Wednesday, February 8, 2012

Mystic Antique

ゲッゲッゲゲゲのゲー 夜は墓場で運動会
楽しいな 楽しいな お化けは死なない 病気もなんにもない
『ゲゲゲの鬼太郎』 (いずみみたく)

Gegegege no ge Nights are spent on a graveyard sports competition
Oh what fun, oh what fun, ghosts don't die and don't become ill

"Gegege no Kitarou" (Izumi Mitaku)

It's been very cold here lately, but that also means that it is perfect weather to lie all tucked up in bed listening to audio dramas with my headphones.

And like I said I would in the previous post, I listened to the audio drama adaptation of Kyougoku Natsuhiko's Hyakki Tsurezure Bukuro - Kaze ("Bag of Hundred Random Demons - Wind"), the sequel to Hyakki Tsurezure Bukuro - Ame. Kaze is like Ame a collection of three stories featuring the private detective Enokizu Reijirou, who has the power to read people's memories, and his entourage of sidekicks (slaves?) and other acquaintances who one way or another will get in trouble because of Enokizu's rather eccentric personality. The stories are light mystery adventures and always have some kind of connection to youkai (spirits/demons/ghosts) and other Japanese folkloristic entities, a field author Kyougoku specializes in. For slightly more on Kyougoku Natsuhiko and the Hyakki Yakou series, I refer to the previous post. Actually, I recommend reading that review before reading this one anyway, because this review is really just a continuation of the previous one...

Kaze repeats the experience I had with Ame: it was fun to listen to, but I have to admit that it does not really deliver on the mystery side of things, despite the fact that the stories always feature two-layered mysteries: the cases themselves and the enigmatic behaviour of Enokizu (and bookshop owner Kyougokudou), seen from the eyes of narrator Motoshima (an ex-client who keeps crossing paths with the gang). But the stories are quite simple, despite the double layers of mystery and the charm to the series is purely derived from the references to youkai/folklore and the crazy characters.

In Gotokuneko - Bara Juuji Tantei no Gaizen ("Gotokuneko - The Determination of the Rose Cross Detective"), Motoshima happens to overhear the name Enokizu as he was out buying a maneki-neko. The girl mitsuko wants to hire Enokizu to help her with a big problem: she has been working for many, many years in the service of her master and has not seen her mother for twenty years. Recently, she snuck out to meet her, but her mother, to Mitsuko's great surprise, says that she is an imposter and that her daughter has been living for years with her now! Because Mitsuko saw a cat (that should have been dead many years ago) running around her home just before she visited her mother, she suspects that a cat-demon might have taken the place of her mother and wants Enokizu to help her get rid of the monster.

To spoil the story: it was not the work of a real cat-demon. And it does not take a genius like Enokizu or Kyougokudou to see what's going on here. Apparently, narrator Motoshima doesn't read Sherlock Holmes, or else he would have guessed the solution almost immediately. I have to admit that the trap Enokizu and Kyougokudou laid to catch 'the cat-demon' was really fun and original though, but it only proves the point that these short stories are mostly carried by the characters and not the plot. Though it is not a bad plot.

The events in Ungaikyou - Bara Juuji Tantei no Zengi ("Ungaikyou - The Doubt of the Rose Cross Detective") are a direct result of the last case and starts off with the kidnapping of narrator Motoshima by a bunch of gangsters, as an act of revenge on the Rose Cross Detective Agency. Shuntou, the guy in charge of the gangsters (who in turn works for The Big Boss) though admits that Motoshima is not really part of the Rose Cross Detective Agency and agrees to let him free. They have to pretend that Motoshima breaks free, wounding Shuntou in the process, or else his underlings might tell the Big Boss that Shuntou let Motoshima go. Motoshima escapes, but he hears later that Shuntou was found murdered, at the exact place where he pretended to have stabbed Shuntou during his escape. Motoshima hopes Enokizu will help him, but it seems that a spirit detective Kannazuki, who uses a magic mirror to read the truth, has challenged Enokizu in a deduction battle.

This is the first story where a murder is actually the main focus, instead of a side-dish and with the narrator as a suspect, this story also feels a lot more exciting and interesting than the other stories. The spirit detective also spices things up, but the actual detective plot is once again not particularly complex. It is easy to guess what happened, even without the power to read memories like Enokizu, which is true for actually all these Hyakki Tsurezure Bukuro short stories. They are fun to listen to, but they hardly need someone with special powers (Enokizu) or an excentric genius detective (Kyougokudou).

Motoshima has been avoiding the Rose Cross Detective Agency because of his kidnapping in the previous case, but it seems that cases reach him even then. Menreiki - Bara Juuji Tantei no Giwaku ("Menreiki - The Suspicion of the Rose Cross Detective")  starts off with a friend of Motoshima, living in the same building telling Motoshima that he was burgled. Or that is maybe not the right word: the 'burglar' actually left something. A box. With a mask in it. A cursed mask. Of course, you only get cursed when you put that thing on your fac.... oh, what, Motoshima's friend put it on his face before reading the warning? Oh.

There are more events in this story, but it comes down on the same formula: Kyougokudou and Enokizu figuring things out almost immediately who proceed to lay a trap for the masterminds behind the case, while the narrator Motoshima runs around cluelessly. The mystery is easy to solve, but the characters once again manage to keep things interesting enough for me to listen all the way to the end of the case. Although I have to admit that ninety minutes per story is a bit too long. Judging by the page count of the books, I guess each story would have been slightly shorter than 200 pages, which is relatively long, but it is weird to listen to an audio drama based on a story of 200 pages that is actually longer than a drama based on a story of 300~400 pages. These stories could have been 45 minutes shorter and would have resulted in more focused and better storytelling, I think (though I loved the little segments in between that provided more information on youkai and the characters from the Hyakki Yagyou series).

I definitely wouldn't recommend either Hyakki Tsurezure Bukuro books/audio drama series on the merits of the detective plots, but the characters are fun and the underlying themes of youkai and folklore are really interesting. This set, Kaze is better than the previous set though, with more interesting stories as well as benefiting from a (kind of) storyline that binds the three stories.

Original Japanese title(s): 京極夏彦 『百器徒然袋――風』: 「五徳猫 薔薇十字探偵の慨然」 / 「雲外鏡 薔薇十字探偵の然疑」 / 「面霊気 薔薇十字探偵の疑惑」

Monday, February 6, 2012

Antique Mystic

ゲッゲッゲげげのゲー 朝は寝床でグーグーグー
楽しいな 楽しいな お化けにゃ学校も試験も何もない
『ゲゲゲの鬼太郎』 (いずみみたく)

Gegegege no ge, mornings are spent in bed going goo goo goo
Oh what fun, oh what fun, ghosts don't have schools or exams!
"Gegege no Kitarou" (Izumi Mitaku)

I have read quite some books from a range of authors these last few years, but there are still notable blind spots in both my Japanese and non-Japanese readings. One of my major Japanese blind spots is Kyougoku Natsuhiko. Kyougoku is known as a youkai (spirit/monster/demon) expert, which is actually a really interesting field. I have to admit that my knowledge of youkai comes mostly from comic series like Gegege no Kitarou and Inu Yasha, but there is something.. magical to the whole world of supernatural beings with their own characteristics and such. Heck, I actually reviewed the English-language youkai guide Yokai Attack! The Japanese Monster Survival Guide here. I should have started reading Kyougoku ages ago! Though I have to admit that the sheer length of his novels does kinda scare me. Those bricks are big!

Kyougoku's main series is called the Hyakki Yakou ("Night Parade of Hundred Demons") series, set in postwar Japan. The series' detective is Chuuzenji Akihiko, who has the nickname Kyougokudou, which is the name of his bookstore (the series is therefore also refered to as the Kyougokudou series, but Kyougoku himself does not seem to like the name). Youkai don't actually appear in the series, but the cases Kyougokudou handles are always related to youkai and other folkloristic customs. Which makes this series really interesting for people interested in anthropology, I guess. And because there is both a film and an English translation of the first novel in the series, Ubume no Natsu ("Summer of the Ubume"), I really have no excuse for not trying this series. Heck, by all means, I should have started this series with Ubume no Natsu, considering all those ways to experience the story!

And yet, my first encounter with Kyougoku Natsuhiko is an audio drama of his novellete collection Hyakki Tsurezure Bukuro - Ame ("Bag of Hundred Random Demons - Rain"). This is a supplement installment to the Hyakki Yakou series, with the main protagonist being Enokizu Reijirou, a private detective of the Rose Cross Detective Agency and friend of Kyougokudou. But can we really call Enokizu a detective? He doesn't investigate. He doesn't deduce. He just solves cases. Which is partly helped by his power to read other people's memories, partly helped by his overblown self-confidence, partly helped by his charisma and partly helped by his assistant. Enogizu is not particularly smart, but he somehow manages to solve every case he takes. But it usually takes some explanation from Kyougokudou himself before anybody even knows what happened.

This is a really weird series. Judging from the (cool) covers on the Kyougoku novels and the length of those books, I had always thought that they were very serious, dark novels. And I don't know much about the main Hyakki Yakou series, but Hyakki Tsurezure Bukuro - Ame is a straight comedy book. It is really a character-driven series, with Enokizu dominating every scene he is in. The fun of the stories is derived from seeing Enokizu doing seemingly random stuff and Kyougokudou acting all mysteriously from the eyes of the narrator, only to have everything to the narrator explained at the end. Enokizu does not seem to be handling many murder cases though and the three stories here evoke at times the feelings of some of the Holmes stories, where enigmatic and puzzling situations (but not criminal per se) perplex the narrator, until the detective explains everything.

The narrator first visits the Rose Cross Detective Agency in Narikama - Barijuuji Tantei no Yuuutsu ("Narikama - The Melancholy of the Rose Cross Detective"). His niece was raped by the son of an influential politician and his friends. The narrator tried to get this story out in the open, but the father of the guilty son managed to hush up everything. Having nowhere else to go, the narrator hopes that Enokizu can give him justice. Which Enokizu gladly gives him. The mystery in this story is mostly in guessing what Enokizu is trying to do with Kyougokudou's help (even using a mysterious rice cooking pot ritual to lure out the gang of rapers to see who deserved the most punishment). This is like a Lupin story with a charismatic protagonist trying to get revenge in the name of a poor girl, but this is hardly a detective story.

The narrator of the previous story returns to the Rose Cross Detective Agency to give his thanks to Enogizu in Kameosa - Bara Juuji Tantei no Uppun ("Kameosa - The Frustration of the Rose Cross Detective") and there he learns about the detective's newest assignment: Enokizu's father wants him to locate a precious pot (kame) and their pet turtle (kame). The narrator, being drawn by Enokizu's charisma, wants to help him and with the help of Kyougokudou, learns about a mansion full of pots where the pot Enokizu is looking for might be. Coincidentally, they also find out that the turtle they are looking for might also be in the neighbourhood. The mystery in this story comes the dual investigation (which seem to be connected in some strange way) and finding out the link between those cases. Once again, the story is dominated by the random actions of Enokizu and the meddling (?) of Kyougokudou (who usually sees through everything rather quickly), with the narrator having trouble keeping up with the two grand forces.

In Yamaoroshi - Bara Juuji Tantei no Fungai ("Yamaoroshi - The Indignation of the Rose Cross Detective"), Enokizu is away from the office for another case, forcing his assistant Masuda to take on a request by a friend of Kyougokudou himself. This friend, a monk, suspects something might be wrong with an old acquaintance of him whom he has not seen in 18 years: when he called his home, they first said that they didn't know the monk and the second time they said that his friend died in the war. Fearing something might have happened to the monk's friend, Masuda and the narrator head to the friend's house, which has been turned into an exclusive haute cuisine restaurant. And luck has it that his own investigations have also brought Enokizu here. Which kinda mirrors the events in the previous story. This is the best story in the collection though. While it does not take a genius to figure out what is going on and there are some really forced coincidences in this story, it is an entertaining adventure for the detectives. There is just little to add to that: this is a story that is fun to listen to, but there is nothing to really praise or critique. The "Ok, that was fun, what shall I do now..."-feeling.

You might disagree with Dine, but a murder in a story does feel a lot better than no murder. The three stories in Hyakki Tsurezure Bukuro - Ame are rather light mysteries that just happen to seem more mysterious, because of the totally random and enigmatic behavior of Enokizu. As mysteries, they might disappoint a bit, but I have to admit, as a character-driven mystery (similar to NiSiOiSiN's Kubishime Romanticist), this is really enjoyable. I also love the anthropological / folkloristic background information to the stories, which really makes me eager to start in the main series.

But I think I'll first listen to the audio drama of Hyakki Tsurezure Bukuro - Kaze ("Bag of Hundred Random Demons - Wind"), the sequel to this collection!

Is there by the way a detective series that takes it cues from urban legends? I am naturally familiar with Norizuki Rintarou's An Urban Legend Puzzle and I should really continue with the game Hayarigami, but any other recommendations?

Original Japanese title(s): 京極夏彦(原) 『百器徒然袋――雨』: 「鳴釜 薔薇十字探偵の憂鬱」 / 「瓶長 薔薇十字探偵の鬱憤」 / 「山颪 薔薇十字探偵の憤慨」

Sunday, February 5, 2012

One Ahead System

「事件の真相を暴くのは法廷の仕事。私達の仕事はね、推理じゃない。見てきたことを、お金を貰って喋るだけ」
『時給探偵~17時までの名探偵』
"Finding out the truth is the job of the law. Deductions, that's not our job. We just talk about what we saw for money"
"Detective Paid By The Hour ~A Great Detective Until 17:00"

And another Short Shorts, that limbo-like place where I write about detective fiction-related things that couldn't fill a proper post on their own. So I just stick them together to make it seem less awkward. Or is forcefully putting unrelated items together more awkward?

Today's topics: a short story by Yokomizo Seishi, the theater-play-turned-into-an-app Jikyuu Tantei and the PlaySation videogame THE Sound Novel. Like I said, they are pretty much unrelated. Heck, I don't even bother to write connecting sentences/bridges between the different parts.

Jokai ("Female Monster") is a Kindaichi Kousuke short story by Yokomizo Seishi, collected in Akuma no Koutansai ("The Devil's Christmas"). Normally, I would do a review of the complete collection, but it only consists of three stories and the other two stories (Akuma no Koutansai and Kiri no Sansou) are rewritten versions of stories I have reviewed in the past already (in The Return of Kindaichi Kousuke; Kiri no Sansou was originally Kiri no Bessou). As those two stories weren't very interesting, I decided it wasn't worth the time and effort to see if the rewritten versions were any better. So back to Jokai. After the events in Yoru Aruku and Yatsu Haka Mura, Kindaichi Kousuke decides to take a little break together with his writer friend Yokomizo Seishi (also the narrator of the story). They arrive at a little town, where the two see how a strange monk steals away the skull of a buried man. The man turns out to be the dead husband of Nijoko, the owner of a bar in Ginza and also the woman whom Kindaichi Kousuke is harboring romantic feelings for. Wanting to help his love, Kindaichi starts investigating the strange theft. But let's be honest, it is not hard to guess how this story will develop, considering the title of female monster and the fact that the detective is in love with the widow. There is nothing surprising to be found in this story (except maybe for the fact that Kindaichi actually harbors feelings for someone else than that girl from Gokumontou). This story is thus another of many, many disappointing Kindaichi Kousuke short stories.

Jikyuu Tantei ~17 Ji Made no Meitantei ("Detective Paid By the HourA Great Detective Until 17:00") was originally a small-scale comedy play by the Suzuki-ku Theater Group. I haven't seen it live, but Suzuki-ku did something awesome with the play: they made a free Itunes app of the play, allowing people to read the script accompanied by photos and music of the play itself. In short, they made a sound novel of their own play. I have to admit that the idea itself is much more brilliant than the play itself, though it is entertaining if you have some free time. It seems that there are two Jikyu Tantei plays (the other with the subtitle Kieta Tantei Joshu / The Lost Detective Assistant), but that play has no app.

The protagonist Karasawagi Kokogorou is a private detective, assisted by the young Komakomai Tomato. An usual day for them consists of looking for lost pets and such (even though that is hampered by Tomato's allergy for animals) and as they are not particularly succesful detectives, they have trouble keeping up with their rent payments. One day, Kokogorou discovers a corpse when he enters his office. A corpse with a knife stuck in his head. Very probably murder. What's a body doing in his office? Normal people would panic, but as Kokogorou is a financial pinch, he delays reporting the body to the police, hoping that someone will come to him with a request for an investigation into this body. Two little problems: people from the apartment building keep coming in and out of office. Two: Tomato only works until five, so they have to receive a request and solve the case by then.


Jikyuu Tantei is a really light-hearted slapstick comedy, with some really weird characters running on and off the stage. It has some funny scenes and I was quite surprised to see that there was actually a bit of clueing and an actual denouement scene in the play, though the investigation into the mysteriously dumped corpse is definitely not the real driving force behind the story developments. I doubt I would have gone to the play had I even known about it, but the idea of turning these plays into sound novel apps is just awesome. There is also a short digest recording of the play available.

And having gone in a sound novel mood, I tried out THE Sound Novel for the PlayStation. Gamers who don't know Japanese might not know about D3's THE SIMPLE series: a budget game series published by D3, that basically copies popular game themes. SIMPLE titles include generic games like THE Mahjong and THE Chess, but also 'copies' of more popular games like THE My Taxi (of Crazy Taxi). There are also some surprisingly good games that have gone on to spawn their own series, like THE Oneechanbara (bikini-clad zombie slaying game) and THE Chikyuu Boueigun (apocalyptic monster-swarm shooter) (especially the latter was an awesome game).

THE Sound Novel (volume 31 of THE SIMPLE series) actually has a proper title, Kuraki Mori no Hate ni ("Beyond the Dark Forest"), but that title is only seen during the opening credits. The story starts with Takahashi Seiichi, a young man on his way to the Genjou mansion to pick up his not-girlfriend-so-why-did-she-ask-me-friend Yui, who works there as a private tutor. On his way, Seiichi picks up some other people on their way to the mansion. When they finally arrive at the mansion, Yui comes out of the house, hoping to leave with Seiichi when a stray bullet fired by a maid, meant for the rats, hits the tire of Seiichi's car, forcing Seiichi and Yui to stay one night extra in the mansion, which has some strange inhabitants. The hellish stay at the Genjou mansion doesn't really start until that Seiichi's car is blown up though...


THE Sound Novel is basically a 'copy' of Chunsoft's sound novels and most specifically, Kamaitachi no Yoru. Graphically, this is very clear from the use of blue (male) and red (female) silhouettes in the background images, but also the font used is eerily similar to Chunsoft's games. From a game-design point of view, it mirrors the Choose-Your-Own-Adventure-esque story-telling, with choices made by the player having profound influence on how the story develops. There are about ten different endings in THE Sound Novel, most of them branched storylines that end up as bad endings, which is a bit few, but considering that this is a budget title, acceptable. The problem is that the game does not include a flowchart (the one thing they didn't copy from Kamaitachi no Yoru!), which makes it very frustrating and difficult to see how the player-choices influence the story developments. I first got the very first bad ending possible in the game, but I had really no idea which choice I made earlier got me into this path. For these games, a flowchart is simply a must, as there are just too many nodes to keep in my head.

The story is also very standard, I mean, a boy and a girl locked inside a Western mansion where stuff happens? So the game is not getting points for originality, but then again, that is seldom the case with THE SIMPLE games. As a 'cheap copy' I would say that THE Sound Novel works relatively well. There is a proper mystery plot here going on and while not mind-blowing, I would say that the story is written nicely and includes at least one (and maybe two) tricks that I really found interesting. It was a bit disappointing though that the player, unlike in Kamaitachi no Yoru, doesn't have to deduce much himself. As long as you make the right choices and get into the right storyline branch, Seiichi will solve the case for you. Which takes away part of the fun.


The graphics and the writing managed to evoke the horror-like closed circle atmosphere of the mansion fantastically, but the game is hampered by the fact that it has very few characters (one of them almost a carbon copy of a Kamaitachi no Yoru character) and that there is almost no music present during the game. Especially the latter is very disappointing. There were maybe three or four music tracks in the whole game, only used at select scenes, but total silence for the rest of the game (save some 'incident' sounds like screams). Sound novels works so well because there is music, so this was a really weird design choice. I mean, would Kamaitachi no Yoru have been as scary without music like Gishinanki?

Yes, the only reason I would want a PlayStation Vita at the moment, is the new Kamaitachi no Yoru.

Original Japanese title(s): 横溝正史 「女怪」 / 劇団東京都鈴木区 『時給探偵~17時までの名探偵』 / 『THEサウンドノベル』

Saturday, February 4, 2012

「のち恋い身に暗み生き血の血の名と血吸い貝に砂」

人に名前を尋ねられたら
旅人と
たったそれだけ答えて欲しい
それだけを
『Just Before the Sunrise』 (Rhodes)

When asked for your name
I want you to answer just this
Just a traveller
Just that

This negative relation between the height of my reading pile and the amount of posts I publish is kinda interesting. I think it is about time this absurd daily posting thing should stop though.

And yes, this is an actual review of an actual book I hadn't read before. It's been a while since the last 'normal' review. I did say that I don't have a reading pile at the moment, but the truth is that I do have a small pile of four or five unread books. It's just that those books, mostly Uchida Yasuo and Nishimura Kyoutarou novels, are not very interesting looking and I don't really mind whether I read or not, having picked them up once for almost nothing. It is more like an emergency pile, if I really want to read something and there is nothing left anymore. So yesterday I picked up up the book that seemed most alluring, which was Uchida Yasuo's Hokkokukaidou Satsujin Jiken ("The Hokkoku Kaidou Murder Case"). The text on the back of the cover caught my interest as it told me that this was a novel featuring inspector Takemura Iwao (of The Togakushi Murder Case), also known as the Columbo of Shinano, and curious of his other adventures, I decided on this novel. No, I was not really enthusiastic about this book, but I had to read something.

The Hokkoku Kaidou (normally known as the Hokurikudou) refers to both a geographical area and the main road running through it, at the northwestern edge of Honshu, the main island of Japan. The students Tajiri Fumiko and Nomura Yoshiki are having a road trip alongst this route to gather data for their graduation theses: Fumiko is writing about the monk Ryoukan (1758-1831), while Yoshiki is writing about the poet-priest Issa (1763-1827), who are both strongly related to the Hokkoku Kaidou area. During their trip, Yoshiki's camera is stolen and on that occassion meet Takemura Iwao, the star inspector of the prefectural police, who has been working on the case of the skull-less skeleton of H- University's professor Hatano found at the site of a paleolithic excavation of Lake Nojiri. It's from the two students that Takemura hears that on the same day Hatano's skeleton was found, that another university teacher, and like Hatano a Ryoukan expert, was murdered in Gogouan, the old home of Ryoukan. Not believing in such coincidences, Takemura thinks a connection must exist between the two cases.

The first half of the novel is clearly split between a narrative on Takemura's investigation and a narrative on Fumiko and Yoshiki's adventures. The latter just screams stereotypical two-hour suspense drama, with the classic tropes all making an appearance. A young, beautiful girl on a trip, who happens to see something of importance (without realizing it). The traveling and sight-seeing. The stolen camera because the duo (naturally) took a picture they should not have made. A man in sunglasses following them. The inn. The not-really-a-romance-and-a-bit-of-sexual-tension subplot with Yoshiki. It is a very easy read and you can set your brain to cruise control when reading these parts.

The Takemura narrative is a police procedural, with Takemura trying to solve the murder on Hatano, which is a bit hard because he died two or three years ago. The investigation starts out a bit boring, which is sort of logical because Takemura is in charge of the investigation and therefore has to direct his subordinates, not investigate himself.  Though not in the elite track, Takemura managed to make it to this administrative position at a young age through excellent investigative work, but it also forced him out of the scene of the crime itself. However, it does not take long before Takemura is bored and starts to do some old-fashioned investigation on his feet again. This is when the case starts to get interesting, which is reflected in the way the narratives develop. At first, when the police investigation is quite boring, more pages are dedicated to the adventures of Fumiko and Yoshiki, but the moment Takemura starts his own investigation, the balance slowly shifts to him, with Takemura dominating the latter half of the novel.

The mystery behind the dead professors is not very hard to deduce, also because Takemura has a tendency to voice his (usually) correct thoughts the moment new clues arrive at the scene. But the case never reaches points that really invite praise and reading this book almost feels like a zero-sum game. It was entertaining enough for the couple of hours it took to read this, but I am definitely going to forget about it in a couple of days.

Except for maybe the Ryoukan and Issa parts. Uchida really has a knack of presenting history and popular theories about historical persons in a very entertaining way. I knew nothing about those two poets before I read this book, but I like to think that I've learnt something interesting about them, that might come in handy one day in my studies. The focus on popular historic theory is also very entertaining and effectively introduces another -detective- storyline in the plot. Here for example, Fumiko and Yoshiki find it interesting that the two poets, despite living in the same age and geographical area and occupying similar occupations, never met (officially). They both come up with some theories which might be complete nonsense (but which Uchida no dobut based on actual existing research and theories), but amusing for people with an interest in history nonetheless.

I think that this was the first time I really felt engrossed in the sightseeing part of travel mysteries, as you don't just do spatial traveling (in this case, the Hokkoku Kaidou area and Tokyo), but also temporal traveling (the era of Ryouzan and Issa and naturally the time up until the murder in the present time) and in all four dimensions, an investigation of some kind is done. The actual case itself might not be remarkable, but I have to admit that Hokkokukaidou Satsujin Jiken was an entertaining and educating read because of the traveling.

Original Japanese title(s):  内田康夫 『北国街道殺人事件』

Friday, February 3, 2012

The Big Sleep

「生きているのと、そうでないのと、両者の違いはどこありますか?」 
「そうね……あなたが生きていれば、あなた以外の誰かが、あなたに会いたいと思う。他人に、そう思わせるキーワードが、生きているということかしら」
『迷宮百年の睡魔』

"To be alive or not, what's the difference?"
"Well, I think as long as you are alive, someone besides you wants to meet you. To be alive is a keyword to let other people feel like that".
"Labyrinth in Arm of Morpheus"

So I actually spent quite some time cleaning up the code of the Library, but that is one of the few things readers here actually can't see. I once made a horrible editing mistake, leaving me with an enormous series of [open] tags at the beginning of the list and the [closing] tags spread randomly across the code. The code was just a total mess. For the reader, everything looked alright, but it was getting harder and harder for me to add entries in the library without upsetting the tags. It's clean now, but what an absolutely horrible job it is to go through that enormous list. Yes, there are double entries for writers and non-novel works (i.e. the Detective Conan movies are mentioned twice, once by Aoyama Goushou and once by the movies), but still, I write too much.

Anyway.... The fact that my first contact with Mori Hiroshi actually isn't Subete Ga F Ni Naru (The Perfect Insider), is in a way special, I guess. I for one wouldn't have guessed that it would not be The Perfect Insider, but desperate times call for desperate measures. Meaning I finally listened to NHK Youth Adventure's radio drama adaptation of Mori's Meikyuu Hyakunen no Suima (English title: Labyrinth in Arm of Morpheus), the second novel in the 100 Years series. I've had the drama on my mp3 player for just a little bit shorter than 100 years. The 100 Years series is set in the near future, in the twenty-second century. Technological advances have solved all of the world's energy problems. Human society has split itself up in small city-scale self-governing states spread over the globe. our protagonist is Saeba Michiru, a journalist who travels from town to town with his Walkalone partner (= android) Roidy to write up on the many quaint states.

Ile San Jacques is an island that was closed off from the outside world for many, many years. Having found out that his deceased girlfriend Akira once visited this island, Michiru asked for permission to enter the city for an article and was much to his own surprise actually allowed into Ile San Jacques. Arriving there, Michiru and Roidy are surprised to find out that the queen-dowager of Ile San Jacques bears an uncanny resemblance to the queen of Lunatic City, visited in the previous novel. During their visit to the palace, the chief monk is found murdered. The decapitated body lies in the middle of a mandala drawn with sand, not disturbed at all. Who could have chopped off the monk's head and gotten away with it without leaving a trace? Does it has something to do with the muddy past of Ile San Jacques, that says it once lay in the middle of a sandy field until the sea rose overnight to turn it into an island?

This is a really difficult story to rate. One problem I had with this story was that it is strongly connected with the first novel in the 100 Years series Joou no Hyakunen Misshitsu (God Save the Queen) and I unfortunately was not able to find that radio drama. The events that took place there seem to have a very strong influence on the behavior of the characters in this story, but lacking that backgound information, the first half of the drama was very confusing. A lot of the background information that is considered common knowledge within the story actually came as a shock to me when I first heard it, making it hard to keep up with the story developments at time. For not only was I, as a listener, trying to keep up with the whole world that was considered common knowledge within this story, I also had to keep up with Michiru who, as a visitor to Ile San Jacques, also had to learn about that mysterious world.

Lack of proper knowledge of the background setting also prevented me from really getting into a puzzle-solving mood. Unlike with The Caves of Steel, I was never sure what was technological possible in this world and what was not. Labyrinth in Arm of Morpheus is a science fiction fantasy, so with a very dreamy atmosphere controlling the whole world and in a world where it is hard to decide what is feasible or not, I don't feel comfortable in really challenging a murder mystery. In the end, the motive (and the method) of the murder indeed hinged on the science-fiction end of things, but it was a solution that was definitely more satisfying had I first read / listened to God Save the Queen.

Which is not to say that this was a disappointing story. I actually love these kind of science fiction fantasies. With a traveller with a robotic partner visiting different city-states with their own rules and characteristics, Labyrinth in Arm of Morpheus reminds of Kino no Tabi which is never a bad thing (I guess the non-Japanese example would be... Sliders?). The setting also allows the writer to become a bit philosophical, which works very well in Labyrinth in Arm of Morpheus, as the discussion is actually connected to the murder.

I did enjoy the story in the end, but more as science fiction fantasy than a proper mystery. This is probably also because I haven't read/listened to God Save the Queen, but I sure am interested now and also in seeing a rumored third and final entry in this series.

Oh, and it was at first a bit distracting to have Takayama Minami in the role of Michiru. Takayama in the role of a detective?

Original Japanese title(s): 森博嗣 (原) 『迷宮百年の睡魔』

Thursday, February 2, 2012

「MAKE★YOU」

「探偵は真実を見抜く力―――『推理』を武器に悪と戦うんだ!」
『探偵学園Q』

"A detectives fights evil with the power to see through the truth... with deductions!"
"Detective Academy Q"

The last two days (which is probably almost a week before the actual publishing of this post) followed the same pattern:
  • *Read the Tantei Gakuen Q manga after dinner*
  • *Stop halfway through a story to sleep*
  • *Can't fall asleep because story bothers me*
  • *Give up sleeping around two, read until the morning*
I definitely finished rereading the series a few of days earlier than I had planned. And lost a couple hours of sleep somewhere.

Anyway, this will be the last post about in this series discussing the cases in Tantei Gakuen Q ("Detective Academy Q"). Oh, and just for those interested: the anime of this series is a pretty faithful adaptation of the manga, but handles only until the first part volume 7 (of the bunko release), leaving out a couple of short stories in the middle, but adding a couple of original stories to (the soundtrack was sadly enough never released, though I absolutely love this 'I've totally solved' BGM that starts here (spoilers episode 1)). The anime  lacks a proper conclusion to the battle with Pluto and the mystery behind Ryuu's past and it also switches out Kerberos for an original character called Sir Anubis (who for some reason is the only high ranking Pluto agent not having a Greek name).


The live action series on the other hand has a distinct Akihabara-geek setting and most stories are heavily rewritten to only feature the original tricks in different settings. The pilot special for example is also about the entrance exams, but has elements of The Detective Academy Entrance Exams, The Secret of the Old School Building and The Princess Maya Legend Murder Case. The series does have a satisfying conclusion, as it properly adapts the important battles between Pluto and DDS, including the final case of the manga.

But now, a review of the final batch of Q Class's cases.

Detective Academy Q
「迷Q!?」: Volumes 1 ~ 4
「迷宮」: Volumes 5 ~ 8
「MAKE★YOU」: Volumes 9 ~ 12, Premium

In Kiken na Contact ("Dangerous Contact") and Kangoku kara no Message ("The Message from the Prison"), Q Class is brought by Nanami Koutarou to the high security cell of Kerberos, the captured top agent of Pluto, as a special schooltrip. Fearing he might hypnotise his guards, Kerberos is handcuffed at all times and forced to wear an eyemask. Nanami offers Kerberos to appeal for a lighter sentence in exchange for information on Pluto, but Kerberos refuses and declares he will have escaped the next time they will meet again. Kerberos also leaves Q Class with a curious note that is supposed to point them to the identity of the spy inside DDS (which is a lot more complex than seems at first sight). So no, there is no real mystery in these two chapters.

It is back to normal DDS activities are Chinureta Hanazono ("The Bloody Flower Garden"), when Ryuu and Kuniko (from A Class) are sent undercover to investigate the case of a bleeding Holy Mary statue. I think that 'normal' bleeding statues cry, but this particular statue bleeds from her back and the blood forms the word murder. Which kinda seems like some kind of announcement of murder. One little problem: the school is actually an girls' high school. Ryuu is thus forced to crossdress during the story. What is even more mindboggling is that he is forced to take up the role of the prince in a play at the school, meaning he crossdresses as a woman who crossdresses as a man.

During the rehearsals, the head of the school (who also played the villainess vampire Carmilla in the play) is found stabbed to death in her dressing room. Everybody was at the stage during the time of the murder, making it seem like someone from outside did this, but we all know that is never the case with detective stories. The case is pretty simple, as all the hints point to a certain solution. The best part of the stories are undeniably the hilarious reactions Kuniko (who has a crush on Ryuu) has whenever she sees crossdressing Ryuu.


ESCAPE IMPOSSIBLE is the best story of this volume and what a fantastic story it is! Kerberos thinks it is about time to escape and sets in an escape plan in motion that would have made Arsene Lupin proud. Yes, Kerberos might be an expert in hypnotism and highly intelligent, but hey, he wears an eye-mask, his hands are cuffed and he is locked inside a private cell, so that is safe, right? Heck, there is even a hidden trap within the prison building preventing any person to leave it alone (doors only work if two or more people approach them). And yet the guard dog of Hades manages to break free. What makes this story almost even more amazing is that Amagi had actually hidden hints about how Kerberos would escape in previous stories, even before Kerberos was captured!

In Sorezore no Kiro ("Their Own Crossroads"), Kyuu and Ryuu manage to track down two more of Kuzuryuu Takumi's art and they decide to split up to save time. Ryuu is heading for the Seiryuukan Hotel, a building designed by Kuzuryuu, while Kyuu is looking for the Senrinryuu puzzle box. Kyuu finds the box in Tsuribashimura Satsujin Jiken ("The Hanging Bridge Village Murder Case"), located deep in the mountains in Yozara Village, which can only be accessed by crossing a hanging bridge. Knowing that everything made by Kuzuryuu has a secret, Kyuu challenges the box, but he can't seem to open it. At the village, he also learns of an artist who has not left his cottage for a year. The artist was witness to a murder in the village one year ago and he declared that he would make the identity of the murderer known through a sculpture. He has now invited all the suspects in the case to the village and intends to reveal the statue, and the identity of the murderer. The artist also knows how to open the puzzle box, so Kyuu is eager to meet him too. Naturally, the artist gets murdered and the statue destroyed before he managed to tell anyone how the murderer was. And the bridge is destroyed too, cutting the village off the outside world, to complete the picture.

This story is also used to develop the character of Kyuu a bit more, as Kyuu meets a private detective in the village who used to be a disciple of Dan Morihiko and his assistent Renjou (Kyuu's father). It is fun to hear stories about Renjou from someone who, while a student of Renjou, has very different thoughts about what it means to be a detective, as Kyuu (and Renjou) have rather idealistic views about that.

The village full of artists reminds of Arisugawa Alice's Soutou no Akuma, especially as in both stories the village gets sealed off from the outside world because a bridge breaks down. The story is also a throwback to old Kindaichi Shounen no Jikenbo stories that focus on checking out alibis by checking out the distance between the victim's cottage and the suspects' locations during the time of the murder (for example The Hiren Lake Murder Case and The Amakusa Treasure Murder Case). While not inherently bad, this focus on spatial and temporal locations of people are usually rather boring to read, as it comes down to a long list of moving icons on a map, plotted against a timeline. Even with a visual medium like manga, it is not really comfortable to read and I think these kind of alibi-checking things work the best... in videogames, where interactivity enables the 'reader' to quickly check out differences between two (temporal or spatial) points. In the DS game Nishimura Kyoutarou Suspense Kyoto, Atami, Zekkai no Kotou Satsui no Wana, there are bonus train alibi tricks scenarios to solve which make perfect use of this and are not confusing at all.

Kyuu returns to the normal world in Sara ni Fukaki Yami he ("Towards a Deeper Darkness"), having solved the riddle of the puzzle box. There he found a picture of Kuzuryuu Takumi and an unknown boy looks a lot like Ryuu. Ryuu confirms that the boy is his grandfather, King Hades, head of Pluto. He also tells Kyuu that he has no memory of before he was five years old. The story then changes to a discussion of Q Class about what the code Kerberos left them means. The code is supposed to point to the identity of the spy within DDS, but Q Class comes up with three possible interpretations, pointing to three suspects: the teachers Hongou, Maki and Katagiri.


In Saiaku no Yokan, Dan Morihiko calls a meeting with his senior DDC detectives, discussing with them who the spy might be. The other half of the story is about Ryuu taking up a part time job as a private tutor, which continues in Kiken na Katei Kyoushi. This is a hilarious thriller (paradox?). The mother of Ryuu's tutee is killed by her lover's wife and the murdereress is just about to leave the house, having hidden the body, when Ryuu arrives, who naturally assumes that she is the mother of his tutee. She can't afford to have been seen in this house, so she decides to pretend to be the mother until she finds a chance to kill Ryuu. This story mirrors a set of short inverted stories in Kindaichi Shounen no Jikenbo, where Hajime and Kenmochi always happen to stumble upon a complex murder plan in motion, with the murderers trying to act as normal as possible (the most hilarious of them is probably Murder Restaurant, where Hajime and Kenmochi enter a little cafeteria whose master has just been killed, forcing the murderer to pretend like he is the master).

Kako Kara no Shoutaijou ("The Invitation from the Past"), Spy Tsuiseki Sakusen ("The Spy Chasing Plan"), Aratanaru Shuppatsu ("A New Departure") and Yochimu wo Miru Onna ("The Woman Who Sees The Future") set up the stories to come and deals with two major plot points. One is investigation of Q Class into the identity of the Pluto spy. While Q Class doesn't find out who the spy is, his/her identity is made known to the reader. The other plot point is the National Talent Development Research Center, the place where Megu had been to develop her photographic memory. She is invited to a reunion as the building will be taken down soon, though she hesitates because of a strange case that happened there. Ryuu has a deja vu when he sees a picture of the research center, making him and Kyuu suspect that Ryuu's past might be connected to the center.

Megu, Kyuu and Ryuu go together to the reunion in Psychic Murder. The National Talent Development Research Center wasn't only for children with an exceptional high IQ, but they also tried to find develop psychics, some of them also present at the reunion. Megu tells about a mysterious locked room murder case that happened in the past, where a man inside a small lodge was found dead, his body smashed with three axes. Nobody could explain how someone manages to kill the victim and get away from the little lodge and it was always thought that one of the psychics at the center must have done it. And the tragedy is repeated, when a murder happens again under the same conditions!

The murder is almost suprisingly easy to solve, because the hint behind the trick is clear the moment it appears in the story. At first this is a bit disappointing, as up until now all plans made by Pluto were quite complex, but it is actually logical why this plan seems so simple to solve. The whole purpose of this story was to present the reader with a story with faults, with red herrings that were completely unnecessary. Amagi wrote a detective story that seems good, but is full of faults on purpose, making use of popular tropes used in average detective fiction. It is pointed later on in the story by all the detectives present that this was a horrible plan that really should not have been made by Pluto in the first place (well, ignoring the whole murder is bad thing). It almost feels like Writing Detective Fiction 101, where Amagi points out faults in the murder plots other writers make.

Wana ni wa Wana wo ("A Trap for A Trap"), Tokihanatareta Kioku ("The Released Memory"), Kokuhaku, Soshite... ("Confessions, and...") and Kawanu Michi ("Roads That Never Cross") deal with the aftermath of Psychic Murder, with the identity of the Pluto spy revealed and Ryuu confessing to Dan Morihiko that his life story and the fact that his grandfather is King Hades, boss of Pluto. They also release the hypnosis memory lock placed on Megu by King Hades, helping her remember that she used to friends with Ryuu at the Research Center for a short time. Unbeknown to the others, a memory lock on Ryuu is also unlocked, making him remember something about seeing his father commit suicide when he was young. Finally, Dan Morihiko tells Kyuu that he knows who King Hades is and how their destinies as detective and criminal were decided in their youth, when they were best friends.


Meitantei Kerberos ("The Dark Detective Kerberos") is an extra story about the third case the top Pluto agent Kerberos handled when he was just a rookie in Pluto. Having constructed a complex murder plan for his client, he is surprised to see that his client has been murdered before she could execute Kerberos' plan. Furious with the one who killed his client and messed up his perfect plan, he swears to find the murderer for his own honor. As a detective story, it is decent, but the story's main attraction is definitely seeing someone who up until now has only appeared in a purely evil role as a detective. OK, he is definitely not solving the case for something like justice, but as we have seen how smart he was when he escaped from the prison, it is really exciting seeing Kerberos solving a murder. The fact he is basically a murderer though does make the conclusion quite exciting, as it is not clear what he'll do with the one who messed up his plans.

Owari no Hajimari ("The Beginning of the End") is what says it is and the end is the extremely long Seiryuukan Satsujin Jiken ("Seiryuukan Murder Case"). The Seiryuukan are nine buildings designed by Kuzuryuu Takumi, one of them being the old school building at the DDS. The buildings are all named after the nine Dragon children. Four of them once belonged to Ryuu's family, but due to his father's disappearance, the four Seiryuukan have gone to his family's helpers, who manage the Amakusa assets. Having his memory unlocked in the last story, Ryuu remembers the image of his father hanging dead in a room in their old house, which is nowadays Seiryuukan Hotel. He decides to leave Q Class and investigate the supposed murder of his father alone. At the hotel, there is a convention of the owners of the nine Seiryuukan buildings (including the four current managers of the Amakusa family, who had the strongest motive for doing away with Ryuu's father). At the same time, the remaining members of Q Class are charged with investigating the convention, because it was apparently organised by someone pretending to be Dan Morihiko and they suspect something might happen during the convention.

Which happens. Ryuu is found near the body of one of the managers holding the murder weapon, which is kinda suspicious. While the scene of the crime has two entrances, one of them was blocked off and the other entrance was under constant camera surveillance, proving that only Ryuu entered the room after the victim. Ryuu is thus seen as the main suspect in this case, but he escapes during his escort to the police station. More murders happen (among the managers of the Amakusa holdings) and every time Ryuu is spotted near the scene of the crime. What is even more disturbing is the fact that the victims are all murdered following the legends of the Dragon children (i.e. the owner of Koufuku, who likes water, is found in a bathtub).


This is a really long case, befitting the final case of this series and resembles the final case Kindaichi Hajime had to solve in his first season. In both stories a protagonist is set up as the murderer in a serial killing case and forced to work on the case while fighting time. In both stories, the mastercriminal behind it all is something who has no direct part in the murders, only planning the whole thing out. The plan in this story is what you would expect from King Hades, head of Pluto, but it does rely on some 'coincidences' (that are explained, but then we get into the question of what is considered realistic, even in manga). There is a locked room mystery in it too, but not as amazing as you'd hoped from the final story (it is a nice trick though). Overall, it is quite a complex and satisfying story, made even more perplexing because the reader also knows that multiple owners of the Seiryuukan buildings are in fact Pluto members in disguise, adding another layer of mystery to the story.

Honoo no Hate ("At the End of the Flames"),  Saigo no Present ("The Last Present") and Tantei Gakuen yo Eien ni ("Detective Academy Forever") deal with the aftermath of the Seiryuukan Satsujin Jiken, resolving some little plotlines like the mystery behind Ryuu's father and the future of Q Class. These chapters really do nothing more than cleaning up for the ending of the series.

But in reality, the series has one little sequel. Tantei Gakuen Q Premium was released two years after the serialisation of the original series ended and is a standalone volume. The story is set some time (two years?) after the ending of the series, with Nanami Koutarou having taken over the function of director of Dan Detective School. The members of Q Class have all grown up a bit and Kyuu and Megu actually being a couple now. Which for some reason was already sorta established at the end of the series, but they apparently kept it secret to the others until now (at least they thought so). The first story, Senritsu no Alibi ("A Melody Alibi"), a contestant in a violin concours is attacked brutally just before it is her turn. Kyuu and Megu were present at the contest, as they came to see one of Megu's friends perform. The story showcases the five's strong points, which is nice, but the story lacks... impact. There is nothing really baffling to the case at first sight and while the basic idea of the alibi trick of the murderer is pretty smart, it is full of holes and could have been solved by the normal police.

The same holds for Time Limit ni Idome ("Challenge the Time Limit!"), where the perfect suspect for a murder has an ironclad alibi for the murder. The murder was commited in Osaka around three, but the suspect left Tokyo by car at twelve and could not have made it to Osaka before three. The police is actually the one confirming his alibi, as the suspect was caught on camera for speeding on the highway. The solution to this conundrum is almost painfully easy to deduce.

The final story Ai to Kanashimi no Misshitsu ("A Locked Room of Love and Sadness") is a multi-layered locked room mystery, the victim being a teacher accused of bullying around students (until they commit suicide). There are some interesting particulars to this case (including a trope not used before in this series), but it is fairly disappointing. In fact, the only real point of interest is the ending of the story, where Kerberos returns on the scene with a newly rebuilt Pluto, challenging Q Class again in a new fight between good and evil.


Tantei Gakuen Q Premium suffers a lot from being a one-shot, featuring three mediocre short stories. It would have been so much exciting (and probably more interesting) to have had a long story, like the annual one-shot stories Kindaichi Shounen nowadays has. Now it is a standalone sequel that really adds nothing substantial to the whole series. The ending seems like a pitch for a new series of Tantei Gakuen Q, with the return of Pluto, but it has been since five years since Premium was released I don't see that going anywhere. The 'problem' with Tantei Gakuen Q is that it is not fit for the annual one-shots of Kindaichi Shounnen, as it is much more focused on bringing an overall storyline between the cases. The stories collected in Premium lack an overall storyline, resulting in a boring volume that should not be the end of an awesome series.

Because this is really an awesome detective series that no fan should miss. The impressive amount of impossible crimes is something that really makes this series worthwile, but Tantei Gakuen Q also manages to succesfully combine the shounen teamwork formula with a true orthodox detective story, resulting in an original setting. The overarching storyline of Q Class and the criminal organisation Pluto especially make this series feel distinctly different from other detective series because of its cohesiveness. The series is really addictive because of the ever-developing main storyline combined with solid detective stories that few series will manage to match.

Let's hope that Q Class will return in the future again!

Original Japanese title(s): 天樹征丸(原)& さとうふみや(画)『探偵学園Q』 第9巻~12巻 (文庫), 『探偵学園Qプレミアム』

Wednesday, February 1, 2012

『殺意は必ず三度ある』

"認めたくないものだな。自分自身の若さゆえの過ちというものを"
『機動戦士ガンダム』

"One does not care to aknowledge the mistakes of one's youth"
"Mobile Suit Gundam"

I already said this once, but I am actually not that big a fan of Higashino Keigo, despite the fact I seem to use his name tag quite often on this blog. When he writes something good, it is really good like Meitantei no Okite ("The Laws of the Great Detective") and Yougisha X no Kenshin ("The Devotion of Suspect X"). Lately, many of his novels tend to be sad love stories with a mystery plot, but Higashino's skill in writing and a knack for coming up with neat narrative tricks usually make them very interesting to read. When he has a bad day though, his books really just feel like a checklist of detective tropes combined a love story, with little creativity.


In June 2011, Fuji TV broadcast three TV specials based on three early novels by Higashino Keigo. His early novels tend to be more orthodox detective novels as opposed to his more ambiguous later novels, but they are usually not very interesting, following the basic tropes and formula of the genre, with SUSPICOUS characters and DRAMATIC revelations and TEARBREAKING conclusions. Or something like that. They are well-suited for TV-format though, I have to admit.

11 Moji no Satsujin ("The Eleven Characters Murders") was the first of the specials, broadcast on June 10 2011 and definitely the worst of the bunch. The story is about a female detective fiction writer, who while well known, has lately been in a writing slump. One day her boyfriend is found murdered and the only message he left was "from an unhabited island, with murderous intent" (which is written Japanese in eleven characters, hence the title). While she might have troubles with her own fictional murders, the writer decides to investigate the murder herself with the help of her editor/friend, but it seems like her boyfriend's murder was not the only one to happen recently and she finds out that her boyfriend was related to an incident that happened one year ago on a small island, which may the reason of his death.

This story is really just Higashino Keigo checking off a gigantic list of tropes that seemed to fit his idea of a detective story. 11 Moji no Satsujin almost feels made for a TV adaptation as it really feels like those two-hour suspense dramas. It is only missing a denouement at a cliff overlooking the sea! In fact, it had helped this special if it had a denouement scene at a cliff overlooking the sea. Now I was just like "Oh, she solved the case. Nice for her". I had actually seen this special right after it was broadcast last summer, but it was so utterly boring that it took me until now to work the courage to watch the other two specials. The only point of interest: an alibi that crumbles due to the testimony of a blind person, which is reminiscent of a certain famous Yokomizo Seishi novel.

Brutus no Shinzou ("Brutus' Heart"), the second special broadcast on June 17 2011 is a lot better. A very succesful engineer Suenaga Takuya is seen as the new hope of a gigantic heavy industry corporation, having constructed Brutus, a high-tech robot. The CEO also intends to marry his daughter off to him and nothing stands in his way to the top. Except for his mistress Yasuko who says she is pregnant with his child and intends to blackmail him. He discovers that two other men in the corporation are being blackmailed (for the same reasons) and they decide to work together to kill her off. They come up with the plan of a murder-relay: the three men split up the murder in three parts (the actual murder in Osaka, transport to Tokyo and disposal of the body in Tokyo). By making sure they do have an alibi for the parts they don't have to do, they hope to fool the police.

Which seems like a nice plan, until they find out that the body they have been transporting was the body of one of three conspirators and that Yasuko is still alive the next day. Who killed their fellow conspirator? Was it Yasuko? Who knew of the plan? Fearing for his own life, Takuya hopes to find the murderer to cover up his relation to the murder relay.

For some reason, Fujiwara Tatsuya always seems to be playing the role of an elite arrogant young man with a murderous streak and an awful, awful laugh in detective productions. Light in Death Note, that guy whose name I forgot in the first episode of Furuhata Ninzaburou FINAL, Takuya in this Brutus no Shinzou, Fujiwara seems rather typecast for these kinds of things. Anyway, Brutus no Shinzou is really an improvement to 11 Moji no Satsujin, as the plot of a murder relay gone wrong is quite exciting. At first you think it starts out as an inverted detective, but the plot really takes a different turn when they discover that their fellow-conspirator is dead and the intended target not. Though I have to admit that the idea is a lot better than the execution, as the conclusion with the surprising identity of the murderer (in reality not really surprising) is a bit bland and the some of the subplots were really, really generic.

Luckily, they saved the best for last, as Kairoutei Satsujin Jiken ("The Kairoutei Murder Case"), the final special broadcast on June 24 2011, was actually pretty good. The wealthy Ichigahara Takaaki has died and his family, mostly brothers and sisters from different mothers, have all gathered in Kairoutei, a Japanese inn, to await the presentation of his will. Besides the family, the beautiful Miwako is also present as a representative of her mother, an old family friend. Little does the family now however that Miwako is in fact Kiryuu Eriko, the secretary of Takaaki who is said to have commited suicide half a year ago after she had an attempt on her life by her boyfriend Jirou in a forced love suicide, all at the Kairoutei. She however knows that Jirou did not commit suicide, but was killed and faked her own suicide to take revenge (having undergone plastic surgery to change her face). Now all the guests that were present that day half a year ago are here gathered at the Kairoutei again and she intends to take revenge.

Confusing? It is and the first twenty minutes I really had no idea what I was watching but the simple version is 'Eriko (pretending to be Miwako) wants to kill murderer of her boyfriend, but does not know who (s)he is'. Eriko sets a trap and having found out the identity of murder, goes to his/her room to murder to murder him/her, only to find out that her victim is already dead! Why was the murderer killed before Eriko could have done the deed? Was the victim really the murderer or was Eriko's trap faulty? As the police slowly starts to doubt Eriko's real identity, she has to hurry finding out who it was who killed her Jirou to take her revenge.

The original novel is known for a certain narrative trick, that did not translate well to the screen, but there is in fact another narrative trick hidden in this special that really worked well. I was caught completely off guard when the reveal came for that trick and that won me over. With a murderer who is planning to kill another murderer (with something going wrong, like in Brutus no Shinzou), Kairoutei Satsujin Jiken is really a great suspensful story, that despite a really confusing beginning with flashbacks and an excessively complex family tree of multiple mothers and deceased family members, really manages to deliver at the end. In fact, this special's plot really became better and better as it neared its conclusion, making it a really satisfying story. Tokiwa Takako also stole the show as a vengeful Eriko and she was definitely the best lead part of the three specials.

In the end, these specials did little more than confirming my ideas about Higashino Keigo: you have to be careful with what you read of him, as the quality of his works can vary quite a bit, especially his earlier works.

Original Japanese title(s): 東野圭吾(原) 『11文字の殺人』 / 『ブルータスの心臓』 / 『回廊亭殺人事件』