Friday, March 8, 2019

Sisters in Crime

「その昔名探偵と言われたジッチャンの名にかてーね!」
「金田一37歳の事件簿」

"In the name of my grandfather, who they called a great detective in "that ancient past" of yours."
"The Case Files of the 37-year Old Kindaichi"

Man, I really miss the old days when new Detective Conan and Kindaichi Shounen volumes would be released every three months like clockwork: with the earlier hiatuses in Conan's serialization and Hajime doings his cases on a biweekly format now, releases for both series have been incredibly slow and irregular these last two years.

The new series starring detective manga icon Kindaichi Hajime started last year, with the teenage detective now a 37-year old man, and his adventures serialized in the biweekly magazine Evening (instead of the weekly Shounen Magazine), aimed at a slightly older audience. The Tower Block Madam Murder Case is the story that takes up all of the third volume of Kindaichi 37-sai no Jikenbo ("The Case Files of Kindaichi, Age 37"), and a bit more to be exact: you'll find the first chapter of this story in the previous volume and it also appears an 'aftermath' concluding chapter will follow in the fourth volume, but the main murder plot plays out within the pages of this volume, so I thought I might as well write a review now, instead of waiting until June. Kindaichi Hajime, 37 years old, takes a day off from his mind-numbing work at Otowa Black PR to help his neighbor Momoka (to be exact: his attractive neighbor who is also a single mother). Momoka runs a small catering service and she desperately needs an extra pair of hands to help out at a small party organized by Misaki, who in the past has helped Momoka out by introducing her to some good clients. Misaki's party is a small informal gathering with food and karaoke for her neighbors who all live in the same luxurious high rise residential complex. While ostentatiously, these women get along well as good neighbors, there's a certain 'caste' system in this mini eco-system with the women who live in the more expensive apartments on the top floors standing at the top of the hierarchy, and it's Misaki who rules from the very tip of the pyramid. Three women of the lower floors have more than enough of Misaki's passive-aggresive ordering around, flaunting with her money and other actons with which she asserts her superiority over them, and the trio decides to kill Misaki. The plan is to murder Misaki during the party and make it seem she committed suicide herself by jumping from her apartment up on the 38th floor. Props for their plan include a fake SNS message sent from Misaki's smartphone to her "friends" just before she "jumps" (is thrown from the building) and an elaborate scheme to create an alibi for the three conspirators during the party. Of course, these three couldn't have known that that middle-aged waiter at their party used to be feared as a brilliant teenage detective...

The first story in this series, The Utashima Resort Murder Case, was in essence a more than familiar sight for readers who have been following Hajime since his younger detecting days. A series of murders on a remote island (Utashima, no less!), semi-impossible settings due to perfect alibis for everyone, etc. The story managed to add in some great comedy in the moments when things didn't exactly go like in in Hajime's teenager days, but overall, the story was what you'd expect from the series, even if it takes places twenty years in Hajime's future (note that the story doesn't actually take place in the future: the stories in all the Kindaichi Shounen series take place kinda around the time of original publication). In that sense, I'd say The Tower Block Madam Murder Case has something more original to offer to the reader, even if the core mystery plot is a bit simple. The whole case takes places in a high class apartment complex, with camera surveillance in the elevators, special high-speed elevators for the top floors, German-made keycards that open the doors to the private apartments, and most importantly, a story that revolves around the grudge and jealousy women can harbor and a close look at the mini eco-system of the inhabitants of an apartment complex. Quite different from the usual faraway isolated crime scene Hajime used to visit and it actually kinda reminds of the novel Shiro to Kuro, an adventure of Hajime's grandfather Kindaichi Kousuke, which was also set in a very different setting from what you'd usually expect from his adventures.

Another point of interest is the fact that this is an inverted mystery story. Inverted stories are not incredibly rare in the various Kindaichi Shounen no Jikenbo series, but this format was usually reserved for the short stories. I think this is the first time we've seen an inverted long story in this series: most of the scheme of the three murderers is revealed to the reader long before Hajime even starts suspecting something is going on. You have an advantage over Hajime as the reader, so part of the fun now is also figuring out how Hajime's going to figure things out.


The core mystery plot however is rather simple: many of the hints that give the game away to Hajime will also seem obvious to the reader, especially as they have an inherent advantage over him, being shown both sides of the crime. Most of the hints that help Hajime figure out it was not a suicide, but a murder are easy to pick up and not particularly original, not even only seen from the context of this series. There is another aspect to the crime, that is bordering to an impossible situation: we know the murderers somehow schemed to make it seem Misaki had gone to her apartment on the 38th floor before the party, but the conspirators are never seen on the security cameras going up to the 38th floor, nor going back down to the party, so how did they pull this off? Part of how this is done is told to the reader directly through the inverted format. The way this side of the crime is solved by Hajime doesn't work quite well in comic format and had this been a normal detective story, this wouldn't be really fair, but in this case, the reader had absolute knowledge a priori anyway. The part to the elevator trick that isn't explained explicitly has to be solved by both Hajime and the reader themselves, but I can't imagine it would a very large obstacle: the hinting is almost too good, so it won't be difficult to figure out how it was done.

So the overall story is rather simple, though I have to say I did have fun with it. Like most of the inverted stories in this series, The Tower Block Madam Murder Case has a rather humoristic undertone: with Hajime constantly pointing out strange points to the "suicide", the three women who committed the murder try to come up with all kinds of excuses and other plans to make sure the police will let things slide swiftly, and this results in some funny, panic-stricken actions, like the scenes you see in the spin-off series Kindaichi Shounen no Jikenbo Gaiden - Hannintachi no Jikenbo (which retells the old stories from the POV of the criminals as a parody series) The fact the murderers are still actively working on their plan as Hajime's trying to solve the crime, also adds an extra sense of thrill. Hajime's subordinate Hayama, who's helping out with the catering service too, serves as this series' Miyuki for the moment and delivers some light touches, while we also have a familiar face acting as Hajime's new connection in the Metropolitan Police Department (as his usual ally, Inspector Kenmochi, is already retired of course).

So Kindaichi 37-sai no Jikenbo 3 is by no means an exceptional volume, but both the tone and setting serve as a nice change from the usual menu for this series, and it works as a simple, but entertaining enough mystery story. The next volume is scheduled for a June release, but I suspect it will not contain a complete story, so I will probably wait with my review until the whole story is released (which will probably be nearer the end of the year). 

Original Japanese title(s): 天樹征丸(原)、さとうふみや(画)『金田一37歳の事件簿』第3巻

Tuesday, March 5, 2019

Appointment with Death

Ave, Imperator, morituri te salutant
De Vita Caesarum  

"Hail, Emperor, those who are about to die salute you."
"The Life of the Caesars"

I love the cover art of this book!

Jarimistan is a small nation in the Middle-East which only a few decades ago shifted its focus from oil to a new foundation of the national economy. The Jarimistan Terminal Prison is a unique facility, as it houses those who have been sentenced to death from not only Jarimistan, but all over the world. Nations can transfer their condemned to Jarimistan for a fee, so they don't have to maintain a death row themselves. The thousands of inmates of the Jarimistan Terminal Prison are offered relative freedom: their only obligations are an 8-hour daily activity (with some salary) and classes to learn the Jarimistan language, after which they are free to themselves. (Light) alcohol and cigarettes can be bought, internet can be freely used and even a midnight stroll across the square is allowed. However, death for any of these inmates can come at any time, as the Sheikh of Jarimistan decides on a whim when the death sentence will be executed, only four days before the fateful day. With people of so many nationalities thrown together under such special circumstances, it's no wonder that the Jarimistan Terminal Prison has become a society of its own. One of the new arrivals is Alan Ishida, an American who was sentenced to death for murdering his parents and attempting to burn them together in their house. He is soon taken under the wing of Old Schultz, who is not only the oldest inmate, but also the person who has lived longest within the confines of the prison walls. In the many years he spent here, this head inmate of Prison Wing 2 had gained a reputation as a keen-minded problem solver, who has even earned the respect of the guards and management of the prison. And though they are destined for execution, it seems there's definitely a need for the presence of Old Schultz and Alan in the prison, as strange happenings do occur inside the four walls as depicted in Torikai Hiu's interlinked short story collection Shi to Sunadokei ("Death and the Hourglass", 2015), from an impossible double murder inside a cell block with guards inside, to the legend of the one man who managed to escape the inescapable prison.

My first review of this year was of Torikai Hiu's Gekisou Fukuoka Kokusai Marathon - 42.195 Kilo no Nazo, which I only picked because it was set in the city of Fukuoka. I had never even heard of Torikai before, but the novel was a nice surprise, as it was a very entertaining sports novel with a solid mystery basis. I decided to see what else Torikai had written, and my attention was immediately drawn to today's Shi to Sunadokei. Impossible situations and other mysteries to be solved inside a prison setting, and a special prison too, with only death row inmates and from various countries? I had read mysteries set in prisons before, like Ellery Queen's The Tragedy of Z, and the Kindaichi Shounen story Gokumonjuku Satsujin Jiken, which was set in a cram school that was originally a prison. With rules that govern the inmates inside and guards everywhere, a prison is a very alluring setting for a mystery story, so I knew I had to make this my next Torikai.

Maou Shafo Dolmayan no Himitsu ("The Secret of the Magic King Shafo Dolmayan") starts with the farewell speech of Shafo Dolmayan, a refugee from Central-Asia who had roamed Europe as a magician and freak show, but who was sentenced to death after a mishap in an oil state. He is scheduled to be executed tomorrow, as is a Japanese soldier-of-fortune, but the next day, Old Schultz and Alan are informed that both Shafo and the soldier-of-fortune were killed that night. The event raises many questions: How did the murderer enter the special death row cell block as there was a guard standing outside all night? Where did the murder weapon go? Why was the soldier-of-fortune killed with a clean cut, but Shafo horribly stabbed countless of times across his body and limbs? And most importantly, why kill two people who were scheduled to be executed anyway? A very fun opening story. Some of the hinting is a bit too obvious, so it shouldn't prove too much trouble to deduce where the murder weapon went and as a result, how the murders were committed, but this is a very well plotted story, with several hypotheses posed throughout the story, which keeps the reader on their toes and the motive of why these murders were committed in the first place is really well done, with surprisingly good hinting and set-up ( and there's even a very good fake solution in regards to the motive).

In Eiyuu Chen Weizi no Shissou ("The Disappearance of the Hero Chen Weizi"), Old Schultz and Alan are given three days to solve the disappearance of Chen Weizi, the one man who managed to escape from Jarimistan Terminal Prison. Chen was a Chinese surgeon whose liberal thoughts and support to rebels eventually earned him a death sentence. As a doctor, he was already a very popular man among his fellow Chinese inmates, but his escape from the prison several months earlier made him a hero among all prisoners. Inmates of the Jarimistan Terminal Prison are under observation through two systems: besides the watchful eyes of the guards, inmates also have a microchip implanted in them, which gives them a horrible electric shock should they ever enter places they shouldn't be. Nobody knows where this implant is as the patients are always under the influence of anesthetics during the operation, so removal is impossible. Chen Weizi however had somehow overcome these two hurdles, and what's more, he managed to escape on a bright night with a full moon and strangled the strongest and most fearsome guardsman in the whole prison on his way out. There's been no sign of Chen since his escape, but political pressure from China (where most of the inmates of Jarimistan Terminal Prison come from) has the Sheikh of Jarimistan desperate to find out what happened to Chen as soon as possible. This is the best story of the collection, as Chen's escape really seems impossible considering all the security measures going on. Of the two obstacles in Chen's way, one is relatively easy to guess how it was beaten, but the other is really brilliantly done, with a wonderful explanation for why Chen chose that particular night to escape and that guardsman as his victim. The conclusion is quite cynical too, fitting perfectly with the whole collection.

The inmates of the Jarimistan Terminal Prison are treated relatively well, but even so, some guards occasionally forget they are in fact working with humans and abuse their position. The Jarimistan Terminal Prison is therefore subject to an annual inspection, where the inmates can talk directly with the visiting inspector to talk about their living conditions here. Kansatsukan Gemaya Kaled no Toukai ("The Self-Effacement of Supervisor Gemaya Kaled") introduces us to Gemaya Kaled, the veteran supervisor who has been doing this job with pride and joy for many decades and who will retire immediately after his inspection this year has finished. During his inspection of Wing 2, Adamson, an American inmate, tells Kaled about Mubarac, a guard in Wing 1 who not only abuses the prisoners there, but even rapes them. Adamson had originally been in Wing 1 himself, until he bribed himself to Wing 2. Kaled promises to look into this, but he is murdered that night in his office. Schultz and Alan are also asked to think along, though the case seems clear as day: Mubarac's fingerprints were found on the knife that had been stabbed into Kaled several times, a witness had heard Mubarac enter the office and have a row with Kaled and another witness saw Mubarac leave some minutes later, after which Kaled's body was found. And yet Schultz has his doubts about what happened, and for good reasons too. As a mystery, this story is very easy to solve, as some of the wording used makes it very clear what must have happened, but I did like the clue Schultz points out that supports this solution: this supporting clue is easy to miss, but makes so much sense in hindsight.

Hakamori Lagba Garpo no Homare ("The Honor of Gravedigger Lagba Garpo") starts with Marco, an Italian inmate who's friends with Alan and Schultz, telling how he heard that the gravedigegr Lagba Garpo was seen eating a corpse he had dug up. Lagba is a Tibetan who despite his many years here has not learned the common language Jarimistanese, making it impossible for anybody to communicate with him. While most people would hate to be digging graves for their fellow inmates each and every day, Lagba does this daily task faithfully and few others would be so good for the job. Marco, Schultz and Alan check out the graveyard, and indeed find a freshly dug-up grave, and inside they see that the arms of the body inside have been cut off. Schultz warns the other two to keep silent about this, but this becomes impossible when Lagba is discovered right as he's busy mutilating another body. Sotojor was an immensely popular inmate, so many were shocked to hear Lagba was using his shovel to cut Sotojor's arms off and cut open his chest. Schultz does not believe Lagba was trying to eat Sotojor, but what were Lagba's intentions then? I like how one clue is used as the foundation of a fake solution, but given a completely other, and far more original interpretation in the true solution, but it is a bit hard to guess what Lagba's true motive is if you don't have knowledge about a certain custom. If you do know it, you might be able to guess what's going on here, but it is a lot harder without that knowledge (as it's hardly hinted at), though I have to say this is a thematically very strong story.

Joshuu Maria Scofield no Kaitai ("The Immaculate Conception of the Female Prisoner Maria Scofield") is the shortest story in the collection, and has Layla, the female doctor of the women's quarters visit Dr. Haji of the men's quarters, as well as Schultz and Alan. Maria Scofield is a woman who has lived in the Jarimistan Terminal Prison for over thirteen months now, but for some reason she's become pregnant. No men (guard or prisoner) are allowed in the female quarters and Maria even claims she's a virgin and never ever had relations with a man before, so how did this impossibility occur? This story is perhaps at its best when Alan is proposing all kinds of realistically sounding hypotheses of how Maria could've become pregnant now which are shot down by Layla one by one but after the first half, the story changes when Alan is brought to the women's quarters to have a talk with Maria herself. The story reveals itself to be something quite different than seems at first sight. Is it really still a mystery story? Yes, I guess, as in hindsight, there's a really cleverly formulated sentence at the start of the story, but both the length and the type of story make this the least interesting of the whole collection.

About two years have passed since Alan Ishida was transferred to the Jarimistan Terminal Prison, but now his time has come in Kakuteishuu Alan Ishida no Shinjitsu ("The Truth of Death-Row Inmate Alan Ishida"). With only four days left in his life, Alan Ishida decides to tell Schultz about the crime that brought him here. He was sentenced to death after killing his parents and attempting to set their house on fire, but Alan says while he did kill his (step) father in a rage, it was his father who killed his mother. As Alan tells Schultz about his past however, he realizes something about these events he had never done before, and with the deductive skills cultivated in his time spent with Schultz, he decides to reveal his conclusions at his farewell speech. The realization of Alan is rather easy to guess considering all the previous stories, but one has to admit this was really well set-up. One important clue is only mentioned in this story, but that only becomes meaningful when you realize you have to combine it with various minor, almost insignificant events that occured over the course of all the previous stories. This 'bringing the whole thing together' moment is quite fun and while the conclusion takes on a different tone from the rest of the puzzle plot mystery book, the cynical twist at the very end is one that really fits this collection well.

Shi to Sunadokei is thus a very entertaining short story collection that not only offers a very unique setting, it uses that setting to bring very alluring mystery plots. The prison is mostly used for impossible situations, but there's not only the expected impossible murder or impossible prison break, but even an impossible pregnancy, and the other stories leave an impression especially because they are set in this death row prison. I for one have no doubt this short story collection will turn out to be one of my favorite reads of this year.

Original Japanese title(s): 鳥飼否宇 『死と砂時計』: 「魔王シャヴォ・ドルマヤンの密室」 / 「英雄チェン・ウェイツの失踪」/ 「監察官ジェマイヤ・カーレッドの韜晦」/ 「墓守ラクパ・ギャルポの誉れ」/ 「女囚マリア・スコフィールドの懐胎」 /  「確定囚アラン・イシダの真実」

Tuesday, February 26, 2019

Turnabout Power vs. Supernatural Power

ひとつの目で明日を見て
ひとつの目で昨日を見つめてる
「The Real Folk Blues」(山根麻衣)

One eye looks at tomorrow,
While the other eye stares at yesterday
"The Real Folk Blues" (Yamane Mai)

Late November last year, I reviewed Imamura Masahiro's debut novel Shijinsou no Satsujin ("The Murders in the Villa of the Dead"), which I friggin' loved: it was a mystery novel that took on a very classic approach with its closed circle situation and impossible crimes, but set under extremely unique circumstances. I was already late to the party, as it was widely lauded as the hit mystery novel of the year  in its release year of 2017 and its popularity certainly didn't wane in the following year. In fact, 2019 will see both a live-action movie adaptation and a manga adaptation of the bestseller, so I think that the work will eventually find its way, be it in the form of the original novel or one of the adaptations, to the English-language market.

It was announced around the time I was reading the first novel, that Imamura was working on the sequel, and that it would be published soon, in February 2019. This time, I didn't wait a few years to come across a nice discount campaign, and bought the new book on release day (and finished it on the same day... more or less). Magan no Hako no Satsujin ("The Murders In the Box of The Devil Eye", 2019) takes place a few months after the events in Shijinsou no Satsujin. In the previous novel, Hamura Yuzuru (first-year student of Shinkou University and the narrator) became friends with Kenzaki Hiruko, a second-year student who, unknown to the public, has solved many criminal cases over the course of her life. After the crazy circumstances in which they had to deal with multiple impossible murders in a hostel near Lake Sabea while having to literally fight for survival, Hiruko decides to investigate how that all could've happened, and she learns of a mysterious letter that had been sent to the occult magazine Atlantis: apparently, the anonymous letter had foretold several major deadly incidents in Japan, months before they even happened, including the sudden outbreak near Lake Sabea. Another letter hints at where the prophesy came from: their destination is the abandoned settlement of Magan, where Sakimi lives, an old woman who can supposedly see in the future.

Hiruko and Hamura travel to the small village of Yoshimi deep in the mountains, as you must pass through Yoshimi to get to Magan. To their great surprise, they not only find a gate blocking the road from the bus stop to Yoshimi, but when they slip through, they find that the village itself is completely empty. Well, not completely, because several other outsiders happen to arrive in Yoshimi at the same time, including a journalist of the magazine Atlantis, two high school students of whom one also seems to be able to see in the future too, and a former inhabitant of Yoshimi who's back for the day to visit her parents' grave. Baffled by the disappearance of the people of Yoshimi, the group crosses the bridge across the river to go to abandoned Magan, to the windowless, box-like building where Sakimi and her help live, to ask about what happened to the people of Yoshimi. Here they learn that Sakimi's prophecy  has foretold that in the two days starting tomorrow, two men and two women will die in Magan, and that is why everyone in nearby Yoshimi left. But as some of the vistiting group try to make their way back, they find the bridge back to Yoshimi has been burned down for some reason, and now everyone is trapped on this side of the river, in Magan. At first, not everybody seems to believe in the prophecy, but the following morning, one of the group is buried in a landslide after an earthquake. While this incident might still seem like a mere coincidence on its own, the following murders that happened under seemingly impossible circumstances suggest that Sakimi's prophecy is destined to come true, flinging the party staying in Magan in a whirlpool of fear.


After I finished Shijinsou no Satsujin, I really wondered how Imamura was going to write a sequel to that novel. Was he going to build further on the specific circumstances he used in that book, or perhaps go a completely different way? The answer is that Imamura, perhaps wisely, decided to go a completely different way. We don't see those beings from the first novel anymore, but the reader will not be disappointed by Magan no Hako no Satsujin despite that, as the novel definitely builds on the underlying foundations what made the first novel so good: it combined a classic, closed circle murder mystery story with completely unique (and not particularly realistic) circumstances, to create an immensely original, but also entertaining, and clever detective novel. This time, the unique situation is of course that everything occurs because the prophecies of Sakimi are real. We actually have two people who can tell the future in this novel, Sakimi who prophesied four people will these in the coming two days, while one of the high school students is able to make sketches of incidents happening in the very near future (within ten minutes). Whereas in other mystery novels, you'd usually find out that these people are frauds or something like that, Magan no Hako no Satsujin makes sure you realize that these prophecies are real and thus these insights into future events actually become part of the deduction process. For example, early on in the story the high school student Toiro is both suspected, and partially cleared from suspicion of poisoning Sakimi, because her sketch of the crime scene before it happened, also included an object she couldn't possibly have known about, with the deductions and accussations all revolving around how those objects still made their way in her sketch.

In a way, the concept behind the prophecies isn't very different from what was done in the first novel: Imamura locks his whole cast up in a closed circle situation, and then has a supernatural/unnatural phenomenon threaten our cast. What makes his novels different from most other closed circle mysteries is that the threat isn't simply a force of nature, like a snow storm or the raging sea or something like that, but something out of the ordinary. What's more, Imamura is sure to make use of these unique special circumstances to come up with situations that can only exist because he's utilizing these unique ideas, resulting in mystery stories that are in the core recognizable, but also like something you have never seen before. The core mystery plot in Shijinsou no Satsujin could not have worked if not for those special circumstances, and that is also true for what happens in Magan no Hako no Satsujin.

That said, Magan no Hako no Satsujin is likely to leave less of a visceral impression on the reader at first, as the threat of... those beings was far more intense that the threat of a prophecy. Whereas the first novel felt quite dynamic, with barricades being forced open and the survivors being forced to move around, this novel feels calmer (relatively speaking, of course), as the prophecy itself isn't going around breaking down doors and attacking people. The deaths in the novel are also less gory, though the first clear murder is still quite brutal, with someone shot by a shotgun. This situation is the main problem of the novel perhaps, as the deductions surrounding this death are what allows Hiruko to figure out who the murderer is. The investigation initially focuses on the semi-impossibility of the situation, as everyone seems to have an alibi: nobody was away long enough from the dining room to break open the locker with the shotgun and kill the victim. However, this problem later turns in a more Queenian investigation when Hamura focuses on the physical clues left on the scene, and this part is quite ingenious. The deduction chain based on one physical object left on the crime scene allows one to identify the murderer, and opens up possibilities to solve the other deaths. There's also a situation with footsteps leading to a waterfall, but none back: this one is a bit simpler in design, but a bit tricky to uncover beforehand (as there are basically no real clues indicating what had exactly happened). Another death is quite subtly clewed through physical clues, not as clever as the first one, but still very nicely hidden within the text.

What makes Magan no Hako no Satsujin a unique read however is that the premise of the prophecies being true, is unmistakenly a fundamental part of how this mystery is plotted. I won't spoil too much as obviously, these prophecies spoil the story, but for example, several characters act in certain ways because they know the prophecies are true, and this is also reflected in the deductions made by Hiruko, but also the other characters, and the result is a detective story that can't exist without this shared reality of the existence of foresight. It's not as in-your-face as in the first novel, where you could immediately point out how those beings were involved in the mystery, but by the time you get to the end, you'll see how the theme of foresight is an integral part of the plot, with each of the murders happening or made possible only because the premonitions will come true.

The overall structure of this novel might be trickier than the first novel though, as even after an initial climax, the remaining number of pages betray there's even more to be solved by Hiruko, even if it's not obvious there's something else lurking beyond the obvious. This part was nicely done, even if the hints were a bit more obvious to pick up on. Even so, even this part makes fantastic use of the premise of the prophecies being real.

With the waves and impression the first novel left, I couldn't help myself drawing comparisons with that book in this review of Magan no Hako no Satsujin. The overall impact of this second novel is definitely not as shocking, but Imamura once again manages to write a tightly plotted, fair play closed circle murder mystery, which once again is made possible, and memorable because of extremely unique and special circumstances. The prophecies aren't just for decoration, but are a fundamental element in just about everything, making this a read you just won't find elsewhere. As this novel does build upon the story and characters introduced in the first novel though, it's recommended to read the novels in order. I for one can't wait to see what Imamura will cook up next in the third novel!

Original Japanese title(s): 今村昌弘 『魔眼の匣の殺人』

Wednesday, February 20, 2019

Ghost in the Machinery

「最後の列車を待つ 疲れ果てた真夜中のホーム」
 「ファイティングポーズの詩」(馬場俊英)

"Waiting for the last train / on the platform in the dead-tired night"
"Fighting Pose Song" (Baba Toshihide) 

One of the little things I like, but seldom use in Japanese trains are those turning seats! The ones in the trains of the Eizan line in Kyoto are especially cool, as you could turn them to the windows to admire the falling fall leaves.

Akagawa Jirou is one of the most prolific and famous mystery writers in Japan, best known for his light-hearted detective stories with a comedic tone, like the Calico Cat Holmes series. He was especially active from his debut in the late seventies until the late eighties, and there have been numerous adaptations of his work on television, the silver screen and even videogames. He made his debut in 1976 with the short story Yuurei Ressha ("The Ghost Train"), which is also the title of today's book: the short story collection Yuurei Ressha ("The Ghost Train", 1978) includes five stories in Akagawa's long-running Ghost series. The book opens with The Ghost Train naturally, which introduces us to the protagonists of this series: Chief Inspector Uno from the Metropolitan Police Department is given a few days "off" to spend in a small resort town with a hot spring. He is to look informally into a certain mysterious incident that happened a few days ago: the eight passengers who stepped inside the very first train that day disappeared, as an empty train arrived at the second station in the line. There's nothing but mountains and forests between the two stations and a search gave no results. At arrival in town, Chief Inspector Uno starts poking around, but he's not the only one interested in the case: he also runs into the female college student Nagai Yuuko, who is a fan of detective stories and hopes to solve the case herself. And to Uno's surprise, this active and lively girl is
more than just words.

To start: what's up with Akagawa Jirou and couples with an age difference? Uno (in his forties) and Yuuko (early twenties) flirt a bit around in the first two stories and end up dating, but the middle-aged man and female college student couple is something that happens a lot in Akagawa's stories. Tantei Monogatari, Satsujin wo Yonda Hon.... The female college student is usually the detective character by the way, but for some reason she's always being courted by a man about twice her age.

Anyway, back to the story collection. The opening story Yuurei Ressha certainly has an alluring mystery, with eight people disappearing from a running train. One shouldn't expect some kind of grand trick to this disappearance though: the solution is rather mundane (yet practical). The beef of the story lies with figuring out why this happened, and I quite like the motive. Some events that happen feel rather like a lucky break for the detecting couple, but overall an okay story. Yuurei Ressha was also adapted as a videogame by the way: Akagawa Jirou no Yuurei Ressha ("Akagawa Jirou's Ghost Train") was released in 1991 for the Famicom, and has some surprising names attached to it, like Ikeda Misa doing the scenario and Dragon Quest composer Sugiyama Kouichi responsible for the music.


The second story Uragirareta Yuukai ("The Betrayed Kidnapping") is set some time after Yuurei Ressha. Uno and Yuuko hadn't seen or spoken each other since the train case, but their reunion is not a happy one: Uno is asked to head the investigation into a kidnapping case of the teenage daughter of a businessman. Yuuko happens to be the tutor of the girl, making her a part of the investigation too. As a mystery story I think the conclusion is not as shocking as intended and it's pretty easy to guess who the true kidnapper is, but there's a very good piece of misdirection going early on in the story. In Kooritsuita Taiyou ("The Frozen Sun"), Uno and Yuuko are staying in a resort hotel, when Uno runs into an old friend: a skilled pickpocket who has since reformed. The two recognize another man, a notorious blackmailer, and Uno suspects the man's blackmailing one of the other guests at the hotel, a mother of three. Uno, Yuuko and the ex-pickpocket plan to get the blackmailer to back off, but to their great surprise, they find him dead in his hotel room balcony. And what's more surprising: the man froze to death even though it's summer! The truth behind how and why the man was frozen to deeath is quite hard to swallow, as it's incredibly hard to imagine things could've gone this way, but I have to admit it was pretty shrewdly clewed.

In Tokoro ni yori, Ame ("And locally, rain"), Yuuko has to arrange a number of guest lectures for the university fair and she manages to have her boyfriend Uno do one about his police work for free. While discussing the plans with her supervising teacher, the body of the teacher's assistant is found in the cellar of the faculty. At first it appears he just fell from the staircase, but for some reason, the man was dressed in a raincoat and boots, even though it was not raining outside! Later, another assistant is found murdered near his home, and he too was dressed in the same outfit. How are these deaths connected? The truth behind the various deaths isn't that difficult to guess, but the truth behind the raincoat and boots was pretty inspired and aptly clewed. In the final story, The Festival of The Good Folk Village, Uno and Yuuko hope to spend New Year in a resort town, but an avalanche prevents the train from proceeding any more. Uno runs into a fellow police officer from the Metropolitan Police Department, who says his home village is around here, and he invites Uno and Yuuko to "The Good Folk Village", a small community up in the mountains. The two are welcomed extremely warmly by the people there, but slowly, Uno and Yuuko sense there's something wrong with the village, but what? This story doesn't really work as a detective story for the reader to solve, and has more common ground with horror stories.

Yuurei Ressha is on the whole not a story collection that will leave a very big impression, but it's never really bad either. The comedy between playful Yuuko and the older Uno is pretty fun to follow, and while the individual stories are never masterpieces, there's usually one or two ideas to be found that I at least thought pretty good. The Ghost series is one of Akagawa's long-sellers by the way: there are 24 short story collections and 2 novels, published between 1978 and 2017. I don't have any plans to read more of the series for the moment, but perhaps, if they happen to cross my path...

Original Japanese title(s): 赤川次郎『幽霊列車』: 「幽霊列車」/「裏切られた誘拐」/「凍りついた太陽」/「ところにより、雨」/「善人村の村祭」

Tuesday, February 12, 2019

The Dragon's Secret

「明日 僕は龍の足元へ崖を登り 呼ぶよ「さあ、行こうぜ」」
『 銀の龍の背に乗って』(中島みゆき)

"Tomorrow I will climb the cliff to the feet of the dragon and cry out "Let's depart!"
"Climbing on the Back of the Silver Dragon" (Nakajima Miyuki)

The discovery for me last year was Mitsuda Shinzou's Toujou Genya series. Kubinashi no Gotoki Tataru Mono and Yamanma no Gotoki Warau Mono are easily two of the best mystery novels I've read in years, and while perhaps not completely at the same level as those two, Majimono no Gotoki Tsuku Mono too was a devilish experience in impressive mystery plotting. The series manages to mix brilliant mystery plots with deep insights into local folklore, religions and history together with a distintive horror tone, resulting in absolutely amazing novels. And that meant of course I was sure to read more of the series this year.

The Hami region in Nara is a small, secluded area that is characterized by Mt. Futae, Lake Chinshin located at the foot of that mountain, and the Mitsu River that springs from Lake Chinshin. Four communities eventually settled around Mitsu River, all making a simple and sometimes harsh living from farming. Sayo Village, Monodane Village, Saho Village and Aota Village all exist solely thanks to the blessings of Mitsu River (which feeds the crops), so it is not strange that the people here came to see the river as a deity that determined the future of their lives here. The Mitsu River is therefore worshipped, and feared as a force of nature called Mizuchi, or the Water Spirit, which is believed to be a dragon-like being which resides at the bottom of Lake Chinshin. All four villages have shrines dedicated to the Water Spirit, being the Mizushi Shrine in Sayo, Mizuchi Shrine in Monodane, the Suiba Shrine in Saho and the Mikumari Shrine in Aota, and the four shrines and their priests are effectively the major authorities in this region, with Sayo's boasting the longest history in its divine tasks. The shrines are in possession of seven artifacts said to be parts of Mizuchi, being the Horn, Nostril, Fang, Scale, Bone and the Lightning of Mizuchi.

As life in Hami is so dependent on the Mitsu River, it's no wonder that the most important task of the four shrines is to safeguard the water levels of the river. The human-built dams are manually controlled by the shrines, but in times of unusual draughts, or in unusal wet periods, the shrines have to resort to divine measures, and perform the Ceremony of Mizuchi, which can be either a rain making or rain stopping ritual, depending on what the people of Hami are facing now. Each time, a different shrine is chosen to perform the ceremony, which is held on Lake Chinshin. The Kami-Otoko, a chosen priest, is to go on the lake in a special, covered boat with an opening in the bottom, where he is to sink barrels with offerings for Mizuchi into the lake, all under the watchful eyes of the dancing maid and the priests of the other shrines playing music on the shore. The ceremony is succesful once all six barrels of offerings are sunk to the bottom, but this can be a very perilous ceremony, as at times barrels will come back floating up, and then the Kami-Otoko will have to dive down with the barrel himself to have it swallowed into a dangerous underwater tunnel in the lake. 23 years ago, Mikumari Tatsuo vanished during the Ceremony, believed to have been sucked into the tunnel himself. 13 years ago, Mizushi Ryuuichi was found dead inside the boat with a horribly contorted expression on his face, as he had apparently died of a heart attack in fear of some terrifying sight. It is in 1954 when horror mystery author Toujou Genya and his editor Shino make their way to the Hami region, having learned the Ceremony of Mizuchi will be performed soon to pray for water. Toujou travels across Japan to learn about local folklore, religions and legends, and finds that this is a unique opportunity to witness the ceremony. This year, the ceremony is performed by Mizushi Ryuuzou, younger brother of Ryuuichi who died thirteen years ago. Everyone on the shore looks on as they see the boat rock on the lake surface as each of the barrels is thrown in, but nothing happens even after all six barrels were thrown overboard, and when the captain of the boat takes a look inside the closed, covered room of the small boat, he cries out to the shore that Ryuuzou has been murdered! When they make it to the boat, Genya and the others find that Ryuuzou was stabbed through his chest with the Horn of Mizuchi, one of the artifacts held in the Mizushi Shrine. But how could Ryuuzou have been stabbed by anyone, as the whole lake was under observation during the ceremony? Genya soon suspects this all has to do with the death of Ryuuichi thirteen years ago, but also with a strange storage house Ryuuji (father of both Ryuuichi and Ryuuzou) has kept hidden from everyone and the true, unknown history of the Hami region in Mitsuda Shinzou's Mizuchi no Gotoki Shizumu Mono ("Those Who Submerge Like The Water Spirit" 2009).

I always try to keep my story summaries as brief as possible whenever I write a review, but with the Toujou Genya series, I always end up having to sketch a lot of the background story for my summaries to make any sense. This is also done in the series itself: it always takes ages for the novels to actually get to the introduction of a genuine mystery that has be solved, as usually the first half of the novel is needed to prepare the mise-en-place with all the unique religions, insanely complex human relations etc. It was actually something I somewhat complained about in my review of Majimono no Gotoki Tsuku Mono. I do have to say though, Mizuchi no Gotoki Shizumu Mono, the fifth novel in the series, has been by far the easiest read, despite it not only being the longest entry in the series I've read until now, here too the murder on Ryuuzou doesn't occur until the halfway point of the book (around page 350, of more than 700 pages in the pocket paperback). Yet the story never felt as slowly paced as previous novels. The writing is less winding on the whole I think, so in terms of reading experience, I might say this novel may be the "most pleasant" way to start the series, even if I think Kubinashi no Gotoki Tataru Mono and Yamanma no Gotoki Warau Mono are, on the whole, better mystery novels (though Mizuchi no Gotoki Shizumu Mono is really good too).

I'll refrain from talking about the theme of synergy this time, as I have done that enough in my reviews of Kubinashi no Gotoki Tataru Mono and Yamanma no Gotoki Warau Mono, so let's talk about something else: the theme of folklore interpretation. In order to even try to solve the cases that happen in the Toujou Genya series, it is imperative to understand the underlying logic and dynamics of the various rites and folkloristic rituals that form the nexi of the plots in these novels. Themes like spirit mediums, Rites of Adulthood and Shrine Visits to appease vengeful spirits might sound like elements that don't belong in a mystery novel, where logic should prevail, but in the Toujou Genya series, it is necessary to understand why and how these rituals are performed and what the underlying meaning is behind these rituals. For whether you believe in Mizuchi or the kami Aohime or not is irrelevant: it's the human actions, and the human interpretation behind these phenomena that are of importance in the logical processes needed to solve the murder cases in this series.

Most of the mysterious events that Genya faces in Mizuchi no Gotoki Shizumu Mono revolve around a certain realization he has regarding the Ceremony of Mizuchi, and it's that realization that not only allows him to deduce who the murderer is of Ryuuzou, but more importantly, why. This realization is excellently hinted at. While there are no real physical clues that points to this, the way Mitsuda has used so many elements to hint at this hidden truth behind the Ceremony of Mizuchi is more than impressive. From linguistic hints to associative hints where you recognize one certain action in another, to even brazenly stating the fact as is (of course in a disguised way): Mitsuda does more than enough to nudge the reader in the right direction. Again, this all has to do with religious and folkloristic themes, and it's easy to just wave them away as 'sure, it's not real', but what Mitsuda always does is leaving more than enough clues to allow the reader to comprehend the underlying logic behind these rituals (why are these rituals performed in this manner for what purpose?), and even recognize contradictions in the religious logic behind the rites, which eventually guides you to the truth. Once you have that realization in this novel though, you're still not there, as while that gives you the motive (a very understandable one, considering the horrid truth!), it still doesn't give you the identity of the murderer.

There we have another Toujou Genya staple, the fake solution. Genya's method of deduction consists of first listing a lot of questions that bother him (I think he has like forty questions listed in this novel concerning various incidents) and then just say what comes to mind. He simply comes up with theories and hypotheses as he goes, and when people come up with counterarguments or proof that what he says can't be true, he'll just dismiss what doesn't work, and continue to build his theories in a different direction. That means he can easily spend five pages building a certain theory, and immediately discard it on the next page to try something else. In fact, I think that in this novel, the whole section with both the fake and real solutions in the end take up like a hundred pages together. And the thing is: all the fake solutions are really good solutions. They are really well argumented, and it's usually only by a small detail you forgot that you have to give up on them. Any of these solutions would have made most mystery writers think they have a brilliant solution and totally ended their novel with that, but Mitsuda easily discards five-seven of these brilliant theories to come up with one that's even better. And Mitsuda wouldn't be Mitsuda if he would be using the fake solutions both to steer the reader into the right direction, as well as the wrong direction at the same time. A good part of the denouement of this novel is spent by identifying what characteristics the murderer must answer to, and while Mitsuda is definitely not lying when he presents that list of characteristics, he's also brilliantly leading you away from the true solution. His writing is always very tricky, both "kind" in the sense he's playing really, really fair in terms of clewing, but also very sneaky as he's a master in misdirection and he's usually simultaneously helping and deceiving you. Speaking of that, there's an excellent piece of misdirection where a certain line seems not particular meaningful, but takes on several different meanings once you reach a certain point in the chain of deduction. It kinda reminded me of that one line in Yokomizo Seishi's Gokumontou in how brazenly it is uttered and yet so likely to not be noticed by the reader until it is too late.

If taken completely seperate from the story, the main locked room murder situation of this novel, where Ryuuzou is stabbed with the Horn of Mizuchi even though nobody could've approached him while out on the lake in the closed-off section of the boat, features a clever, but perhaps not entirely shocking trick behind it. However, taken in the complete context of the story, this murder works really well. The motive, means and opportunity behind this murder are unique in the sense that they are not only derived all from the core (religious) theme of this novel, they are also completely concentrated in this main act of murder. There are actually a few other murders that happen in the latter half of the story, though none in particularly impossible situations, but they are mainly a device to push the story forward, and to serve as both hints and misdirection to the identity of the murderer. But again, it's the way Mitsuda manages to flesh out a unique background story and motive based on folkloristic themes, that is also perfectly clewed and actually logical in argumentation, what makes this series in general, but also Mizuchi no Gotoki Shizumu Mono in particular, an impressive read.

By the way, the series is specifically called a horror-mystery series, and there are actually also some minor (horror) elements that remain unexplained in this novel, as it happens in other novels too. These events do not have direct bearing on the core mystery plot, but there is always a hint of the supernatural in this series (to give a simple example, the Ceremony of Mizuchi basically always works and one of the characters talks about a past event that involved him possibly seeing some monster). These minor, unexplained horror elements should not be any reason not to read these novels though for their mystery plots, as you'd be missing out on something fantastic.

This novel is not directly connected to previous novels (save for some references early on to Kubinashi no Gotoki Tataru Mono and Yamanma no Gotoki Warau Mono which happened several months earlier), though there is a nice link with the first novel in the series, Majimono no Gotoki Tsuku Mono. Certain names mentioned in Mizuchi no Gotoki Shizumu Mono will take on a completely different meaning if you have read the first novel and while it was not necessary, I am glad I read Majimono no Gotoki Tsuku Mono before this novel (especially as I always read these things out of order).

Perhaps unsurprisingly, I found Mizuchi no Gotoki Shizumu Mono to be another impressive mystery novel in the Toujou Genya series. Perhaps surprisingly, I did find this novel easier to read that the other entries I've read, and while both Kubinashi no Gotoki Tataru Mono and Yamanma no Gotoki Warau Mono are among the best mystery novels I've ever read, I do have to admit they feel kinda samey. In that regard I found Mizuchi no Gotoki Shizumu Mono, with a slightly more focused look on the underlying folkloristic background of this novel as the nexus of its mystery, a very entertaining read that managed to avoid feeling too similar to other novels in the series. Though I have to say, up until now, all the Toujou Genya novels I have read are incredibly good, and I can't believe that four novels in, I still haven't come across one that even remotely disappointed in terms of plotting. With still three novels and two short story collections unread as I am writing this, I'll be sure to return to this series soon.

Original Japanese title(s): 三津田信三 『水魑の如き沈むもの』

Wednesday, February 6, 2019

Two Points to Murder

「私は、その男の写真を三葉、見たことがある。」
『人間失格』

"I have seen three photographs of that man."
"No Longer Human"

When Yokomizo Seishi's fictional detective Kindaichi Kousuke first appeared in the excellent locked room murder mystery Honjin Satsujin Jiken (1946), we learned that the young man with the chaotic hair and his shabby, hakama appearance had already gone through a lot on his life. He had left Japan for the United States some years ago, where he got addicted to drugs, but eventually got his life back on the rails in San Francisco. There Kindaichi helped a Japanese tourist, who had been a suspect in a murder case, by solving the mystery himself, and so Kindaichi decided to become a private detective when he returned to Japan. After Honjin Satsujin Jiken, which was set in 1937, Kindaichi would get drafted and sent abroad as a private in the Japanese army and he miraculously made it back in one piece, though his friend Chimata didn't make it, setting off the events of Gokumontou (1947). After that, Kindaichi would pick up his work as a private detective again, solving many cases all across the country. Quite a few of these cases involved horrible serial murders involving complex human relations, generations-long family fueds and hate-filled plots for vengeance.

It was in 1953 that Kindaichi's longest case would start, and it would take him twenty years to solve it! Byouinzaka no Kubikukuri no Ie ("The House of Hanging on Hospital Hill", 1978) starts with Kindaichi being hired as a private detective in two related cases involving the old Hougen General Hospital and the adjoining Hougen residence on Hospital Hill in Tokyo's Minato-ku. The hospital and Hougen residence were mostly lost during the bomb raids of World War II, leaving only the ruins of the place that gave the hill its name. Kindaichi is hired by Hougen Yayoi, who is the last of the Hougen bloodline together with her granddaughter Yukari. Yukari has been kidnapped by someone who wants to take revenge on the Hougen family, and Yayoi wants Kindaichi to find her granddaughter. Meanwhile, Kindaichi is also hired by Honjou Naokichi, son of Tokubee of the Honjou Photograph Studio. A few days ago, Naokichi was hired to take some wedding pictures, but to his great surprise, he was led to the old abandoned ruins of the Hougen residence. There Naokichi had to take pictures of a suspicious bearded man as the groom and his apparently drugged bride, which made Naokichi feel very uneasy about the whole deal. Naokichi tried to go to the police, but as there was no evidence something had happened, Inspector Todoroki sent Naokichi to his old friend Kindaichi, who he figured would be better suited for this job.

The detective realizes his two cases must be related due to the Hougen connection, but to his great shock, the case seems to run into a stop when one night, the decapitated head of the bearded man is discovered inside the Hougen residence, hanging from the ceiling. While there is a suspect for this murder, Kindaichi does not manage to wrap the case up as all the leads run cold. Twenty years later, in 1973, this case suddenly starts to come back to life after the demise of Honjou Tokubee of the Honjou Photograph Studio. Someone is apparently after the life of Naokichi, who has now taken over the Photograph Studio, so Kindaichi and Todoroki, who has quit the police and is now running his own detective agency, try to protect the man, but fail, and it seems that this new murder is connected to the deheading case twenty years ago. Kindaichi failed to solve this case in 1953, but can he finally put an end to it all?

In 2013, I reviewed the 1979 film adaptation of this book, directed by Ichikawa Kon and starring Ishizaka Kouji as Kindaichi Kousuke. I've actually owned the two volumes of this book for much longer than that: I think I bought my volumes in 2012, but after I saw the film, I didn't really bother to read the book anymore, though I knew that there were quite some differences between the film and the original book. The most important one being that the two-decade time skip doesn't exist in the film. The original book consists of two volumes: the first set in 1953, and the second in 1973, but the film greatly simplifies the events of the second volume to smoothen out the plot of the film, with everything happening in one go. In the timeline of the novels, Byouinzaka no Kubikukuri no Ie is the very last case Kindaichi solves (Akuryoutou was published after, but set chronologically before this novel), and the novel actually carries the subtitle "The Final Case of Kindaichi Kousuke". In the film, Kindaichi has already decided he'll go the United States at the beginning of the film, tired of the tragedy he comes across in his line of work, but in the novel, Kindaichi only decides to travel to the United States after he manages to solve the case, and none of his friends would ever hear from him again (it's not like Kindaichi Shounen no Jikenbo ever really cared about the original Kindaichi Kousuke besides using him as something like brand name, but I don't think they ever explained when Kousuke returned to Japan...)

When you pick up a Yokomizo novel, or specifically a Kindaichi novel, there's a good chance you'll be treated to a complex family tree. Like I mentioned in the introduction, complex family feuds and other interpersonal relations usually lie at the heart of the tragedy in these stories, and often, the plot revolves around insanely complex relations between the various characters, which serve as the motive. Inugamike no Ichizoku for example is all about who will inherit, while Gokumontou, well, you have to read it. Byouinzaka no Kubikukuri no Ie is not only the longest novel in the Kindaichi Kousuke series, it also features one of the most complex family trees in the whole series. In fact, the film adaptation greatly simplified it (leaving out an entire generation, making Yayoi Yukari's mother) and it was still difficult to comprehend, which is actually mentioned in the film itself by Kindaichi and his film-original assistant Mokutarou. The first chapter is in fact just a retelling of the family tree of the Hougen (and the in-law Igarashi) clan and this can be a bit tiring, as it does really require the reader to pay attention. For people not into this, I really can't recommend this novel.

The core mystery plot can basically be split in two: the 1953 deheading case and the 1973 murder on Naokichi (and more). The film adaptation focuses mostly on the first case and is relatively faithful to the original novel. It's kinda hard to deduce for yourself why the bearded man was decapitated and then hung from the ceiling, but Yokomizo plays a trick here that I think makes more of a direct impression in the film, but the extended runtime of the novel (especially with the two-decade jump) also gives this idea something really extra. The way it ties back to the family tree is great though, especially as it really motivates why some characters acted the way they did. The events of the second volume are greatly simplified in the film and in fact, the film and the novel feature a different culprit! The basic premise of both versions is similar, but it's obvious that the simplified plot of the film could never have justified the original culprit. I think both versions work in their own way (especially as they place the focus on other aspects of the tale). The novel's second volume is basically a mystery story on its own, that uses the events of the first volume as a motive for the happenings in this volume, and it works reasonably well. Several of the characters who were barely shown in the film get a lot more attention here. The murderer uses a certain alibi trick here for the murder of Naokichi, that Kindaichi reveals as having its origin in one of Yokomizo's other novels, which is pretty funny. Another interesting point is that Kindachi actually manages to protect quite a few potential victims in this second volume. Kindaichi Kousuke, and grandson Hajime, have a pretty spotty record when it comes to saving people, so it was kinda funny to see Kindaichi succeeding mostly in that. Overall though, the focus of the mystery plot does lie on figuring out how each person is really connected to another, so it's a very character-based mystery.

As the final Kindaichi Kousuke story, there are a lot of cameos and references to some of the secondary cast. Several police inspectors who have helped Kindaichi in the past in both the novels and the short stories appear, as well as other minor characters like boss Kazama (Kindaichi's old friend, patron and the one who introduced him to Hougen Yayoi) and the informant-like Tamon Shuu (who in the film is more-or-less replaced by the film-original Mokutarou). Yokomizo Seishi also features greatly in the story, trying to solve the case himself (he also appears in the film adaptation playing himself in the prologue and epilogue). It's obvious that Yokomizo really intended this to be the ultimate story of Kindaichi with both the length and scale of this mystery, as well as with all these references.

I would not rate Byouinzaka no Kubikukuri no Ie to be among the best of the Kindaichi Kousuke novels: a lot it does has been done in other Kindaichi novels and while the scale of this story is definitely impressive, the core plot of who is doing what for what reason is surprisingly simple. The core event that ties the 1953 and 1973 events do have a better lasting impression in the novel than in the film, though it does work quite well in the film too, I think. But even if it's not a top grade Kindaichi, I think it's a capably-constructed mystery that works as the very last adventure of Kindaichi Kousuke.

Original Japanese title(s): 横溝正史『病院坂の首縊りの家』

Sunday, February 3, 2019

The Thirteenth Pearl

 「美しさは人の心惑わす月のように
あの夏の朧月夜煌めき続ける」
「儚い珠のように・・・」(星守紗凪)

Beauty is like the moon that deceives the hearts of people
It keeps on shining like the misty moonlit night in the summer
"Hakanai Tama no You ni..." (Hoshimori Sana)

In general, I don't really mind from what time period my mystery fiction hails, as long as it entertains me. It's a reason why I don't bother with period tags like "Golden Age" for my reviews. Of course, it can be harder to obtain older material in general, but age itself is not a factor that plays a significant role when I pick the next in line. The same with videogames actually. Obviously, there's an extra hurdle here compared to for example books: a book from 1900 will function exactly the same as one published in 2019 and does not require other objects to work, while you do need to find the proper hardware for each videogame, and it's definitely harder to find older videogames, and the corresponding hardware. That's why the reviews of mystery videogames here on the blog do have a slight bias for newer hardware, as it's simply easier to get hold of them, but again, in general, I just play whatever seems interesting, as long as I have the right hardware.


Unlike books however, videogames have changed a lot in a relatively short period, especially in terms of visuals. When I open De Geheimzinnige Japanees, which is probably the oldest book I have at the moment, it's not that different from any book I purchase now in 2019, even though there's close to a century between those two releases. But if you compare for example Super Mario Bros. (1985) with Super Mario Odyssey (2017), you'll see an immense difference in terms of well, everything, but the graphics are probably the most obvious changes. And of course, these two games don't even run on the same hardware. The graphical style of the original Super Mario Bros. is of course also a product of its time, as the available hardware (the Famicom or Nintendo Entertainment System) then obviously couldn't even dream of rendering something like Super Mario Odyssey. Heck it is likely that nowadays, even one single music track from Odyssey will take up more storage than the Famicom can handle.

The mystery videogames I discuss here are, obviously, all games in the broader adventure genre, where you solve puzzles in order to progress in a story (yes, that is like a mystery story in general, where a puzzle/mysery needs to be solved to reach the conclusion). Broadly speaking, I usually discuss two kinds here. First are the novel games, which are like digital Choose-Your-Own-Adventures: you are mostly just reading yourself through a story, but occassionally you are confronted with a story-deciding choice, which influences the further outcome of the story. Usually you'll be exploring all kinds of branching storylines (and going back) in order to find the correct route to the end. Examples of these games are Kamaitachi no Yoru, 428 and Machi. The other type I usually discuss is the command-style adventure. Here you use set commands like [TALK], [MOVE], [USE], [LOOK] etc. do interact with the characters and environment in order to proceed in the story. These games are basically an offspring of traditional Point & Click adventures on the PC (for example Monkey Island), but with an easier control scheme for home consoles. This particular genre basically originated on the Famicom game system, where games like the first Tantei Jinguuji Saburou (1987), Nintendo's own Famicom Detective Club (1988-1989) and Portopia Renzoku Satsujin Jiken (1985) really solidified the genre and nowadays, games like Gyakuten Saiban/Ace Attorney are still mostly based on these older games.


This is why I was so excited when the game Ise-Shima Mystery Annai: Itsuwari no Kuroshinju ("The Ise-Shima Mystery Guide: The False Black Pearl", Switch) was first announced. While this game was released in January 2019 for the Nintendo Switch, it was developed as an adventure game in the spirit of those old Famicom adventure games. In fact, the developers Happy Meal even noted that they could really just print the ROM on a cartridge and have it run on an actual Famicom if they wanted. As one can see from the graphics, the game really looks like one of those three-decade old videogames. The game looks especially a lot like Okhotsk ni Kiyu, an adventure game developed by Horii Yuuji (creator of the cultural phenomenon Dragon Quest). Horii developed three mystery adventure games for the PC in the 1980s, being Portopia Renzoku Satsujin Jiken, Okhotsk ni Kiyu and Karuizawa Yuukai Annai, and the first two titles were also ported to the Famicom. What makes Ise-Shima Mystery Annai: Itsuwari no Kuroshinju visually interesting is that the character designs are made by Arai Kiyokazu, who also made the character designs for the Famicom port of Okhotsk ni Kiyu. So the game really looks like a Famicom adventure.


The story of Ise-Shima Mystery Annai: Itsuwari no Kuroshinju is also quite similar to Okhotsk ni Kiyu. The game starts with the unnamed protagonist, who is a police detective, receiving a call from his young and energetic subordinate Ken, with the report that a body was discovered in Ueno Park in Tokyo. It is not clear whether the man had had an accident, or was killed, but initial investigation is also troubled by the fact the man was not carrying any identification. Eventually, the duo of police detectives manage to track down the man's luggage in a station locker, where they discover he was in the possession of a kinchaku bag (a kind of small pouch) with a beautiful black pearl inside. The faded writing on the kinchaku bag lead the detectives to the region Ise-Shima, a popular tourist destination thanks the Ise Grand Shrine, Meoto Iwa, the fresh seafood and of course, pearl farms. The kinchaku bag seems to originate from a pearl farm of which the name starts with "Hama..." and the detectives this to be a hint to the identity of their corpse, but as they conduct their investigation, they slowly realize the murder might have to do with the luxury pearl farm Le Bijou, which has singlehandedly driven several traditional pearl farms to bankruptcy and is now slowly taking over Japan, and the foreign market with their newest black pearl.

The first murder in Tokyo and then a hint that leads to a tourist destination in Japan, and the detectives also become friends with two women who are somehow connected to the case? Yep, Ise-Shima Mystery Annai: Itsuwari no Kuroshinju is paying a lot of homage to Okhotsk ni Kiyu. The game really does play as an old Famicom detective adventure game, and people who enjoy games like Famicom Detective Club should really play this game. As a mystery game, you won't be doing much thinking of yourself (like those older games) and the story is more like a stereotypical two-hour suspense drama show, but that is of course exactly what this game is trying to be, and it succeeds really well in that sense. The game is more about following all the leads and being surprised by the sudden story developments rather than giving the player a chance to figure things out themselves (it's not like there are proper hints to who the murderer is) but it does a good job at dangling all kinds of mysterious events and suspicious characters in front of you. I wouldn't recommend the game to people really looking for an adventure game where you have to solve a case yourself, but man, I really, really want people who like Famicom adventures to play this, but it feels exactly like how it should. And that's even including the small annoyances: I never really liked the faux 3D mazes in Portopia Renzoku Satsujin Jiken or the first two Famicom Detective Clubs and they weren't really fun here either, but yeah, it's part of the experience.


While the game looks like a game from the eighties though, the game is set in contemporary times. In fact, you'll be using a smartphone command quite a few times over the course of the game to for example take pictures, search for directions to your next destination and even play minigames to pass the time. A nice touch to mix the "modern" with the "old". At one point, you even check online reviews of the local restaurants! Another great touch is the digital manual: in the pause menu you can find a manual like you used to get with videogames, even complete with empty pages for you to take down some memos! It's also here where you can listen to the deliciously eighties theme song of the game (also used in the trailer).

By the way, I know sometimes (translations of) novels are delayed etc. after the initial announcement and release dates are shuffled, but I don't think I've ever seen it as bad as with this game. Ise-Shima Mystery Annai: Itsuwari no Kuroshinju was originally supposed to release in Fall 2017, on the Nintendo 3DS. Fall came, and went. After a long silence, the game was then supposed to release in early Spring 2018. And then it was announced it wouldn't be released on the 3DS anymore, but on the Nintendo Switch, but still within the year. And then a few days before 2018 would end, it was announced it would finally release on January 24, 2019. So that's like a fifteen month delay, and it was moved to another system too! That's like having a book announced, it releasing more than a year later and also only as a book you can only read on VR glasses or something like that.

Anyway, you don't have to expect anything more but a 1980s Famicom adventure from Ise-Shima Mystery Annai: Itsuwari no Kuroshinju, but nothing less either. It feels exactly like one of those old games, including the somewhat simple story, but the game has a lot of charm (great music too!) and for those who enjoy those old Famicom mystery adventures, which have definitely left their mark on mystery videogames in general, Ise-Shima Mystery Annai: Itsuwari no Kuroshinju is a no-brainer.

Original Japanese title(s): 『伊勢志摩ミステリー案内 偽りの黒真珠』