The Mansion

Wednesday, January 29, 2020

The Secret Lost at Sea

You have brains in your head. You have feet in your shoes. You can steer yourself any direction you choose. You're on your own. And you know what you know.
"Oh, The Places You'll Go!"

Ashibe Taku loves his classic mystery fiction and often writes pastiches of classic detectives and other stories strongly inspired by them. His two-volume series The Exhibition of Great Detectives for example was a collection of entertaining pastiches which had familiar fictional detectives like Lupin and Holmes, or Charlie Chan and Sam Spade team up in criminal crossovers. What Ashibe also showcased in these stories is not only his immense knowledge of the fictional characters and their respective universes, but also of the real-life publication history. A major characteristic of Ashibe's writing is the never-ending stream of literary references and references to all kinds of trivia regarding how these stories were actually created, sometimes even to a fault as occasionally when there's a bit too much trivia.

The famous fictional detectives Akechi Kogorou (by Edogawa Rampo) and Kindaichi Kousuke (by Yokomizo Seishi) have of course also been used multiple times by Ashibe in his pastiches and he even had them team-up more than once. In those stories, the two famous detectives met while working on the same case, but Ashibe Taku has a more interesting concept prepared in Kindaichi Kousuke, Panorama-tou he Iku ("Kindaichi Kousuke Goes To Panorama Island", 2016). This book collects two novellas in which the two detectives visit locales where the other detective famously solved one of their iconic cases: one of Edogawa Rampo's more imaginative novellas is Panorama-tou Kitan ("The Strange Tale of Panorama Island"), while Gokumontou ("Prison Gate/Gokumon Island") is one of the best-known Kindaichi Kousuke novels. In this book, the always shabbily-clad Kindaichi visits Panorama Island many years after the incident that made it famous, while in the meantime, the gentleman-detective Akechi Kogorou, his wife Fumiyo and the boy detective Kobayashi Yoshio travel to the once horrifying island of Gokumon.

Let me start with saying right away that this is a book for the fans. If you haven't read the original stories and preferably even more adventures starring the respective two detectives, there's probably too little to genuinely enjoy within the pages of these two stories. Ashibe goes full-out fanboy with his references to both series, and sometimes (or even often), the trivia will only appeal to the knowledgable fan. We're talking about references about the release years of stories, or how certain stories were only serialized and never released as books and talk about the appearances of characters that only appeared on one single novel. I was familiar with both the original stories and many other sotires in both fictional universes, but some of these references are really nitpicky (in a good way, I guess). A fan will surely grin while reading this, but for someone who has never touched any of these stories,  Kindaichi Kousuke, Panorama-tou he Iku will be hard to follow, especially as the core mystery plot of both stories do touch upon the details of the original work. Of course, pastiches always rely on references, but I think in this case the core mystery plots aren't really entertaining if you go in completely blank.

The first story is the titular Kindaichi Kousuke, Panorama-tou he Iku ("Kindaichi Kousuke Goes To Panorama Island"), which has Kindaichi's old friend Kazama buy up the now defunct Panorama Island. In the original story, this island was rebuilt to be a (fake) paradise on Earth, being a gigantic, island-sized panorama rotunda that not only showed the wonders of the world as a panorama, it also offered all the pleasures of the human world to its king. After the conclusion of the original story, the island was abandoned and allowed to fall apart, until Kazama (a contractor) decided to buy the island and turn it into an entertainment park. Kazama invites Kindaichi along to view the place, knowing his professional interest in the location. After their visit, they return to the mainland and stay in an inn in a bay across the island. That night, Kindaichi is haunted by a nightmare, which seems to have come true: workers of Kazama had gone to the island that morning and discovered a corpse there, whose face had been destroyed completely. The man had been murdered in the night and been left on top of some minature buildings (a panorama works with perspective, so objects in the back are made as scale miniatures). The island is hardly accessible though, and Kazama and Kindaichi had not seen the body during their inspection the day before, so how did that body end up on Panorama Island and why in the first place? It's interesting to see how Ashibe imagined the aftermath of the original story (loads of references to the characters of the original story) and ultimately, the core mystery is actually neatly connected to the original Panorama Island story. The core mystery plot isn't really that complex and the story could easily have been half the length if it wasn't imbedded in this pastiche form, but on the other hand, this trick is one that worked because it was set in such a unique place. It's a funny story for people that know the original tale, though I think it is arguable whether this story needed Kindaichi to be the detective (though there is a reason).

This story is followed time-wise immediately by Akechi Kogorou, Gokumontou he Iku ("Akechi Kogorou Goes To Gokumon Island"), where Akechi Kogorou, his wife and the boy detective Kobayashi visit Gokumon Island, one of the first big cases Kindaichi solved right after he returned from fighting in World War II. Akechi is quite interested in seeing the small island community some years after Kindaichi famously solved the "Gorgon Sisters Murder Case" and meets with a lot of people he already knew from the novel by Y (Yokomizo Seishi) based on the events. As the famous detective and his entourage are being led around the island though, the reader is made aware not all is as it seems though, and it seems Akechi is planning to pull something off on this island, but what? Similar to the Rampo stories, we follow an Akechi who is aware of a lot more facts than the reader, and it's seeing the mysterious events work towards a finale orchestrated by Akechi that makes up most of the fun of this story. It's not really fair because Akechi basically already knows what's up from the early stages of the story on, and the reader is just left wondering why this or that is happening. This story too builds on the aftermath of the original story as imagined by Ashibe, but both the scale and the type of mystery is so different from the original story that it kinda misses the mark: the first story was much better in really feeling like the mystery plot built on specific details of the original story. The real-world references are also incredibly detailed and nitpicky here (and even somewhat confusing as it mixes real and in-universe chronology) and in the end, this story really feels like one for the fans.

Obviously, Kindaichi Kousuke, Panorama-tou he Iku is not going to be an universal recommendation. It's playing up to a very specific target group and there's little to appeal to people outside of that group, as the two stories here don't work well as standalone mystery stories. As someone who does know both stories, and the extended series of both Akechi Kogorou and Kindaichi Kousuke, I did have fun seeing familiar locales and characters, but seen from the point of view of another great detective. The concept is pretty fun, with these characters visiting the places from the stories of the other character, but the result is really only reserved for a small group of readers. You will know of yourself whether you're interested in this story collection or not.

Original Japanese title(s): 芦辺拓『金田一、パノラマ島へ行く』:「金田一、パノラマ島へ行く」/「明智小五郎、獄門島へ行く」

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