, was an inspired move: it invokes a certain famous book perhaps, but here it is implemented in a far more natural way in-universe. Some of the clues pointing to the murderer were quite subtle too, allowing for Queen-like deductions, but I do think that due to few likeable characters and the constant derailing because Kasai wants to talk about something, the book overall feels tedious as a mystery novel, especially considering the enormous page count. If you just look at the mystery plot itself, it's a decently constructed story, with a few memorable moments, but it's not mind-blowing or anything.

For people who like their mystery novels to be a bit more pure literature-like though, I guess Oedipus Shoukougun might be interesting? It will certain tick those boxes better than a "straightforward" mystery novel. For me, this mode doesn't really work that well, and just looking at the core mystery plot, it's a good closed circle mystery with some genuinely good ideas, but in its current form, it just doesn't quite manage to capture me. So a book that will choose its readers, I think.

Original Japanese title(s): 笠井潔『オイディプス症候群』

Wednesday, January 31, 2024

Where's My Mummy?

"Everything lost is meant to be found."
"Lara Croft Tomb Raider: The Cradle of Life"

To be honest, I wasn't really that enthusiastic about writing last week's post, but as it was about Egypt too, I thought it'd show a nice contrast with this week's book.

Nnwenre no Serdab ("The Sealed Chamber of Nnwenre", 1996) is the third novel written by Komori Kentarou, and deals with an international excavation project in Egypt, in a newly uncovered part of the Valley of Kings with many intact ruins. Because of the scale of the project, several countries are involved with the excavation, with the part handled by Japan being coordinated by Takaoka University and Professor Ashizawa, the leading Japanese authority. Shingou Toshiyuki is a writer for a magazine sent to Egypt to do a reportage on the excavation and on the plane from Cairo to Luxor, he recognizes a familiar face: Miyaji Reika was a college classmate, but now she's working at Jouhou University as an assistant. Jouhou University is a smaller university assisting Takaoka University's excavation project, though Reika's boss Professor Urushibara has a personal rivalry with Professor Ashizawa and keeps complaining anything they'll learn and uncover, will just be attributed to Ashizawa. Due to Jouhou University's small size, their expedition is also sponsored by a publisher: their star mangaka Azusa Miki is going to write a manga with ancient Egypt as its theme, so they were willing to fund Jouhou University's expedition if Azusa Miki could come along. It turns out Azusa Miki is in fact Mikiko, Shingou's college girlfriend, who took their break-up really hard. Mikiko is also joined by her young sister, personal assistant and editor. 

The focal point of the international project is a recently uncovered list of pharaohs, which adds two new unknown pharaohs at the end of the 17th dynasty. Due to politics, short periods of reigns and human error, pharaohs were occassionally omitted or forgotten in later lists, so the discovery of the existence of new pharaohs is of course stunning. Each international team is assigned a location to dig. As the Japanese expedition is led by Takaoka University, they of course get assigned the largest and most promising part of the Japanese allocated spot, while Jouhou University's spot is rather modest. However, when they move an obelisk, they discover the entrance into the tomb of Nekhwenre, the last pharaoh of the seventeenth dynasty on the recently uncovered list, and thus a completely unknown pharaoh. The entrance of the tomb seems completely intact, meaning no grave robbers have been here yet in the many millennia that have passed. However, because Professor Ashizawa is in Luxor, they are not allowed to enter the tomb just yet, to the frustration of Professor Urushibara. That day however, Mikiko's young sister goes missing, and they find her shoe in the tomb entrance. It appears that while playing hide-and-seek, she had gone inside the tomb. The observer of the Egyptian government allows a small group, including Reika, Shingou, and other members of their party, to enter the tomb to look for girl, while the observer himself too joins the search. Inside they come across a completely untouched tomb, which excites the archeologists, but there's no sign of the girl. In the deepest part of the tomb, they find a sarcophagus with a mummy inside it... and a sword stuck through the torso. The mummy is actually a natural mummy, and not a mummy that had actually undergone any treatment, meaning the victim here was stabbed and left to die here in the sarcophagus, and he became a natural mummy. They find scrolls of papyrus, which Professor Urushibara translates: it turns out that pharaoh Nekhwenre was fearing a plot by an enemy, and had originally only pretended to be dead, hiding inside the tomb which was already in construction during his lifetime. But while he writes nobody is inside the tomb, he still greatly fears for his life, and eventually, even states he's about to be killed and he's only allowed to write this one final scroll of papyrus before his death. But how did the killer get inside the sealed tomb, even though Nekhwenre says nobody was there? Meanwhile, the group spreads out in the tomb in search for the girl, but they get killed in strange manners one by one...

If you're wondering why the title says "Nnwenre" and I'm talking about pharaoh "Nekhwenre", that's not a mistake. I was really confused throughout the book too. It gets explained eventually!

I first learned about this book via last year's Misshitsu Mystery Guide, which offered an extensive overview of the development of the locked room mystery by discussing fifty titles in total: 30 Japanese stories and 20 foreign ones. In that book, author Iiki discussed the variety of the locked room mystery, by also including sections that spoiled the books selected and explaining how they add to the diversity within the locked room mystery, and as I found a lot of the picks in the book interesting, I decided to read Nnwenre no Serdab too, as it was one of the few Japanese picks I hadn't read yet.

It's in that context I found Nnwenre no Serdab an interesting read, though it's by no means an even experience, and of the (few) Komori books I have read, I'd say it's also the most uneven. It starts out interesting enough, with the arrival of the Jouhou University party (and Shingou) at Luxor, as they prepare for their part of the excavation, and Shingou also meeting with Mikiko again, who clearly never really got over her break-up with Shingou in university. We get introduced to these relationships before Mikiko's sister goes missing and they try to enter the tomb (with a not so very funny running joke of Shingou constantly bribing the observer of the Egyptian government to allow him to take pictures of the tomb). Once they stumble upon the sarcophagus, the party starts to split up in search of the missing girl, when one by one, they get killed off, even though there shouldn't be anyone besides them in the tomb, the same way pharaoh Nekhwenre wrote he feared for his life and that he was about to die, even the tomb was supposed to be his safe place.

The big gripe I have with the book is that the modern-day killings are not interesting at all. Yes, they all get picked off one by one in the tomb (which is surprisingly large for an underground complex built millennia ago, especially if you compare it to the sizes of hallways etc in the pyramids), but the murders aren't really interesting. While the book tries to pass them off as interesting mysteries and also tries to give them an air of impossibility, it becomes clear rather soon why they are getting killed one by one, and it's hard to imagine how the survivors wouldn''t have noticed who was behind this after the first death, let alone have them all fall for what is basically the same idea over and over again. The human relationships portrayed in the first half of the book are also barely relevant for the modern day killings, making these deaths feel very empty and void of meaning. 

Fortunately, Misshitsu Mystery Guide didn't include Nnwenre no Serdab based on those modern-day deaths. The murder it focuses on, is of course the historical murder: they found the mummy of pharaoh Nekhwenre with a sword in his chest, meaning he was clearly murdered, but Nekhwenre had been faking his own death, and been hiding in his own tomb for the purpose of fooling his enemies. The papyrus scrolls they translated tell them that Nekhwenre was certain nobody was there in the tomb, yet he feared for his life, and in his final one, he even declares he's only allowed to write a last message before he's about to die. Yet when the party enters the tomb, they find clear signs they are the first people to ever enter the tomb after it was sealed. Considering Nekhwenre's own testimony, they just can't figure out how he could've ended up dead, if he had been alone in the tomb and nobody ever broke the seals on the tomb. The solution to this millennia-old locked room mystery is both very simple and clever, but it's really a trick you can only pull off once in your career, and even then, not everybody will be able to pull it off convincingly. I think it works really well here, with some clever foreshadowing, and it's the kind of trick behind a locked room mystery I honestly have seldom seen before, maybe because it is honestly so simple. I have read many locked room mysteries, but I myself at least hadn't come across one before relying on same principle, and I can see why Iiki decided to add it to his overview of the sub-genre, because this book does show off a kind of trick seldom seen. Again, it's very specific variation that is difficult to see implemented elsewhere without feeling like a knockoff, but it's integrated very well with this book's plot, with a very clever set-up that makes the simple solution feel fair, and not cheap.

Oh, and while this was the first book by Komori published by Kodansha, he snuck in a few small references to his previous two books (from a different publisher), with Azusa Miki also working on a manga adaptation of Lowell Jou no Misshitsu, written by Takasawa Noriko (who also appears in Comiket Satsujin Jiken).

Nnwenre no Serdab is certainly not an overall masterpiece of the locked room mystery, and a lot of the book feels almost redundant because how simple and meaningless the modern-day murders are, but the historical murder is certainly interesting, hinging on something on a principle/concept that is not very often used in mystery fiction. It is at the core very simple, but the idea is used really well in this book, with a great set-up to spring the solution on the reader. Not really a book that should go straight to the top of your priority list, but definitely one to keep in mind and try if you're in the mood for something short and interesting.

Original Japanese title(s): 小森健太郎『ネヌウェンラーの密室』 

Sunday, January 28, 2024

London Particular

Mary, Mary, quite contrary, 
How does your garden grow?

First game review of the year... I wish it wasn't this game though...

Belgian police officer Hercule Poirot is sent on a mission to London to accompany a valuable painting of Mary Magdalene on its way to a London museum where an exhibit on religious art will be held, with the Mary being the big star. He has to work with Arthur Hastings, a young insurance agent of Lloyd's who is tasked with the same mission, and after meeting each other on the ship to London, they safely deliver the Mary at the museum, in time for the grand opening of the exhibition. During the preview gala however, which has some prominent guests like politicians, theatre stars and big high society names, the Mary is discovered to have been purloined, even though it was kept in a special exhibition room which was kept locked by the curator. Hercule Poirot knows he's merely a guest in London, but can't let this crime go unsolved as a matter of honor and assisted by Hastings, he starts an investigation into the painting's theft in the 2023 video game Agatha Christie - Hercule Poirot: The London Case, available on PC/PS4/PS5/XBox One/Switch.

As the title suggests, this game is a follow-up on 2021's Agatha Christie - Hercule Poirot: The First Cases, a game I experienced as a flawed one. The game built on developer Blazing Griffin's Murder Mystery Machine, featuring gameplay where you gather clues and had to connect said clues to create mindmaps: visualizing the deduction process by having the player manually connect hint a + hint b to arrive at conclusion C. As a mystery game, it was pretty fun, but it was not really a Hercule Poirot game despite Poirot being in the title and this being a licensed game. As the title suggested, it was a prequel, portraying a younger Hercule Poirot when he was still with the Belgian police, but besides a completely wrong time setting (which I can still ignore), the character portrayed as Poirot was... hardly portrayed as Poirot, with few of his characteristic personality traits being mirrored in this younger version, save for some "grey cells" references. His mind for order, neatness and symmetry, references to interests like travelling, the way he speaks to women, his mastery(?) of English, none of these traits were visible in the Poirot in The First Cases, and I was left with a game that just felt really weird. It was with such an ambigious feeling I started with the sequel.

And unfortunately, Agatha Christie - Hercule Poirot: The London Case turns out to be inferior to its predecessor in all aspects.

The Hercule Poirot characterization is still weird, though I had expected that already. Of course, the timeline doesn't make any sense anyway if you go by the books, as the time period is a bit weird considering Poirot should probably much older, and at the very least, in the books he's about twice as old as Hastings which he certainly isn't in this game, so add to that the fact the Poirot in this game still feels far too removed from the actual character, and you still wonder why this is a licensed product. I mean, I get it, Agatha Christie in the title will sell much better, but save for the name, the story and characters really have nothing to do with the actual Poirot series...

At this point, The London Case isn't surprisingly better or worse than the first game, but sadly enough, as a mystery game, The London Case is also not nearly as engaging as The First Cases. On the surface, the game looks similar: you control a young Poirot as you question the various suspects and look for evidence in various locations ranging from a museum,to a church and backstage at a theater,  locations which are presented with an isometric point of view. The clues you gather are automatically stored in Poirot's mind as part of various mind maps pertaining certain themes ("the stolen Mary" "why is X behaving like that"). By connecting certain relevant facts in this mind maps, you're able to generate new insights or questions to ask your suspects, allowing you to progress in the game. Up to this point, The London Case isn't much different from the first game. But the critical issue is that The London Case is infinitely simpler than the first game, to a degree that it's just not enjoyable anymore. While The First Cases also simplified the gameplay of Murder Mystery Machine, I felt that was like nicely cleaning the user interface, but in The London Case, the deductions you're supposed to make are so simple and each map is so limited, you don't really feel the thrill of completing a deduction. There's never an "Aha!" moment when you make a connection, and many of the conclusion you make are often logically barely a step further than the initial hints you started out with. So the mind maps don't feel satisfying anymore to complete, and they were what made these games unique as a mystery games!


After a short prologue and the opening gala at the museum, the game world opens up as you interrogate everyone who had been at the gala, figuring out their alibis for the theft and trying to find hidden connections between everyone, but the mid-section of the game is surprisingly... dull, with a lot of walking to and from a limited amount of locations and even some fetch quests, which combined with the lower difficulty really make this game feel less detective work-focused compared to The First Cases. It doesn't help that the game's strength certainly doesn't lie in its story presentation, with sometimes awkward cut scenes where you always have the feeling like a few lines of dialogue are missing to convey things better.

I played this game on the Switch, and unfortunately, it runs really badly on the Switch for some reason. It's graphically certainly not impressive, but for some reason the loading times on the Switch are horrible, and that certainly didn't help the experience of the middle part of the game, as you constantly have to wait for the game to load each time you go from one location to another. For example: to visit the museum's curator's room, you first need to enter the museum hall (location 1), then move to a different gallery (location 2) and from there enter the curator's room (location 3), but when you want to leave, you have go back the same way, and each time the game takes ages to load each seperate location! And when you have fetch quests where you have to pick up something at location A (which might actually consists of 3 locations) and then go location B (which might be 2 locations) and then go back to A.... the game just isn't much fun to play at a technical level either, and even outside of the awful loading times, the game doesn't run really smoothly.

It's only now I even remember to write something about the story, because there was enough to complain about besides the story. As a Hercule Poirot licensed game, the consumer of course hopes to experience a tale that feels like one of the Belgian sleuth's adventures one way or another. And I guess the cast of characters feel like a Christie story, with many people in the upper parts of society and I can see a museum theft as a Poirot (short) story too, as well as some of the other developments later on, but it does miss a classic Christie twist that feels brilliant, while at the same time remaining simple. Some small thing that forces you to look at things at a different angle, but which explains everything. The London Case doesn't have that: it's a mystery story that at times incorporates tropes we see in Christie's work, and while I wouldn't call the story memorable, it's a tale that theoretically could fit perfectly with the mind map gameplay, but it's just presented in a far too simple manner in term of gameplay, while the presentation is so wonky at times you feel you're missing one or two scenes.

I did like the original The First Cases despite it not being all it could've been, so I had hoped the sequel would improve on that game, but Agatha Christie - Hercule Poirot: The London Case somehow manages to be worse in every aspect. Whereas I could recommend the first game, I would recommend you to stay away from this game unless you really want to play a video game with Poirot in its title, because as a mystery game, this game has barely anything satisfying to offer to the player.

Wednesday, January 24, 2024

The Mummy Case

"Take the Pyramids. Great blocks of useless masonry, put up to minister to the egoism of a despotic bloated king. Think of the sweated masses who toiled to build them and died doing it. It makes me sick to think of the suffering and torture they represent."
"Death on the Nile"

I do hate writing reviews of books I feel so indifferent about...

Asako's father works for the Japanese embassy in Cairo and one day, she visits her father in Egypt. She's picked up by him and first visit a museum, when sudden business pops up and Asako's father says he has to leave her for a bit. He arranges for the wife of a colleague to show Asako around town and promises he'll back in the evening. That night however, Asako is informed her father died in a traffic accident. However, the doctor says his last words were "Canopic jar", one of the objects they had been admiring in the museum. Two years after her father's death, Asako has started working as a teacher at a middle school. During a school trip to Tokyo, one of her students is found dead, seemingly having committed suicide by jumping off the roof of the hotel. However, a classmate tells Asako he had been talking with the victim before her death and she had been talking about Egypt. This reminds Asako that the victim had actually made her own canopic jar during art class. The canopic jar also reminds Asako of the theft of a canopic jar two years earlier, soon after she had returned from Egypt. A special exhibition on ancient Egypt had been held at a museum in Kyoto, and she had visited the exhibition, because her father had been working on the project before he died. However, during the exhibition, someone stole the canopic jar on display and swapped it for an imitation. The man was caught red-handed, but committed suicide by taking a poison pill, and for some reason, the real canopic jar had already been smuggled away out of the museum. When even more murders occur among students, Asako starts to suspect all of this is connected and together with the brother of one of the deceased students, she tries to figure out how her father's death was related to all of this in Yamamura Misa's 1980 novel Egypt Joou no Hitsugi ("The Tomb of the Egyptian Queen").

Yamamura Misa was an extremely prolific mystery writer, whose main themes were women protagonists and Kyoto (and Japanese culture). A lot of her work served as basis for adaptations on television, making her name synonymous for the two-hour suspense drama television special set in Kyoto or perhaps some other touristic destination featuring a dramatic finale with the detective confronting the murderer at a cliffside looking down at the sea. The works I have read of her tend to be on the lighter side, often featuring barely a mystery, though some books like Hana no Hitsugi, were more like the reasonably solid puzzle-focused books I generally read. I don't really remember why I picked up Joou no Hitsugi specifically, I think I saw it mentioned somewhere as being one of Yamamura's more puzzle-focused books and that it featured a locked room mystery.

It wasn't really that puzzle-focused, I soon discovered.

The book was focused on deaths though! It's like every two chapters someone dies off page. This is definitely one of those books that were written more like a suspenseful thriller, with a beautiful woman thrust into an unknown adventure and plot twists every few pages. Asako's father dies in the first few pages of the book, and after that, you learn about the museum theft (also ending in death), the (first) student dies after what is basically the prologue and this is just the beginning, as a lot more murders occur. Yamamura Misa writes pretty cozy mysteries, but she sure doesn't hold back when it comes to killing off characters! Of course Asako soon realizes all these deaths are somehow connected to her father's death, Egypt and the Egyptian exhibition two years ago when the canopian jar was stolen, but in what way?

After a while, I did realize Egypt Joou no Hitsugi was not going to be the kind of puzzle-focused mystery I hoped it would be, so I then decided I'd just go along for the ride. Which was a pretty crazy ride. The story starts in Egypt, but then narrative then returns to Japan, so I thought the story would remain a bit "smaller" in scale, but that was foolish of me: the story encompasses a lot of elements and even takes on the form of an international conspiracy after a while with huge political implications. A lot of that just barely stays connected via coincidences, so it's not really satisfying to read as a properly clewed detective, and the only fun you'll have with this book if you just accept it's a very over-the-top suspense crime novel. Perhaps I shouldn't say strangely enough, but there were parts of this conspiracy plot I did like, like the idea behind what the criminals were, in the end, actually trying to do (even if the execution was rather unwieldy).

There's a locked room murder half way through the story, set in the broadcasting room of Asako's school. The trick however is very simple and basically a variant on ideas you'll have seen elsewhere. At least the one in Hana no Hitsugi felt unique because it was based on Japanese culture so much (in a seperate complex in the garden for tea ceremonies), but this one here felt like on that was just added to fulfill a quotum. 


Interestingly enough, this book was also adapted for television, featuring a different detective. While the series is called Meitantei Catherine, the protagonist is not Yamamura's series protagonist Catherine Turner, the daughter of the former vice-president of the USA who became a freelance photographer in Japan. Because they probably wanted a Japanese actress to star in the show, adaptations of Catherine novels have often featured a new character whose nickname is Catherine: Kiasa Rinko (Kiasarinko -> Catharine). So in this 1999 adaption, it was Catherine who got involved in this case, though I have no idea how faithful the adaptation is (I definitely suspect some aspects of the story were changed or cut completely as Japanese television drama series tend to shy away from such themes...).

Anyway, Egypt Joou no Hitsugi was definitely not the story I really wanted to read. At the same time, I understand that this probably wasn't a book that was intended to be the kind of story I wanted to read. I know Yamamura Misa has written more puzzle-focused books, but as she has written so much and so many of them do feel like paint-by-number mysteries, it's hard to find the gems among her enormous bibliography list. If anyone has recommendations, I'd be glad to hear about them!

Original Japanese title(s): 山村美紗『女王の棺』

Wednesday, January 17, 2024

The Witch Tree Symbol

Deep into that darkness peering
"The Raven" 

Yes, this is an awesome cover.

Since Ishioka started writing down his adventures with his roommate Mitarai Kiyoshi, he's been making a name for himself as a mystery author, and it's through one of his fans he becomes involved with the mysterious death of Fujinami Surugu. The man was found dead the day after a storm on the roof of his parental home. There were no distinct clues indicating a murder, but why was he found on the roof? Suguru and his wife were living near Suguru's parental home, on the same block, in an apartment building owned by his mother Yachiyo. These buildings stand on Darkness Hill somewhere in Yokohama. In the Edo period, men were being decapitated here and it is said the gigantic true on the block of the Fujinami buildings grew that large because of the blood of the punished. Several decades ago, Yachiyo was married with the British man James Payne, who ran a school here. He was the father of three children, Suguru, Yuzuru and Reona, but when most of them had grown up, he just disappeared to return to Great Britain, leaving his family behind. Since then, Yachiyo and her children have remained here, but now her oldest son has died, and it's certainly not the first tragedy to happen on this block. The gigantic tree standing in front of the house is not only rumored to drink blood, but in the past, dead bodies have in fact been found hanging from the tree, and nobody ever figured out how those bodies ended up there. Mitarai Kiyoshi of course suspects there's more to this than just a cursed tree, so he and Ishioka investigate the case in Shimada Souji's 1990 novel Kurayamizaka no Hitokui no Ki ("The Man-Eating Tree of Darkness Hill").

Shimada made his debut in 1981 with Senseijutsu Satsujin Jiken (AKA The Tokyo Zodiac Murders), which also introduced the world to his astrologist-turned-detective Mitarai Kiyoshi and his chronicler Ishioka. Kurayamizaka no Hitokui no Ki is the fourth novel in the series following Naname Yashiki no Hanzai (AKA Murder in the Crooked House) and Ihou no Kishi. This novel also marked a shift in tone, though the previous one already started that, though less ambitious. Kurayamizaka no Hitokui no Ki shares a lot with the novels that followed it: like books like Suishou no Pyramid, Atopos and Nejishiki Zazetsuki, this book is quite long (a so-called brick book) and it features Mitarai involved in a bigger adventure, even going abroad for some time to do some extra investigation. Also, these books take on a a different storytelling style, incorporating more themes like horror, and narratives-within-narratives where Shimada delves into topics that happen to be interesting him at the time of writing. These books are quite different from the two Mitarai Kiyoshi novels currently available in English, but are actually more "typical" of the series than those two, as Shimada stuck to this mode for much longer.

Because I don't really read these books in order, I already knew Shimada would eventually shift to this style, and in a way, Kurayamizaka no Hitokui no Ki is very predictable because of that. Structure-wise, it is quite familiar in the sense I knew we'd be sidetracking a lot while Mitarai and Ishioka are investigating the death of Suguru on the roof. Initially, the mystery revolves around how Suguru ended up on the roof in the first place, whether it was by his own choice or whether someone else arranged for that. Strangely enough, the reason why the two got involved in this case is quickly forgotten and ignored, but as they investigate the case, the reader is also taken along a trip in history, as Mitarai starts to develop an interest in the history of the school that used to stand at this place, and in the family history of the Fujinamis and their father James Payne. In the meanwhile, more mysterious deaths occur, which are clearly centred around the ominous tree standing near the Fujinami parental house and people start to fear it's really a curse that's doing all of this. 

Personally, I am not really a fan of the slower pace of the Shimada bricks, where Mitarai obviously has some idea of what is going on already, but he wants to delve deeper in the topic, and thus we get narratives-within-narratives detailing creepy histories or other stories. Some might appreciate the creepy atmosphere of the novel, and especially of the tree, better than I did, but I found the story to be slower than it needed to be, which after a while starts to become tiring. Ultimately, there are few "clear" mysteries that occur (like a death) even though this is a long book, and I didn't think the vague "but something feels off..." atmosphere the book was going for was strong enough to keep the plot engaging enough for the page count.

It didn't help my reading experience that even though there are few 'clear/focal' mysteries in the story, the solution to the mysterious deaths isn't... really surprising. Most of them can be seen as a variant on ideas Shimada uses quite often in his work, and therefore can be easily guessed if you have read a few works by him. This book was hardly surprising seen in a Shimada context in that regard. Of course, I don't read his work in order, so that may have "reverse-spoiled" me, but even so, I do feel the solution to the mysteries is a bit weak considering the length of the book, I would have wanted something a bit more intricately planned. While I guess there's also the bigger mystery of how all the incidents are connected to each other, including those that happened in the past like the dead girl found in the tree long ago and even smaller incidents that happened at the school decades ago, I felt that the merits of this narrative were more in its horror-esque implications, rather than as a detective story. Again, I know that is what Shimada was moving towards starting with this book, but his mode of trying to tie a lot of incidents taken place across a long period of time often ends up feeling rather forced and reliant on coincidences, and while the story can feel quite tenseful, it sometimes has trouble feeling like a proper logical puzzle, being more focused on the "feeling" of the mystery rather than the explanation.

There is a short part that is set abroad, which has its own mini puzzle revolving an odd building: I liked the idea behind that mystery, but it felt really detached from the rest of the book, and I would have perhaps liked it better if it had been its own story, instead of a kind of narrative-within-a-narrative.

Kurayamizaka no Hitokui no Ki was thus not really my favorite Mitarai novel. I do think there will be readers who can appreciate this book better than I, as there are distinct horror elements to the story that will perhaps appeal better to others than to me, and when seen as a series work, this book is also important as it marked the shift to a different story style and it also introduces a certain recurring character who you'll often in other books, so some might want to read this in order exactly so they don't get spoiled on who will survive this book to return in subsequent works, but I personally wasn't too big a fan of this one.

Original Japanese title(s): 島田荘司『暗闇坂の人喰いの木』

Wednesday, January 10, 2024

Requiem of the Golden Witch

The fury of a demon instantly possessed me. I knew myself no longer. My original soul seemed, at once, to take its flight from my body; and a more than fiendish malevolence, gin-nurtured, thrilled every fibre of my frame.
"The Black Cat"

FOMO, FOMO...

After losing his parents in an accident, 13-year old Takuma moves to his mother's home town. She was the oldest daughter of the Daimon family, one of the influentual families in the small, isolated community, but she kept mostly away from her family, and Takuma himself had never visited the family on his mother's side. But now his parents are dead, he's been taken in by his youngest aunt Rei and his grandmother Matsu: Takuma's grandfather Taizou passed away some months ago, and because Takuma's two middle aunts Noriko and Yuuri are married into other families, taking the names of their husbands, the Daimon clan is on the verge of extinction. By having Rei, who had been married previously but is now divorced, adopt her nephew Takuma as her own son, Matsu hopes the Daimon family will continue through Takuma as the last male successor of the bloodline. Takuma, who had always lived in Tokyo, finds his new home extremely hard to adapt to. The town is an eerily closed community, perhaps best symbolized by the fact the local justice authority isn't actually a police officer: the "patrol officer" is a private person (Takuma's uncle), who acts as the local troubleshooter. While the 'patrol officer' will call for the real police if necessary, many smaller problems are handled by himself, and he can even sweep minor deaths under the rug if wished by the persons involved agree they prefer that over contacting the proper authorities. 

While Takuma has found a few friends, and even love interests, by entering the school's Occult Club, he also has made enemies, for no other reason than being Daimon Taizou's grandson. He is in particular being harrassed by the mayor's son and his goonies, who accuse him of being possessed by a devil: apparently, Taizou had been experimenting with summoning devils before his mysterious death. Taizou had been running for mayor too, and rumors say he summoned a devil to kill the mayor's wife and two daughters, who had been walking out on a snowy day, on a path flanked on both sides by a wall of snow. Another person was walking the same way, and saw the three turn a corner, but when this witness did the same, he found the three women decapitated, but with no sign of the murderer nearby. The mayor's son thus blames Taizou, and now Takuma for the mysterious death of his mother and sisters. Meanwhile, Takuma learns the Daimon family holds a curious place in the town's society, as they are also the ones who can perform a local exorcism ceremony, applied when the townsmen think someone is possessed. While Takuma is being accused of being possessed by a devil, he himself slowly sees how the townsmen themselves turn into inhuman devils as mysterious event after event occurs after his arrival, from a fire burning down an important hut for the community, attempts being made on Takuma's life and to a grisly new murder in Takuma's own house. But why is all of this happening and what is the connection between all these incidents? Is it the work of the devil? That is the big question in Asukabe Katsunori's Datenshi Goumonkei ("Torture of the Fallen Angels" 2008).

Datenshi Goumonkei was a book originally published in 2008, but late 2023, the out-of-print book got a limited facsimile reprint via Shosen and the bookstore Horindo in cooperation with the original publisher Kadokawa, which is actually a very rare thing to happen. The original release went for crazy prices, but I assume Kadokawa itself had no intention of re-releasing the book themselves for the moment, so now we have not exactly a private reprint, but it's still not a major re-release of the book. And of course fear-of-missing-out kinda played a role in me getting this book now, though references to John Dickson Carr on the obi, and the fact the book was about impossible crimes, and devils and (fallen) angels did sound very appealing. The facsimile reprint version also comes with a small booklet with an unrelated short story also by Asukabe, whose work I had not ever read before by the way.

What this book really excels at, is atmosphere. The town where Takuma ends up at is really creepy, and with that, I mean the people there. It's a small, isolated town, though still large enough to have a normal town centre with stores, restaurants, gift shops and everything, so not really a mountain village type of isolated place, but the people there do live in a very isolated manner, with their own local customs and beliefs. The fact the place doesn't have an actual police station, and Takuma's uncle simply acts as an appointed "troubleshooter" who at times can even cover up mysterious deaths by making sure the town doctor and everyone else are all on the same page is already a sign of how weirdly the town works, but Takuma himself also notices how incredibly closed-off the people are, always looking at him as the outsider and teachers completely ignoring blatant acts of harrassment towards Takuma. People also don't really tell Takuma about a lot of the town traditions and beliefs until they think it's time, leading to Takuma constantly feeling like a fish out of water, like he's been sent to a town of madmen as the one sane person. The first time Takuma witnesses how his aunt/new mother Rei for example exorcises a woman is horrifying, but the townsmen all pretend like it's normal and even rejoice about the sickening deed. There's something "off" about the people here, almost like they're all cultists or something, and the more time Takuma spends here, the more unsettling it all gets. This culminates in the climax, when half the town appears to go absolutely mad, almost transforming into actual devils as they drive Takuma, who is still trying to solve the mysterious murders that have occured in the meantime, into a desperate corner. As a horror story, Datenshi Goumonkei might not feel completely original, and even in the mystery genre, I'd say something like Yatsu Haka Mura ("The Village of Eight Graves") feels quite similar with its idea of an outsider arriving in an isolated community and things going very wrong, but this book certainly does this very effectively, and at times, it even comes close to feeling like something like Umineko no Naku Koro ni, even though it starts so relatively normal!

I have to say that while I did enjoy the book overall, Datenshi Goumonkei feels a bit disjointed as a mystery novel. The book is brimming with mysterious or curious events and incidents, but a lot of these parts don't really have much synergy with each other, other than "being mysterious and curious". It's not a series of events that occur in this book, but a lot of discrete occurances that all seem mysterious, and... most of them are properly explained, but in hindsight, you do feel a lot of just happened just to scare Takuma and the reader, and there's not really much of a connection between event A and event B. Perhaps the coincidence at play is the work of the devil, but it does make the plot feel a bit overwhelming for the wrong reasons. Takuma at first also isn't that strongly involved in the mysteries, so while you hear about impossible murders and such, Takuma doesn't really actively investigate them at first, so that results in a slow start of the narrative. That said, there are many interesting occurences, from the sudden decapitation of three women five years ago, the mystery of Daimon Taizou's odd museum built like an inverted pyramid in the depths of the forest, to Daimon Taizou passing away recently in his locked study, where he was found with all his bones crushed, to smaller incidents, like an act of arson, Takuma's cousins disappearing closer to the end, and a mysterious empty retirement home found in the forest where a mysterious woman in red is seen by Takuma. Some of these elements are proper mystery plots, while other elements are closer to horror tropes, and some are just there because the author liked it, I guess (the longest chapter in the whole book is an essay on modern horror fiction written by Takuma's friend Fujio for Takuma, and it's really detailed, but also not really relevant to the plot). 

Some parts are honestly only there to be cool, but don't really make sense in the context of a mystery novel. The catastrophic climax of the book for example has some insane (in a good way) scenes that work extremely well for the mood of the book at that point, but when it tries to explain these events later on in a rational way, well, it's barely acceptable (okay.... so that thing is just there...?). And some persons really make weird decisions here... I liked most of the murders though, and while the hinting was usually not really physical clue/action-based, but more based on "in hindsight, I could've guessed X was actually Y" types of revelations/interpretations, the way the murders were clewed did fit the overall atmosphere of the book, with a lot being based on Takuma's own direct experiences. Some of them also have short, but memorable false solutions proposed for them, with one major one being so over-the-top I almost wish it was the real one, because it would really have made this a unique kind of mystery. Still, don't come here hoping for a mind-bending locked room trick or something like that: the focus of the book lies more in somehow trying to tie these events together into a coherent series of incidents (and even then, the book has to almost cheat at times for that to work). Some of the minor mysteries are probably easier to solve: I did like the mystery revolving around the museum a lot, perhaps because I guessed it rather early on, but at the same time, it felt so seperated from the rest of the story, I didn't really understand why it was there. That is the main gripe I have with the book I think when it comes to the mystery, with some mysteries just being there but not really being related to the main plot in any way, as if Asukabe just had several ideas he really wanted to throw in the book, but couldn't really figure out how to make them all relevant.

The book is also touted as a romantic boy-meets-girl-type of story, and in that sense, Datenshi Goumonkei does a good job: Takuma may have trouble adapting to his new home, but he does find himself attracted to a few of the girls at school, and part of why the book feels so creepy is definitely because Takuma is honestly trying to live a normal life in his new home town, despite him being treated as an outsider by so many and all the weird occurences happening around him, and often somehow involving him, making an event like a date, wedged between events where Takuma almost dies, feel very alienating, further giving the whole book a very unsettling atmosphere. This boy-meets-girl plot is a very fundamental element to the book, almost surprisingly so, but it does not "burden" the book at all from a mystery POV.

Overall, I did enjoy Datenshi Goumonkei a lot. It feels a lot like a passion project due to how much is thrown into it, and I think it could easily have been tightened up a bit, but the overall atmosphere of the town slowly showing its true colors is done really good, and it certainly had me hooked from start to finish, even if I found some elements not very strong when viewed on their own. It's certainly a unique read, with a rather slow start, once the modern-day murders occur, things move a lot faster. The book certainly made me curious to reading more of Asukabe's work, and I do hope they have a similar vibe.

Original Japanese title(s): 飛鳥部勝則『堕天使拷問刑』